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Creative Motion Mastery with Adobe After Effects: Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX

by Vishu Aggarwal

Discover the top tricks and techniques to make the most of Adobe After Effects and elevate your graphics design skills by creating real-world projects with this comprehensive illustrated guideKey FeaturesMaster After Effects through hands-on engagement with small projects, following the best practicesLeverage the settings and uncover hidden options in After Effects to optimize your workflowAcquire skills and techniques that will set you apart from other graphic designersPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionVisual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio. Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you’ll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You’ll progress faster than someone taking a formal course in Adobe After Effects! And it’s not all about creating; you’ll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you’ll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need. By the end of the book, you’ll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design.What you will learnCreate and customize text layers, including text animations, using shape layersEnhance projects with audio elements and apply audio effects to shape layersDevelop editable motion graphics templates for Premiere ProImplement color correction and grading techniques to enhance footage in projectsUse rotoscoping to remove and mask objects seamlesslyGenerate realistic effects such as rain, fire, and smoke using particle simulationsMaster the art of compositing through Chroma KeyingGet to grips with 2D and 3D tracking for seamless element integrationWho this book is forThis book is for graphic designers, UX and UI designers, e-learning designers, motion graphics artists, video editors, and VFX artists. A fundamental grasp and minimal experience with After Effects will help you follow long the concepts covered in this book. Additionally, familiarity with Illustrator and Photoshop will provide an added advantage.

Low Poly 3D Modeling in Blender: Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

by Samuel Sullins

Master the art of modeling, shading, and rendering low poly 3D creations to transform into the 3D artist you've aspired to becomeKey FeaturesCreate minimalistic low poly 3D models based on reference imagesBreathe life into your creations by adding vibrant colors and appealing textures using materialsArrange your low poly models in a 3D environment, set up lighting to achieve the desired ambiance, and render the final scenePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionStep into the world of low poly 3D art with Low Poly 3D Modeling in Blender—your entry point into Blender and mastering the fundamentals of 3D art. This beginner-friendly guide ensures that you’re fully prepared for the creative adventure that follows. Through a step-by-step learning process starting with the principles of low poly art, this book gradually immerses you in the intricacies of modeling. As you progress, you’ll gain hands-on experience creating diverse projects ranging from designing a simple 3D crate to rendering complete low poly scenes. The book covers a wide spectrum of topics as you navigate Blender's interface, mastering essential modeling tools and exploring both basic and advanced modeling techniques. Advancing to the final chapters, you’ll find ways to breathe life into your models with material creation and gain practical insights into modeling a variety of low poly objects. From end-to-end scene construction to configuring Blender for rendering high-quality images, you’ll be equipped with the foundational skills to propel your career in 3D modeling and explore the boundless creative possibilities that Blender offers. By the end of this book, you'll have a solid understanding of Blender, 3D modeling, low poly methodologies, material design, 3D rendering techniques, and the broader world of 3D art.What you will learnUnderstand how Blender’s interface works and how to configure itGain proficiency in navigating 3D space in BlenderFamiliarize yourself with Blender’s core modeling toolsGet to grips with the workflow and techniques to create low poly 3D modelsTexture your low poly models using the UV and Shader editorsConfigure Blender’s Asset Browser for instant access to your modelsSet up a complete scene, adjust the lighting, and create a high-quality, portfolio-ready renderWho this book is forIf you're new to 3D modeling, low poly modeling is a great starting point. This book is an invaluable guide for 3D artists, modelers, and beginners to begin without prior knowledge of Blender or 3D modelling experience, although a basic familiarity with these topics will be beneficial.

Architectural Visualization in Unreal Engine 5: Create photorealistic architectural interior renderings in UE5

by Ludovico Palmeri

Unleash your potential with Unreal Engine 5, mastering architectural visualization to bring your designs to life with stunning, interactive real-time visualizationsKey FeaturesSet up your Unreal project and organize your assets to create an effective workflowLearn best practices for creating realistic and immersive 3D environments using UE5Explore Unreal's advanced lighting and material tools to produce photorealistic architectural visualizationsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIf you excel at creating beautiful architectural renderings offline, but face challenges replicating the same quality in real time, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. While UE5 is widely popular, existing online training resources can be overwhelming and often lack a focus on Architectural visualization. This comprehensive guide is designed for individuals managing tight deadlines, striving for photorealism, and handling typical client revisions inherent to architectural visualization. The book starts with an introduction to UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. You’ll then progress to essential topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you’ll find practical tips, best practices, and hands-on exercises to develop your skills by applying what you learn. By the end of this UE5 book, you'll have acquired the skills to confidently create high-quality architectural visualizations in Unreal Engine and become proficient in building an architectural interior scene in UE5 to produce professional still images.What you will learnImport and organize assets and prepare a project structureEnsure a smooth architectural visualization workflow to quickly iterate your projectExperiment with different types of lighting techniques to create photorealistic scenariosCreate and tweak materials using the material editor, and apply them to models in the sceneUse post-processing features to achieve cinematic-quality visualsDiscover how to use blueprints to create interactive elementsBuild captivating animations with the sequencer toolOptimize your scene for smooth real-time performanceWho this book is forWhether you’re a CG-ArchViz artist, architect, or an environment artist looking to take your real-time visualization skills to the next level with Unreal Engine 5, this book is for you. Ideal for solidifying your understanding of architectural visualization, this book is perfect for you if you have some experience modeling simple architectural scenes in your software of choice. Familiarity with the Unreal Engine’s interface and basic operations is assumed.

An Eggcellent Easter: Simple springtime makes, bakes and activities for the whole family

by Francesca Stone

Embrace the spirit of springIn this book, you'll find easy, accessible ways to make your Easter eggcellent and create lasting, fuss-free memories with friends and family.Packed with simple recipes, creative child-friendly activities, crafts and styling that utilise low-cost, easy to source and recycled materials. You can make your celebrations meaningful and beautiful without the big spend.Including quick tips on how to run the best Egg Hunt (with and without chocolate), how to make Easter Bonnets, Nature Masks, Spring Wreaths, Easter Trees and more, this book has everything you need to keep little hands busy and embrace the spirit of spring.A helpful resource that you'll reach for year after year.

Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

by Lukas Kutschera

Jumpstart your sculpting career by learning the industry's most effective modeling and sculpting tools used by professionals to create AAA-quality characters, props, and lifelike portraitsKey FeaturesMaster the basics of ZBrush through practical projects in this illustrated guideExplore organic modeling, concept sculpting, and character creation workflowsDiscover tools and techniques employed by professionals from the games, VFX and collectibles industriesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learnEnhance your sculpting skills to craft a variety of organic and hard surface objectsCreate humanoid characters, focusing on basic anatomy and proportionsExplore sculpting techniques for intricate details in human heads and hairSculpt objects such as armor, clothing, and accessoriesCreate custom brushes to enhance your sculpting workflowDevelop skills in detailing and surfacing to add texture and depth to your sculptsUse Polypaint and Materials to add color and enhance your sculpturesRender and export your sculpts to share them with othersWho this book is forThis book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.

Edit without Tears with Final Cut Pro: Elevate your video editing skills with professional workflows and techniques

by Bruce G. Macbryde

Create, edit, and produce professional-grade videos with practical tips, step-by-step guides, and illustrationsKey FeaturesEnhance project structure, manage media, and use the inspector effectively for consistent pacingTake your video projects to the next level by mastering features such as keyframe animation and advanced color correctionFoster collaboration and troubleshoot common issues for a smooth editing processPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionEdit Without Tears with Final Cut Pro is your essential guide to overcoming challenges in video editing using Final Cut Pro, simplifying complex procedures and workflows and providing a structured approach for efficient and impressive video editing. This book will change how you approach editing, guiding you to create professional-grade videos with ease and confidence. Throughout the book, you'll enhance your efficiency and speed, while also learning unique workflows for common tasks. The comprehensive coverage spans planning video narratives, crafting preliminary edits and refining them, improving audio quality, setting up and editing multicam sequences, leveraging the inspector's controls, and working with both built-in and third-party plugins. You’ll then advance to animating objects using keyframes, utilizing color scopes for advanced color correction, and troubleshooting common issues confidently. By the end of this Final Cut Pro book, you’ll have developed an efficient editing style, unlocking the full power of this video editing software for your creative endeavors.What you will learnOrganize Final Cut Pro files efficiently in designated locationsSet yourself up for success by planning your editsFine-tune the editing pace to achieve the desired flow and timingUtilize the inspector for color and audio adjustmentsInitiate various projects, including the Countdown projectEnhance effects and animations through pluginsCollaborate effectively with multiple users and leverage multicamEnsure all necessary requirements are met after completing the editWho this book is forIf you’re an intermediate-level Final Cut Pro editor, creative professional, freelancer, YouTuber, part of a production team, or anyone creating high-quality content on macOS using Final Cut Pro, this book is for you. A basic understanding of video editing principles and familiarity with media formats and macOS file storage is needed to get started with this book.

Generating Creative Images With DALL-E 3: Create accurate images with effective prompting for real-world applications

by Holly Picano

Learn to craft fine art prints, NFTs, and captivating covers for books and magazines with Dall-E 3 and ChatGPTKey FeaturesExplore Dall-E 3's diverse practical applications across art, design, education, and beyondMaster AI-generated art creation through step-by-step tutorials, ranging from basic to advanced projectsEnhance your prompt crafting skills with the exclusive prompt cheat sheetPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionUnveil the extraordinary capabilities of the groundbreaking AI model, DALL-E 3, as it transforms text prompts into accurate images. This book addresses the challenge of creating meaningful images by writing prompts, guiding you step by step through creating stunning visual art regardless of your skill level. Prepare to delve deep into the inner workings of DALL-E 3's architecture and training process. With clear explanations, practical tutorials, and real-world examples that can be easily applied, you’ll unlock secrets to creating awe-inspiring AI-generated art, from fine art prints to digital designs. This book provides comprehensive insights into various lens options, camera angles, lighting techniques, and art movements, helping you integrate AI capabilities with your artistic skills. You’ll also learn to create NFTs that can be monetized and gain invaluable insights into designing compelling covers, all within the ethical boundaries of AI-generated art. And with the invaluable prompt cheat sheet by your side, you’ll hone your skills in formulating captivating prompts for diverse purposes. By the end of this book, you’ll have learned how to produce generative AI art at a rapid pace and relatively low cost and push the boundaries of imagination with DALL-E 3.What you will learnMaster DALL-E 3's architecture and training methodsCreate fine prints and other AI-generated art with precisionSeamlessly blend AI with traditional artistryAddress ethical dilemmas in AI artExplore the future of digital creativityImplement practical optimization techniques for your artistic endeavorsWho this book is forWhether you’re an artist looking to integrate AI into your work, a designer seeking new creative horizons, a tech enthusiast intrigued by the intersection of art and artificial intelligence, an educator in the fields of art and technology, or a curious individual venturing into AI-generated art, this book is for you. For anyone interested in the innovative fusion of creativity and technology, the DALL-E 3 Guide to AI Artistry offers invaluable insights and practical skills that you can apply right away.

Marlon Brando in Private - 'I love this book' Jane Fonda

by George Englund

'Riveting' Kirk Douglas From his first Oscar, Marlon Brando built an impenetrable fortress around his private life: unauthorised releases—or snapshots of him, even by friends—were forbidden. George Englund was Brando's closest friend for almost fifty years and the last person to visit him before his death. Based on deeply personal stories from the death of their sons to Jackie Kennedy and Marilyn Monroe, he draws Brando's life as only they knew it. A young actor emerges who was beautiful in every way; driven by his instinctive talent to break new ground, athletic, muscular, seductive, intelligent and generous. And, from early on, seeds of self-destruction began to grow.

3D Character Rigging in Blender: Bring your characters to life through rigging and make them animation-ready

by Jaime Kelly

Leverage expert advice, step-by-step guidance, and comprehensive visual aids to pave your way towards excellence in the art of 3D character riggingKey FeaturesLearn how to use automatic and manual weight painting to merge skin and boneEnhance any rig with a sweeping host of automatic controls and aids for animationKeep your rigs efficient and clean for an optimal end user experiencePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn the intricate world of 3D character rigging with Blender, aspiring artists often find themselves grappling with the daunting challenge of achieving results akin to seasoned professionals. This book is your guide to overcoming that very challenge, providing you with the necessary knowledge and skills to excel in this complex art form. As you embark on this creative journey, this book will guide you through a carefully crafted flow. Beginning with the basics, the first part of the book will teach you how to add structure to an empty canvas and master the art of weight painting in Blender. You'll delve into the intricacies of rigging humanoid characters, gain a deep understanding of the essential buttons and techniques, and discover invaluable success-boosting tips. Starting with simple mesh deformation using a single bone, you'll progress steadily toward the mastery of fully rigging a human character, all while comprehending the reasons behind each step in the process. Furthermore, the book leaves you with a selection of advanced techniques, fully explained, paving the way for a natural progression in your artistic journey and allowing you to continuously refine and enhance your skills. By the end of the book, you'll excel at crafting character rigs, seamlessly meeting professional pipeline demands in diverse teams and studios.What you will learnUnderstand the basic terminology of rigging and learn how to create and modify rigsFind out how bones interact with topologyGet to grips with weight painting through the meshKnow when and how to add constraints such as Inversion Kinetics, Point To, and Child OfMake rigs visually appealing with advanced techniques such as shape keys and bone driversFamiliarize yourself with advanced techniques used by industry leadersWho this book is forIf you are an animator, modeler, or someone who wants to start rigging with a solid foundation, then this book is for you. You’ll need no prior knowledge of Blender to get started with this book, as we’ll go step by step with shortcuts and UI pointers provided.

Gothic Fashion The History: From Barbarians to Haute Couture

by Katie Godman

From the ancient barbarians responsible for the fall of Rome, to the black-lipped teenager updating their Instagram from a graveyard, Goths have been with us for a long time. Ideas about what is Gothic have changed and mutated, but a fascination with the dark and dramatic has remained a constant. The History of Gothic Fashion charts Gothic dress from its ancient and medieval origins to its various revivals and romanticised rebirths, examining its cultural inspirations including folk lore, 19th-century novels, the silver screen and rock music. For a subculture associated with literature and historical fashion, there are surprisingly few books that focus solely on Gothic fashion. The History of Gothic Fashion provides an in-depth overview of the evolution of the darker side of style.

The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

by Preetish Kakkar Mauricio Maurer

Discover essential real-time rendering techniques that can be extended or applied directly to existing or new rendering engines focusing only on VulkanKey FeaturesExplore a wide range of advanced 3D graphics programming techniques to leverage the full potential of Vulkan APILearn tips, tricks, and solutions to boost your 3D graphics for a wide range of cross-platform devicesImplement geometry projection, texturing, and lighting techniquesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionVulkan is a graphics API that gives the program total control of the GPU, allowing the GPU to be used to its full potential. This cookbook will uncover useful techniques for emerging new technologies, such as hybrid rendering, extended reality – mixed reality (MR), augmented reality (AR), virtual reality (VR) – and GPU-driven rendering, and even features a dedicated chapter to help you debug and profile your graphics applications with tips and tricks tested in real-world scenarios. The book starts by explaining basic Vulkan concepts while guiding you through the implementation of a basic graphics engine. The building blocks presented in the first few chapters will then help you implement more advanced techniques and algorithms, while getting you acquainted with the inner workings of Vulkan. Gradually, you’ll discover how Vulkan can be used to build hybrid renderers as well as leveraged for the future of graphics with AR/VR/MR. Moreover, you’ll gain an understanding of how it can be debugged or measured for performance. By the end of this book, you’ll be well versed in how to use Vulkan to write graphics applications and how graphics algorithms are implemented using Vulkan.What you will learnSet up your environment for Vulkan developmentUnderstand how to draw graphics primitives using VulkanUse state-of-the-art Vulkan to implement a wide variety of modern rendering techniques such as DLSS, TAA, OIT, and foveated renderingImplement hybrid techniques using rasterization and ray tracing to create photorealistic real-time enginesCreate extended reality (AR/VR/MR) applications using OpenXR and VulkanExplore debugging techniques for graphics applications that use VulkanWho this book is forThis book is for computer graphics engineers who have experience in at least one graphics API, such as OpenGL (any variations), DirectX, or Metal, and wish to delve into Vulkan using hands-on, practical examples. Graphics engineers looking to use Vulkan's capabilities to develop real-time hybrid renderers and create XR applications will also find this book helpful. Familiarity with graphics APIs (such as OpenGL, OpenGL ES, Metal, or DirectX), proficiency in C++ programming, and a basic understanding of computer graphics algorithms are assumed.

Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

by Lee Zhi Eng

Use Qt 6 to design and build functional, appealing, and user-friendly graphical user interfaces (GUIs) for your applicationsKey FeaturesLearn to use Qt 6 to design and customize the look and feel of your applicationsImprove the visual quality of an application by using graphics rendering and animationUnderstand the balance of presentation and web content that will make an application appealing yet functionalPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWith the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.What you will learnAnimate GUI elements using Qt 6's built-in animation systemDraw vector shapes and bitmap images using Qt 6's powerful rendering systemImplement an industry-standard OpenGL library in your projectBuild a mobile app that supports touch events and export it into devicesParse and extract data from an XML file and present it on your GUIInteract with web content by calling JavaScript functions from C++Access MySQL and SQLite databases to retrieve data and display it on your GUIWho this book is forThis intermediate-level book is designed for those who want to develop software using Qt 6. If you want to improve the visual quality and content presentation of your software application, this book is for you. Prior experience with the C++ programming language is required.

Well Worn

by Skye Pennant

Well Worn is the perfect book both for stitching pros and for those who have never picked up a needle and thread before. The sustainable darning and sashiko techniques taught in this book fight against perfectionism as well as fast fashion. Begin by getting to grips with core mending skills, with a handy introductory compendium of visible mending techniques. Then, move on to convenient garment-led chapters, from socks to jeans, and from knitwear to stretch fabric, each with a wide variety of ideas and advice for approaching whatever piece of clothing you wish to revive. Whether you're interested in fostering a more sustainable lifestyle, saving money by avoiding fast fashion, or simply engaging with a new creative outlet, this book is an accessible introduction for anyone looking to explore visible mending and revolutionise their wardrobe.Including advice for mending:- Jeans- Jumpers & Knitwear- Shirts- T-Shirts- Leggings- Socks- Jackets- Delicate fabrics

The Lavender Companion: Enjoy the Aroma, Flavor, and Health Benefits of This Classic Herb

by Jessica Dunham Terry Barlin Vesci

A celebration of lavender featuring stunning photographs; favorite recipes for the kitchen, pantry, and body care products; along with fascinating lore and gardening guidance from a destination lavender farm. Lavender has long been a favorite herb with its amazing, resinous fragrance; calming qualities; and unique flavor for seasoning food. This lavishly photographed celebration of the beloved herb, written by an acclaimed lavender farmer and cooking instructor, is brimming over with inspiration and ideas for bringing the fragrance and flavor of lavender into daily life. The book profiles the most popular lavender varieties and their recommended uses, along with the history, lore, and traditional medicinal uses. More than 40 recipes showcase lavender in delicious dishes from the kitchen as well homemade craft and body products. Tips for success with lavender in the garden complete this perfect gift for every lavender lover.

Beano Boredom Busters (Beano Non-fiction)

by Beano Studios

Join Dennis, Gnasher and the rest of the Beanotown gang on their mission to combat boredom FOREVER – or at least until the end of this book! Whether you’re stuck at home in the rain or looking for something to do outdoors, this book is full to the brim with over 60 ways to bring a bit of mayhem and a whole lot of fun to every day. Discover a new outdoor game to play outside with JJ, how to make your own pea shooter with Minnie, or build a den with Dennis.

The Afro-Descendant Woman in Latin American Diasporic Visual Art (Routledge Research in Art and Race)

by Rosita Scerbo

By studying multiple cultural expressions of Blackness throughout different regions of the Americas, the chapters of this book consider the relationship that social and historical processes such as sovereignty and colonialism have on cultural productions made by and about Black Latin American women.Rosita Scerbo analyzes a range of power dynamics as represented in different artistic media of the Afro-Latin/x American community, including photography, muralism, performance, paintings, and digital art. The book acknowledges that racial and gender equity cannot exist without Intersectionality and that is why the entirety of the chapters focus on cultural and visual productions exclusively created by Afro-descendant women. The Black Latin American women featured in the various chapters, spanning multiple artistic mediums and originating from various Latin American and Caribbean nations, including Mexico, Colombia, the Dominican Republic, Puerto Rico, Brazil, and Cuba, collectively pursue the central aim of foregrounding the Afro-descendant woman’s experience. Simultaneously, they strive to enhance the visibility and acknowledgment of gendered Afro-diasporic culture within the Latin American context.The book will be of interest to scholars working in art history, gender studies, women’s studies, Latin American studies, African diaspora studies, and race and ethnic studies.

The Afro-Descendant Woman in Latin American Diasporic Visual Art (Routledge Research in Art and Race)

by Rosita Scerbo

By studying multiple cultural expressions of Blackness throughout different regions of the Americas, the chapters of this book consider the relationship that social and historical processes such as sovereignty and colonialism have on cultural productions made by and about Black Latin American women.Rosita Scerbo analyzes a range of power dynamics as represented in different artistic media of the Afro-Latin/x American community, including photography, muralism, performance, paintings, and digital art. The book acknowledges that racial and gender equity cannot exist without Intersectionality and that is why the entirety of the chapters focus on cultural and visual productions exclusively created by Afro-descendant women. The Black Latin American women featured in the various chapters, spanning multiple artistic mediums and originating from various Latin American and Caribbean nations, including Mexico, Colombia, the Dominican Republic, Puerto Rico, Brazil, and Cuba, collectively pursue the central aim of foregrounding the Afro-descendant woman’s experience. Simultaneously, they strive to enhance the visibility and acknowledgment of gendered Afro-diasporic culture within the Latin American context.The book will be of interest to scholars working in art history, gender studies, women’s studies, Latin American studies, African diaspora studies, and race and ethnic studies.

China’s Heritage through History: Reconfigured Pasts

by Yujie Zhu

China’s Heritage through History employs a longue durée approach to examine China’s heritage through history. From Imperial to contemporary China, it explores the role of practices and material forms of the past in shaping social transformation through knowledge production and transmission.The art of collecting, reproducing, and reinterpreting the past has been an enduring force shaping cultural identity and political legitimacy in China. Offering a unique, non-Western perspective on the history of heritage in China, Zhu considers who the key players have been in these ongoing processes of reconfigured pasts, what methods they have employed, and how these practices have shaped society at large. The book tackles these questions by delving into the transformation of practices related to heritage through examples such as the book collection at Tianyi Private Library, the reproduction of the Orchid Pavilion Preface calligraphy and its associated sites, and the dynamics of exchange within the Liulichang antique market. Zhu reveals how these practices, once reserved for elites, have become accessible to the broader public. These processes of transformation, embodied in various forms of reconfigured pasts, have given rise to modern approaches to preservation, digitisation, museums, and the burgeoning heritage tourism industry.China’s Heritage through History will be an invaluable resource for academics, students, and practitioners working in the fields of heritage, museum studies, and art history.

Computer Vision: Challenges, Trends, and Opportunities (Chapman & Hall/CRC Computer Vision)


Computer vision has made enormous progress in recent years, and its applications are multifaceted and growing quickly, while many challenges still remain. This book brings together a range of leading researchers to examine a wide variety of research directions, challenges, and prospects for computer vision and its applications.This book highlights various core challenges as well as solutions by leading researchers in the field. It covers such important topics as data-driven AI, biometrics, digital forensics, healthcare, robotics, entertainment and XR, autonomous driving, sports analytics, and neuromorphic computing, covering both academic and industry R&D perspectives. Providing a mix of breadth and depth, this book will have an impact across the fields of computer vision, imaging, and AI.Computer Vision: Challenges, Trends, and Opportunities covers timely and important aspects of computer vision and its applications, highlighting the challenges ahead and providing a range of perspectives from top researchers around the world. A substantial compilation of ideas and state-of-the-art solutions, it will be of great benefit to students, researchers, and industry practitioners.

Craft and Design Practice from an Embodied Perspective (Routledge Advances in Art and Visual Studies)


This book brings together contributors from multiple disciplines, such as crafts, design, art education, cognitive philosophy, and sociology, to discuss craft and design practice from an embodied perspective.Through theoretical overviews of embodied cognition and research-based cases that involve the researchers’ making experiences, different phenomena of human‑material interaction are presented, analysed, and discussed. The practical cases exemplify ways in which embodied notions show up in action. Contributors examine topics such as the embodied basis of craft activities and material manipulation, experiential knowledge and skill learning, reflection in and on action, and material dialogues. Several chapters specifically discuss the hybrid forms of analogue and digital crafting that increasingly takes place in the field of crafts and design, and the changed notions of material engagement that this entails.The book will appeal to scholars of crafts, design, art education, anthropology, and sociology.

Craft and Design Practice from an Embodied Perspective (Routledge Advances in Art and Visual Studies)

by Nithikul Nimkulrat Camilla Groth

This book brings together contributors from multiple disciplines, such as crafts, design, art education, cognitive philosophy, and sociology, to discuss craft and design practice from an embodied perspective.Through theoretical overviews of embodied cognition and research-based cases that involve the researchers’ making experiences, different phenomena of human‑material interaction are presented, analysed, and discussed. The practical cases exemplify ways in which embodied notions show up in action. Contributors examine topics such as the embodied basis of craft activities and material manipulation, experiential knowledge and skill learning, reflection in and on action, and material dialogues. Several chapters specifically discuss the hybrid forms of analogue and digital crafting that increasingly takes place in the field of crafts and design, and the changed notions of material engagement that this entails.The book will appeal to scholars of crafts, design, art education, anthropology, and sociology.

Garth Boomer, English Teaching and Curriculum Leadership (Key Thinkers in English in Education and the Language Arts)

by Bill Green

This book provides a broad introduction to the critical work of leading Australian educator Garth Boomer, widely recognised as a significant figure in English teaching. This insightful text provides an accessible introduction to his work, with particular reference to English curriculum and pedagogy, and provides a fascinating account of his journey as a scholar-practitioner, from classroom teaching to the highest levels of the educational bureaucracy.Bill Green explores Boomer’s huge influence on literacy education, teacher development, curriculum inquiry, and educational policy, and critically asks why Boomer’s insights and arguments about English teaching from the last century have such importance for the field now. This text also focuses on the nature and significance of his curriculum thinking, specifically his arguments and provocations regarding English teaching, the English classroom, and the contexts that infuse and shape them. It constitutes a rich resource for rethinking English teaching in the present day and provides an important contribution to the historical imagination.With all due consideration of the larger context of social life and educational thought, this text will help any student of English in Education and Language Arts obtain a deeper understanding of Boomer’s vital contribution to the field of education.

Garth Boomer, English Teaching and Curriculum Leadership (Key Thinkers in English in Education and the Language Arts)

by Bill Green

This book provides a broad introduction to the critical work of leading Australian educator Garth Boomer, widely recognised as a significant figure in English teaching. This insightful text provides an accessible introduction to his work, with particular reference to English curriculum and pedagogy, and provides a fascinating account of his journey as a scholar-practitioner, from classroom teaching to the highest levels of the educational bureaucracy.Bill Green explores Boomer’s huge influence on literacy education, teacher development, curriculum inquiry, and educational policy, and critically asks why Boomer’s insights and arguments about English teaching from the last century have such importance for the field now. This text also focuses on the nature and significance of his curriculum thinking, specifically his arguments and provocations regarding English teaching, the English classroom, and the contexts that infuse and shape them. It constitutes a rich resource for rethinking English teaching in the present day and provides an important contribution to the historical imagination.With all due consideration of the larger context of social life and educational thought, this text will help any student of English in Education and Language Arts obtain a deeper understanding of Boomer’s vital contribution to the field of education.

Giving Voice: The Power of Theatre for Positive Change (ISSN)

by Carol J. Maples

This book is a practical guide for using the power of theatre to address issues of oppression in areas such as race, ethnicity, LGBTQ+, gender, and sexual harassment.Giving Voice charts a roadmap for the process of establishing a troupe, including auditioning members, utilizing authentic source material, directing rehearsals, guiding mindful growth among troupe members, and facilitating an inclusive forum environment. Rooted in Augusto Boal’s Theatre of the Opressed and using the nationally recognized Missouri State University’s Giving Voice troupe as a model, this book provides guidance for customizing the program’s principles to meet the needs of your school, community, organization, or business. Giving Voice forums bring professional development to a new level. Applications include diversity and cultural awareness training in educational settings for students, staff, faculty, and administrators, as well as those in non-profit and for-profit organizations.This book provides a powerful and proven approach to creating a truly inclusive climate. It is a guidebook for accessible use in the secondary and university setting in theatre and performance studies. It has also been shown to be effective for businesses and other organizations.

Giving Voice: The Power of Theatre for Positive Change (ISSN)

by Carol J. Maples

This book is a practical guide for using the power of theatre to address issues of oppression in areas such as race, ethnicity, LGBTQ+, gender, and sexual harassment.Giving Voice charts a roadmap for the process of establishing a troupe, including auditioning members, utilizing authentic source material, directing rehearsals, guiding mindful growth among troupe members, and facilitating an inclusive forum environment. Rooted in Augusto Boal’s Theatre of the Opressed and using the nationally recognized Missouri State University’s Giving Voice troupe as a model, this book provides guidance for customizing the program’s principles to meet the needs of your school, community, organization, or business. Giving Voice forums bring professional development to a new level. Applications include diversity and cultural awareness training in educational settings for students, staff, faculty, and administrators, as well as those in non-profit and for-profit organizations.This book provides a powerful and proven approach to creating a truly inclusive climate. It is a guidebook for accessible use in the secondary and university setting in theatre and performance studies. It has also been shown to be effective for businesses and other organizations.

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