Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
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- Synopsis
- Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
- Copyright:
- 2008
Book Details
- Book Quality:
- Publisher Quality
- Book Size:
- 408 Pages
- ISBN-13:
- 9781136141812
- Related ISBNs:
- 9781138442726, 9780080557632, 9780240520346
- Publisher:
- CRC Press
- Date of Addition:
- 10/20/20
- Copyrighted By:
- Jason Patnode
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Art and Architecture, Computers and Internet
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.