Learn OpenGL: Beginner's Guide To 3d Rendering And Game Development With Opengl And C++
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- Synopsis
- This book is your one point reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders along with concepts like lighting, model loading and cube mapping, this book will get you up to speed with the fundamentals.
- Copyright:
- 2018
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781789340365
- Publisher:
- Packt
- Date of Addition:
- 10/12/19
- Copyrighted By:
- Packt
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.