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Showing 14,851 through 14,875 of 83,243 results

Revenue Assurance: Expert Opinions for Communications Providers

by Eric Priezkalns

This cutting-edge reference represents a new phase in the talkRA project-an initiative dedicated to improving the discipline of revenue assurance (RA) for communication providers. From blog to podcasts and now a book, the project offers a platform for a select group of RA experts to share ideas and best practices in revenue assurance, revenue manag

Revealing Media Bias in News Articles: NLP Techniques for Automated Frame Analysis

by Felix Hamborg

This open access book presents an interdisciplinary approach to reveal biases in English news articles reporting on a given political event. The approach named person-oriented framing analysis identifies the coverage’s different perspectives on the event by assessing how articles portray the persons involved in the event. In contrast to prior automated approaches, the identified frames are more meaningful and substantially present in person-oriented news coverage. The book is structured in seven chapters: Chapter 1 presents a few of the severe problems caused by slanted news coverage and identifies the research gap that motivated the research described in this thesis. Chapter 2 discusses manual analysis concepts and exemplary studies from the social sciences and automated approaches, mostly from computer science and computational linguistics, to analyze and reveal media bias. This way, it identifies the strengths and weaknesses of current approaches for identifying and revealing media bias. Chapter 3 discusses the solution design space to address the identified research gap and introduces person-oriented framing analysis (PFA), a new approach to identify substantial frames and to reveal slanted news coverage. Chapters 4 and 5 detail target concept analysis and frame identification, the first and second component of PFA. Chapter 5 also introduces the first large-scale dataset and a novel model for target-dependent sentiment classification (TSC) in the news domain. Eventually, Chapter 6 introduces Newsalyze, a prototype system to reveal biases to non-expert news consumers by using the PFA approach. In the end, Chapter 7 summarizes the thesis and discusses the strengths and weaknesses of the thesis to derive ideas for future research on media bias. This book mainly targets researchers and graduate students from computer science, computational linguistics, political science, and further social sciences who want to get an overview of the relevant state of the art in the other related disciplines and understand and tackle the issue of bias from a more effective, interdisciplinary viewpoint.

Reusing Open Resources: Learning in Open Networks for Work, Life and Education (Advancing Technology Enhanced Learning)

by Allison Littlejohn Chris Pegler

Every day, learners use and reuse open, digital resources for learning. Reusing Open Resources offers a vision of the potential of these open, online resources to support learning. The book follows on from Reusing Online Resources: A Sustainable Approach to E-learning. At that time focus was on the creation, release and reuse of digital learning resources modeled on educational materials. Since then the open release of resources and data has become mainstream, rather than specialist, changing societal expectations around resource reuse. Social and professional learning networks are now routine places for the exchange of online knowledge resources that are shared, manipulated and reused in new ways, opening opportunities for new models of business, research and learning. The goal of this book is to extend the debate of how open, online resources might support learning across diverse contexts. Twenty-four distinguished experts from nine countries distributed across Europe and North America contribute empirical evidence and ideas. Collectively they provide a vision of the potential of open, online resources to support learning across everyday contexts of education, work and life.

Reusing Open Resources: Learning in Open Networks for Work, Life and Education (Advancing Technology Enhanced Learning)

by Allison Littlejohn Chris Pegler

Every day, learners use and reuse open, digital resources for learning. Reusing Open Resources offers a vision of the potential of these open, online resources to support learning. The book follows on from Reusing Online Resources: A Sustainable Approach to E-learning. At that time focus was on the creation, release and reuse of digital learning resources modeled on educational materials. Since then the open release of resources and data has become mainstream, rather than specialist, changing societal expectations around resource reuse. Social and professional learning networks are now routine places for the exchange of online knowledge resources that are shared, manipulated and reused in new ways, opening opportunities for new models of business, research and learning. The goal of this book is to extend the debate of how open, online resources might support learning across diverse contexts. Twenty-four distinguished experts from nine countries distributed across Europe and North America contribute empirical evidence and ideas. Collectively they provide a vision of the potential of open, online resources to support learning across everyday contexts of education, work and life.

Reusing Online Resources: A Sustainable Approach to E-learning (Advancing Technology Enhanced Learning)

by Allison Littlejohn

To improve the cost effectiveness and sustainability of e-learning, many national and international initiatives are pioneering new ways in which educators can share their curricula with teachers and learners around the world. To enable this global sharing, educators must learn to design, manage and implement reusable electronic educational resources. This unique book outlines approaches to sharing and reusing resources for e-learning. Drawing upon research by 30 prominent scholars from seven countries, the authors offer multiple perspectives from school, continuing and higher education as well as industry. It is essential reading for those implementing e-learning in education and corporate training, including teachers, trainers, academics, educational developers and support staff as well as senior managers.

Reusing Online Resources: A Sustainable Approach to E-learning (Advancing Technology Enhanced Learning)

by Allison Littlejohn

To improve the cost effectiveness and sustainability of e-learning, many national and international initiatives are pioneering new ways in which educators can share their curricula with teachers and learners around the world. To enable this global sharing, educators must learn to design, manage and implement reusable electronic educational resources. This unique book outlines approaches to sharing and reusing resources for e-learning. Drawing upon research by 30 prominent scholars from seven countries, the authors offer multiple perspectives from school, continuing and higher education as well as industry. It is essential reading for those implementing e-learning in education and corporate training, including teachers, trainers, academics, educational developers and support staff as well as senior managers.

Reuse Techniques for VLSI Design

by Ralf Seepold Arno Kunzmann

Reuse Techniques for VLSI Design is a reflection on the current state of the art in design reuse for microelectronic systems. To that end, it is the first book to garner the input of leading experts from both research and application areas. These experts document herein not only their more mature approaches, but also their latest research results. Firstly, it sets out the background and support from international organisations that enforce System-on-a-Chip (SoC) design by reuse- oriented methodologies. This overview is followed by a number of technical presentations covering different requirements of the reuse domain. These are presented from different points of view, i.e., IP provider, IP user, designer, isolated reuse, intra-company or inter-company reuse. More general systems or case studies, e.g., metrics, are followed by comprehensive reuse systems, e.g., reuse management systems partly including business models. Since design reuse must not be restricted to digital components, mixed- signal and analog reuse approaches are also presented. In parallel to the digital domain, this area covers research in reuse database design. Design verification and legal aspects are two important topics that are closely related to the realization of design reuse. These hot topics are covered by presentations that finalize the survey of outstanding research, development and application of design reuse for SoC design. Reuse Techniques for VLSI Design is an invaluable reference for researchers and engineers involved in VLSI/ASIC design.

Reuse of Off-the-Shelf Components: 9th International Conference on Software Reuse, ICSR 2006, Torino, Italy, June 12-15, 2006, Proceedings (Lecture Notes in Computer Science #4039)

by Maurizio Morisio

This book constitutes the refereed proceedings of the 9th International Conference on Software Reuse, ICSR 2006, held in Torino, Italy, in June 2006. The book presents 27 revised full papers and 13 revised short papers, carefully reviewed and selected from numerous submissions. The Coverage includes COTS selection and integration; product lines, domain analysis, and variability; reengineering maintenance; programming languages and retrieval; aspect-oriented software development; approaches and models; and components.

Reuse Methodology Manual for System-on-a-Chip Designs

by Pierre Bricaud

This revised and updated third edition outlines a set of best practices for creating reusable designs for use in an System-on-a-Chip (SoC) design methodology. These practices are based on the authors' experience in developing reusable designs, as well as the experience of design teams in many companies around the world.

Reuse Methodology Manual for System-On-A-Chip Designs

by Pierre Bricaud

Silicon technology now allows us to build chips consisting of tens of millions of transistors. This technology promises new levels of system integration onto a single chip, but also presents significant challenges to the chip designer. As a result, many ASIC developers and silicon vendors are re-examining their design methodologies, searching for ways to make effective use of the huge numbers of gates now available. These designers see current design tools and methodologies as inadequate for developing million-gate ASICs from scratch. There is considerable pressure to keep design team size and design schedules constant while design complexities grow. Tools are not providing the productivity gains required to keep pace with the increasing gate counts available from deep submicron technology. Design reuse - the use of pre-designed and pre-verified cores - is the most promising opportunity to bridge the gap between available gate-count and designer productivity. Reuse Methodology Manual for System-On-A-Chip Designs outlines an effective methodology for creating reusable designs for use in a System-on-a-Chip (SoC) design methodology. Silicon and tool technologies move so quickly that no single methodology can provide a permanent solution to this highly dynamic problem. Instead, this manual is an attempt to capture and incrementally improve on current best practices in the industry, and to give a coherent, integrated view of the design process. From the Foreword `Synopsys and Mentor Graphics have joined forces to help make IP reuse a reality. One of the goals of our Design Reuse Partnership is to develop, demonstrate, and document a reuse-based design methodology that works. The Reuse Manual (RMM) is the result of this effort.' Aart J. de Geus, Synopsys, Inc. Walden C. Rhines, Mentor Graphics Corporation

Reuse Methodology Manual: For System-on-a-Chip Designs

by Pierre Bricaud

Silicon technology now allows us to build chips consisting of tens of millions of transistors. This technology not only promises new levels of system integration onto a single chip, but also presents significant challenges to the chip designer. As a result, many ASIC developers and silicon vendors are re-examining their design methodologies, searching for ways to make effective use of the huge numbers of gates now available. These designers see current design tools and methodologies as inadequate for developing million-gate ASICs from scratch. There is considerable pressure to keep design team size and design schedules constant even as design complexities grow. Tools are not providing the productivity gains required to keep pace with the increasing gate counts available from deep submicron technology. Design reuse - the use of pre-designed and pre-verified cores - is the most promising opportunity to bridge the gap between available gate-count and designer productivity. Reuse Methodology Manual for System-On-A-Chip Designs, Second Edition outlines an effective methodology for creating reusable designs for use in a System-on-a-Chip (SoC) design methodology. Silicon and tool technologies move so quickly that no single methodology can provide a permanent solution to this highly dynamic problem. Instead, this manual is an attempt to capture and incrementally improve on current best practices in the industry, and to give a coherent, integrated view of the design process. Reuse Methodology Manual for System-On-A-Chip Designs, Second Edition will be updated on a regular basis as a result of changing technology and improved insight into the problems of design reuse and its role in producing high-quality SoC designs.

Reuse in the Big Data Era: 18th International Conference on Software and Systems Reuse, ICSR 2019, Cincinnati, OH, USA, June 26–28, 2019, Proceedings (Lecture Notes in Computer Science #11602)

by Xin Peng Apostolos Ampatzoglou Tanmay Bhowmik

This book constitutes the proceedings of the 18th International Conference on Software and Systems Reuse, ICSR 2019, held in Cincinnati, Ohio, USA in June 2019. The 13 research papers included in this book were carefully reviewed and selected from 32 submissions. In addition, 3 industry innovation papers are included. The papers were organized in topical sections named: software reuse practice; software product line and requirements reuse; reuse and design and evolution; intelligent software reuse; and domain-specific software development.

Reuse in Intelligent Systems

by Stuart H. Rubin Lydia Bouzar-Benlabiod

The book is based on the best papers of IEEE IRI 2018 and IEEE FMI 2018, Salt Lake City, July, 2018. They have been enhanced and modified suitably for publication. The book comprises recent works covering several aspects of reuse in intelligent systems – including Scientific Theory and Technology-Based Applications. New data analytic algorithms, technologies, and tools are sought to be able to manage, integrate, and utilize large amounts of data despite hardware, software, and/or bandwidth constraints; to construct models yielding important data insights, and to create visualizations to aid in presenting and understanding the data. Furthermore, it addresses the representation, cleansing, generalization, validation, and reasoning strategies for the scientifically-sound and cost-effective advancement of all kinds of intelligent systems – including all software and hardware aspects. The book addresses problems such as, how to optimally select the information/data sets for reuse and how to optimize the integration of existing information/knowledge with new, developing information/knowledge sources!

Reuse in Intelligent Systems (Advances In Intelligent Systems And Computing Ser. #838)

by Stuart H Rubin; Lydia Bouzar-Benlabiod

The book is based on the best papers of IEEE IRI 2018 and IEEE FMI 2018, Salt Lake City, July, 2018. They have been enhanced and modified suitably for publication. The book comprises recent works covering several aspects of reuse in intelligent systems – including Scientific Theory and Technology-Based Applications. New data analytic algorithms, technologies, and tools are sought to be able to manage, integrate, and utilize large amounts of data despite hardware, software, and/or bandwidth constraints; to construct models yielding important data insights, and to create visualizations to aid in presenting and understanding the data. Furthermore, it addresses the representation, cleansing, generalization, validation, and reasoning strategies for the scientifically-sound and cost-effective advancement of all kinds of intelligent systems – including all software and hardware aspects. The book addresses problems such as, how to optimally select the information/data sets for reuse and how to optimize the integration of existing information/knowledge with new, developing information/knowledge sources!

Reuse in Emerging Software Engineering Practices: 19th International Conference on Software and Systems Reuse, ICSR 2020, Hammamet, Tunisia, December 2–4, 2020, Proceedings (Lecture Notes in Computer Science #12541)

by Sihem Ben Sassi Stéphane Ducasse Hafedh Mili

This book constitutes the proceedings of the 19th International Conference on Software and Systems Reuse, ICSR 2020, held in Hammamet, Tunesia in December 2020. Due to COVID-19 pandemic the Conference was held virtually. The 16 full papers and 2 short papers included in this book were carefully reviewed and selected from 60 submissions. The papers were organized in topical sections named: modelling, reuse in practice, reengineering, recommendation, and empirical analysis.

Reuse-Based Methodologies and Tools in the Design of Analog and Mixed-Signal Integrated Circuits

by Rafael Castro López Francisco V. Fernández Óscar Guerra-Vinuesa Ángel Rodríguez-Vázquez

This book presents a framework for the reuse-based design of AMS circuits. The framework is founded on three key elements: (1) a CAD-supported hierarchical design flow; (2) a complete, clear definition of the AMS reusable block; (3) the design for a reusability set of tools, methods, and guidelines. The book features a detailed tutorial and in-depth coverage of all issues and must-have properties of reusable AMS blocks.

Reuse and Software Quality: 20th International Conference on Software and Systems Reuse, ICSR 2022, Montpellier, France, June 15–17, 2022, Proceedings (Lecture Notes in Computer Science #13297)

by Gilles Perrouin Naouel Moha Abdelhak-Djamel Seriai

This book constitutes the proceedings of the 20th International Conference on Software and Systems Reuse, ICSR 2022, held in Montpellier, France in June 2022. The 7 full papers and 2 short papers included in this book were carefully reviewed and selected from 29 submissions. The papers were organized in topical sections named: Code Recommendations and Ruse; Learning and Reuse; Evolution and Reuse; Quality, Longevity and Reuse.

Reusable Firmware Development: A Practical Approach to APIs, HALs and Drivers

by Jacob Beningo

Gain the knowledge and skills necessary to improve your embedded software and benefit from author Jacob Beningo’s more than 15 years developing reusable and portable software for resource-constrained microcontroller-based systems. You will explore APIs, HALs, and driver development among other topics to acquire a solid foundation for improving your own software. Reusable Firmware Development: A Practical Approach to APIs, HALs and Drivers not only explains critical concepts, but also provides a plethora of examples, exercises, and case studies on how to use and implement the concepts.What You'll LearnDevelop portable firmware using the C programming languageDiscover APIs and HALs, explore their differences, and see why they are important to developers of resource-constrained software Master microcontroller driver development concepts, strategies, and examplesWrite drivers that are reusable across multiple MCU families and vendorsImprove the way software documentedDesign APIs and HALs for microcontroller-based systemsWho This Book Is ForThose with some prior experience with embedded programming.

Return On Process (ROP): Getting Real Performance Results from Process Improvement

by Michael West

Although there are countless books about process improvement and business performance, there is a dearth of literature on how process improvement yields business performance results. Filling this need, Return On Process (ROP): Getting Real Performance Results from Process Improvement provides strategic and tactical guidance on how to achieve a posi

Return on Engagement: Content Strategy and Web Design Techniques for Digital Marketing

by Kate Eyler-Werve Tim Frick

In the world of web design, if one wants to create a successful web site, one needs an effective content strategy. Return on Engagement shows web designers and developers how to implement an effective content strategy and how to stay ahead in the rapidly changing industry of web design. It presents best practices in terms of web design through a marketing function: content strategy, SEO, social media marketing, and success measurement to help web designers implement a strategy that ensures success for the site they are building. Return on Engagement shows web designers and developers how to not just design an aesthetically pleasing, functional website. This book shows those professionals how to implement marketing strategies and analysis into their website, thus ensuring its success. Nearly 3 years since the previous edition published, new best practices have been formed. Tools in which web developers use to analyze website metrics have advanced. New social media networks and communities have cropped up. New research in how audiences read and receive content has been done, subsequently refining best digital marketing practices. Return on Engagement features a step-by-step breakdown of how to use new tools, techniques, and technologies. The new edition also includes updated case studies of industry leaders who implement best practices on projects. Return on Engagement also features a regularly updated companion site that offers readers sample content, easy sharing tools, and web-based resources to help measure marketing viability of web properties.

Return on Engagement: Content Strategy and Web Design Techniques for Digital Marketing

by Kate Eyler-Werve Tim Frick

In the world of web design, if one wants to create a successful web site, one needs an effective content strategy. Return on Engagement shows web designers and developers how to implement an effective content strategy and how to stay ahead in the rapidly changing industry of web design. It presents best practices in terms of web design through a marketing function: content strategy, SEO, social media marketing, and success measurement to help web designers implement a strategy that ensures success for the site they are building. Return on Engagement shows web designers and developers how to not just design an aesthetically pleasing, functional website. This book shows those professionals how to implement marketing strategies and analysis into their website, thus ensuring its success. Nearly 3 years since the previous edition published, new best practices have been formed. Tools in which web developers use to analyze website metrics have advanced. New social media networks and communities have cropped up. New research in how audiences read and receive content has been done, subsequently refining best digital marketing practices. Return on Engagement features a step-by-step breakdown of how to use new tools, techniques, and technologies. The new edition also includes updated case studies of industry leaders who implement best practices on projects. Return on Engagement also features a regularly updated companion site that offers readers sample content, easy sharing tools, and web-based resources to help measure marketing viability of web properties.

The Return of Vaman - A Scientific Novel (Science and Fiction)

by Jayant V. Narlikar

This collection of science fiction writings by Jayant V. Narlikar offers readers a unique glimpse into the world-famous Indian astrophysicist’s vivid and highly imaginative concepts and stories.The fictional material comprises a witty short story ("The rare idol of Ganesha") that cleverly explores the possible consequences of a mirror-symmetric individual in the context of cricket test match performances, as well as the fast-paced, gripping science fiction thriller "The return of Vaman": when an alien container is unearthed by a crew of scientists, the enormous potential technological applications of its contents bring various criminal elements on the scene – but when the real danger becomes apparent it is almost too late to save humanity.Last but not least, the book provides readers with extensive insights into the genesis and scientific background of the fictional material presented in this volume, along with an autobiographical account of the author’s life-long interest in science fiction and his contributions to the genre.About the author:Jayant V. Narlikar is internationally known for his work in cosmology, in particular for championing models alternative to the standard big-bang theory. He was president of the cosmology commission of the International Astronomical Union from 1994 to 1997. He has received several national and international awards and honorary doctorates - he is a Bhatnagar awardee, as well as recipient of the M.P. Birla award, the Prix Janssen of the French Astronomical Society and an Associate of the Royal Astronomical Society of London. He is Fellow of the three Indian national science academies as well as of the Third World Academy of Sciences. Well beyond his scientific research, Prof. Narlikar is widely known as a science communicator through his books, articles and radio/TV programs and he was honored by the UNESCO in 1996 with the Kalinga Award.He made his debut in science fiction writing in 1974, by winning the top prize in the story writing competition organized by the Marathi Vidnyan Parishad, a non-governmental organization engaged in science popularization.

Retrospektive Diagnose von Fehlerursachen an Antriebsstrangprüfständen mithilfe künstlicher Intelligenz (Wissenschaftliche Reihe Fahrzeugtechnik Universität Stuttgart)

by Andreas Krätschmer

Antriebsstrangprüfstände leisten einen signifikanten Beitrag im Fahrzeugentwicklungsprozess. Um diesen Vorteil weiter auszubauen, ist es notwendig, mit geeigneten Maßnahmen die Effektivität und Effizienz stetig zu steigern. Eine Maßnahme ist hierbei, die Abhängigkeit des Faktors Mensch bei Auftreten eines Fehlers am Prüfstand zu reduzieren. Um diesem Ziel einen großen Schritt näher zu kommen, wurde vorliegend eine KI-basierte Methodik entwickelt, mit deren Hilfe es möglich ist, die fehlerverursachende Komponente und den zugehörigen Fehlerzeitpunkt trotz der Wechselwirkung aufgrund der mechanischen Kopplung des Systems zu detektieren.

Retrogame Archeology: Exploring Old Computer Games

by John Aycock

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Retro Gaming: A Byte-sized History of Video Games – From Atari to Zelda

by Mike Diver

Take a trip down memory lane with Retro Gaming, and relive the glory days (and not so glory days) of your old retro tech favourites.Packed with all the characters, games, consoles and franchises that you used to love (and possibly still do), this is a compact, conversational compendium of all-time highs – alongside just a handful of humorous (in hindsight) lows – from over forty years of arcade, computer, console and handheld hits.From Atari’s early arcade classics and home games consoles of the 1970s, through to classics that keep on giving, such as Halo and Tomb Raider, this book summarizes the significant releases, research and revolutions that have made video games a £100 billion (and rising) industry.Evergreen favourites from Nintendo, SEGA and Sony are present and correct – no collection would be complete without entries for Mario and Sonic, Tetris and Crash Bandicoot. But we also give credit to the less-celebrated but utterly vital titles, characters, controllers and systems that have helped the world of gaming expand and evolve.A guide, a companion and a window onto a joyous past, Retro Gaming is a perfect book to dip in and out of, as mood and your current gaming habits dictate.

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