3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic
By:
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- Synopsis
- Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is
- Copyright:
- 2005
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 752 Pages
- ISBN-13:
- 9781482267310
- Related ISBNs:
- 9780429178542, 9780122290640, 9780122290640
- Publisher:
- CRC Press
- Date of Addition:
- 05/08/20
- Copyrighted By:
- N/A
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.