Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy (2014) (Studies in Computational Intelligence #536)
By: and and
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- Synopsis
- This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society.
- Copyright:
- 2014
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9783642454325
- Related ISBNs:
- 9783642454318
- Publisher:
- Springer Berlin Heidelberg
- Date of Addition:
- 10/02/19
- Copyrighted By:
- N/A
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet, Technology
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Edited by:
- Anthony Lewis Brooks
- Edited by:
- Sheryl Brahnam
- Edited by:
- Lakhmi C. Jain
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- by Lakhmi C. Jain
- by Anthony Lewis Brooks
- by Sheryl Brahnam
- in Nonfiction
- in Computers and Internet
- in Technology