Collision Detection in Interactive 3D Environments
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- Synopsis
- The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f
- Copyright:
- 2003
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 277 Pages
- ISBN-13:
- 9781482297997
- Related ISBNs:
- 9780429176364, 9781558608016, 9781558608016
- Publisher:
- CRC Press
- Date of Addition:
- 05/23/20
- Copyrighted By:
- N/A
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.