OpenGL 4 Shading Language Cookbook, Third Edition: Build High-quality, Real-time 3d Graphics With Opengl 4. 6, Glsl 4. 6 And C++17, 3rd Edition (3)
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- Synopsis
- OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
- Copyright:
- 2018
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781789342253
- Publisher:
- Packt
- Date of Addition:
- 10/12/19
- Copyrighted By:
- Packt
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.