Artificial Intelligence for Computer Games: An Introduction
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- Synopsis
- Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remem
- Copyright:
- 2004
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 160 Pages
- ISBN-13:
- 9781439864807
- Related ISBNs:
- 9780429063039, 9781568812083, 9781568812083, 9780367446567, 9780367446567
- Publisher:
- CRC Press
- Date of Addition:
- 05/17/20
- Copyrighted By:
- N/A
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.