Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools (2013) (Digital Education and Learning)
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- Synopsis
- Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
- Copyright:
- 2013
Book Details
- Book Quality:
- Publisher Quality
- ISBN-13:
- 9781137312051
- Related ISBNs:
- 9781137312044
- Publisher:
- Palgrave Macmillan US, New York
- Date of Addition:
- 02/13/21
- Copyrighted By:
- P. Lacasa
- Adult content:
- No
- Language:
- English
- Has Image Descriptions:
- No
- Categories:
- Nonfiction, Computers and Internet, Technology, Education, Social Studies
- Submitted By:
- Bookshare Staff
- Usage Restrictions:
- This is a copyrighted book.
- Foreword by:
- Henry Jenkins
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- by P. Lacasa
- in Nonfiction
- in Computers and Internet
- in Technology
- in Education
- in Social Studies