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Spreading Activation, Lexical Priming and the Semantic Web: Early Psycholinguistic Theories, Corpus Linguistics And Ai Applications

by Michael Pace-Sigge

This book explores the interconnections between linguistics and Artificial Intelligence (AI) research, their mutually influential theories and developments, and the areas where these two groups can still learn from each other. It begins with a brief history of artificial intelligence theories focusing on figures including Alan Turing and M. Ross Quillian and the key concepts of priming, spread-activation and the semantic web. The author details the origins of the theory of lexical priming in early AI research and how it can be used to explain structures of language that corpus linguists have uncovered. He explores how the idea of mirroring the mind’s language processing has been adopted to create machines that can be taught to listen and understand human speech in a way that goes beyond a fixed set of commands. In doing so, he reveals how the latest research into the semantic web and Natural Language Processing has developed from its early roots. The book moves on to describe how the technology has evolved with the adoption of inference concepts, probabilistic grammar models, and deep neural networks in order to fine-tune the latest language-processing and translation tools. This engaging book offers thought-provoking insights to corpus linguists, computational linguists and those working in AI and NLP.

Daniel Defoe - Robinson Crusoe/Moll Flanders (PDF)

by Paul Baines

Defoe's Robinson Crusoe (1719) and Moll Flanders (1721) together defined a new way of writing fiction in the eighteenth century. Each was highly controversial in Defoe's time, and each has generated a very large amount of criticism since. This Guide examines the major trends and movements in critical interpretation of these two popular and widely-studied novels, from the earliest reception history to the present day. The thematic and chronological organization of material points out similarities and differences between the two books, and maps Defoe studies onto some of the obvious lines of development that criticism in general has taken over the last century in particular, including feminist, ideological and postcolonial perspectives. The volume also features a section on adaptations of the novels in film and other media.

Mastering Modern Linux, Second Edition

by Paul S. Wang

Praise for the First Edition: "This outstanding book … gives the reader robust concepts and implementable knowledge of this environment. Graphical user interface (GUI)-based users and developers do not get short shrift, despite the command-line interface’s (CLI) full-power treatment. … Every programmer should read the introduction’s Unix/Linux philosophy section. … This authoritative and exceptionally well-constructed book has my highest recommendation. It will repay careful and recursive study." --Computing Reviews, August 2011 Mastering Modern Linux, Second Edition retains much of the good material from the previous edition, with extensive updates and new topics added. The book provides a comprehensive and up-to-date guide to Linux concepts, usage, and programming. The text helps the reader master Linux with a well-selected set of topics, and encourages hands-on practice. The first part of the textbook covers interactive use of Linux via the Graphical User Interface (GUI) and the Command-Line Interface (CLI), including comprehensive treatment of the Gnome desktop and the Bash Shell. Using different apps, commands and filters, building pipelines, and matching patterns with regular expressions are major focuses. Next comes Bash scripting, file system structure, organization, and usage. The following chapters present networking, the Internet and the Web, data encryption, basic system admin, as well as Web hosting. The Linux Apache MySQL/MariaDB PHP (LAMP) Web hosting combination is also presented in depth. In the last part of the book, attention is turned to C-level programming. Topics covered include the C compiler, preprocessor, debugger, I/O, file manipulation, process control, inter-process communication, and networking. The book includes many examples and complete programs ready to download and run. A summary and exercises of varying degrees of difficulty can be found at the end of each chapter. A companion website (http://mml.sofpower.com) provides appendices, information updates, an example code package, and other resources for instructors, as well as students.

Persuasive Technology: 13th International Conference, Persuasive 2018, Waterloo, On, Canada, April 18-19, 2018, Proceedings (Lecture Notes in Computer Science #10809)

by Jaap Ham Evangelos Karapanos Plinio P. Morita Catherine M. Burns

This book constitutes the refereed proceedings of the 13th International Conference on Persuasive Technology, PERSUASIVE 2018, held in Waterloo, ON, Canada, in April 2018. The 21 revised full papers and 4 short papers presented were carefully reviewed and selected from 59 submissions. The papers demonstrate how persuasive technologies can help solve societal issues. They explore new frontiers for persuasive technology, such as personalized persuasion, new sensor usage, uses of big data, and new ways of creating engagement through gaming or social connection, focusing on a variety of technologies (e.g., web, wearables, AI, and smart environments). The papers are organized in the following topical sections: social means to persuasion; nudging and just-in-time interventions; design principles and practices; persuasive games; personalization and tailoring; and theoretical reflections.

Persuasive Technology: 13th International Conference, Persuasive 2018, Waterloo, On, Canada, April 18-19, 2018, Proceedings (PDF) (Lecture Notes in Computer Science #10809)

by Jaap Ham Evangelos Karapanos Plinio P. Morita Catherine M. Burns

This book constitutes the refereed proceedings of the 13th International Conference on Persuasive Technology, PERSUASIVE 2018, held in Waterloo, ON, Canada, in April 2018. The 21 revised full papers and 4 short papers presented were carefully reviewed and selected from 59 submissions. The papers demonstrate how persuasive technologies can help solve societal issues. They explore new frontiers for persuasive technology, such as personalized persuasion, new sensor usage, uses of big data, and new ways of creating engagement through gaming or social connection, focusing on a variety of technologies (e.g., web, wearables, AI, and smart environments). The papers are organized in the following topical sections: social means to persuasion; nudging and just-in-time interventions; design principles and practices; persuasive games; personalization and tailoring; and theoretical reflections.

Playful Disruption of Digital Media (Gaming Media and Social Effects Ser.)

by Daniel Cermak-Sassenrath

This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the digital world. The diverse, emerging practices of digital media appear to be essentially playful: Users are involved and active, produce form and content, spread, exchange and consume it, take risks, are conscious of their own goals and the possibilities of achieving them, are skilled and know how to acquire more skills. They share a perspective of can-do, a curiosity of what happens next? Play can be observed in social, economic, political, artistic, educational and criminal contexts and endeavours. It is employed as a (counter) strategy, for tacit or open resistance, as a method and productive practice, and something people do for fun. The book aims to define a particular contemporary attitude, a playful approach to media. It identifies some common ground and key principles in this novel terrain. Instead of looking at play and how it branches into different disciplines like business and education, the phenomenon of play in digital media is approached unconstrained by disciplinary boundaries. The contributions in this book provide a glimpse of a playful technological revolution that is a joyful celebration of possibilities that new media afford. This book is not a practical guide on how to hack a system or to pirate music, but provides critical insights into the unintended, artistic, fun, subversive, and sometimes dodgy applications of digital media. Contributions from Chris Crawford, Mathias Fuchs, Rilla Khaled, Sybille Lammes, Eva and Franco Mattes, Florian 'Floyd' Mueller, Michael Nitsche, Julian Oliver, and others cover and address topics such as reflective game design, identity and people's engagement in online media, conflicts and challenging opportunities for play, playing with cartographical interfaces, player-emergent production practices, the re-purposing of data, game creation as an educational approach, the ludification of society, the creation of meaning within and without play, the internalisation and subversion of roles through play, and the boundaries of play.

Marketing Communications: Offline and Online Integration, Engagement and Analytics (PDF)

by Ze Zook Pr Smith

Marketing Communications provides a comprehensive overview of every aspect of marketing communications, from social media, advertising, PR and sponsorship to direct selling and merchandizing. It presents modern marketing communications theories and tools in an accessible way so readers can fully understand the landscape and achieve better results. With a plethora of examples and case studies, as well as online support material for lecturers and students, this essential textbook will guide students and practitioners through everything they need to know about the changing face of marketing.This fully updated 6th edition of Marketing Communications features more of the underpinning theory whilst building on its impressive reputation as a leading practical textbook on the subject. Case studies and anecdotes from companies such as Campbell's Soup, Spotify, Paypal, Kraft and Nike focus on recent digital developments to bring the latest marketing tools to life. With a particular emphasis on analytics, engagement and integration, it addresses the integrated offline and online with social media approach to reflect the current state of play for marketing communications experts. This edition is also supported by a wealth of online resources, including lecture slides for every chapter and self-tests for students.Hear What the Experts Think:Angela Byrne, Senior Lecturer at MMU - https://youtu.be/04Kqku3TUqA Alison Lawson, Senior Lecturer in Marketing at Derby University - https://youtu.be/UPd56wfWC0g

Marketing Communications: Offline and Online Integration, Engagement and Analytics

by Ze Zook Pr Smith

Marketing Communications provides a comprehensive overview of every aspect of marketing communications, from social media, advertising, PR and sponsorship to direct selling and merchandizing. It presents modern marketing communications theories and tools in an accessible way so readers can fully understand the landscape and achieve better results. With a plethora of examples and case studies, as well as online support material for lecturers and students, this essential textbook will guide students and practitioners through everything they need to know about the changing face of marketing.This fully updated 6th edition of Marketing Communications features more of the underpinning theory whilst building on its impressive reputation as a leading practical textbook on the subject. Case studies and anecdotes from companies such as Campbell's Soup, Spotify, Paypal, Kraft and Nike focus on recent digital developments to bring the latest marketing tools to life. With a particular emphasis on analytics, engagement and integration, it addresses the integrated offline and online with social media approach to reflect the current state of play for marketing communications experts. This edition is also supported by a wealth of online resources, including lecture slides for every chapter and self-tests for students.Hear What the Experts Think:Angela Byrne, Senior Lecturer at MMU - https://youtu.be/04Kqku3TUqA Alison Lawson, Senior Lecturer in Marketing at Derby University - https://youtu.be/UPd56wfWC0g

Ruby Under a Microscope

by Pat Shaughnessy

<p>Ruby is a powerful programming language with a focus on simplicity, but beneath its elegant syntax it performs countless unseen tasks. <p>Ruby Under a Microscope gives you a hands-on look at Ruby’s core, using extensive diagrams and thorough explanations to show you how Ruby is implemented (no C skills required). Author Pat Shaughnessy takes a scientific approach, laying out a series of experiments with Ruby code to take you behind the scenes of how programming languages work. <p>You’ll even find information on JRuby and Rubinius (two alternative implementations of Ruby), as well as in-depth explorations of Ruby’s garbage collection algorithm. <p>Ruby Under a Microscope will teach you:–How a few computer science concepts underpin Ruby’s complex implementation–How Ruby executes your code using a virtual machine–How classes and modules are the same inside Ruby–How Ruby employs algorithms originally developed for Lisp–How Ruby uses grammar rules to parse and understand your code–How your Ruby code is translated into a different language by a compilerNo programming language needs to be a black box. <p>Whether you’re already intrigued by language implementation or just want to dig deeper into Ruby, you’ll find Ruby Under a Microscope a fascinating way to become a better programmer. Covers Ruby 2.x, 1.9 and 1.8

Fundamental Statistics for Social Research: Step-by-Step Calculations and Computer Techniques Using SPSS for Windows

by Duncan Cramer

This accessible introduction to statistics using the program SPSS for Windows explains when to apply and how to calculate and interpret a wide range of statistical procedures commonly used in the social sciences. Keeping statistical symbols and formulae to a minimum and using simple examples, this book:* assumes no prior knowledge of statistics or computing* includes a concise introduction to the program SPSS for Windows* describes a wider range of tests than other introductory texts* contains a comprehensive range of exercises with answersFundamental Statistics for Social Research covers SPSS Release 6 for Windows 3.1 and Release 7 for Windows 95. It will prove an invaluable introductory statistics text for students, and a useful resource for graduates and professionals engaged in research in the social sciences.

The Principles of Object-Oriented JavaScript

by Nicholas C. Zakas

<p>If you've used a more traditional object-oriented language, such as C++ or Java, JavaScript probably doesn't seem object-oriented at all. <p>It has no concept of classes, and you don't even need to define any objects in order to write code. But don't be fooled—JavaScript is an incredibly powerful and expressive object-oriented language that puts many design decisions right into your hands.In The Principles of Object-Oriented JavaScript, Nicholas C. Zakas thoroughly explores JavaScript's object-oriented nature, revealing the language's unique implementation of inheritance and other key characteristics. <p>You'll learn:–The difference between primitive and reference values–What makes JavaScript functions so unique–The various ways to create objects–How to define your own constructors–How to work with and understand prototypes–Inheritance patterns for types and objectsThe Principles of Object-Oriented JavaScript will leave even experienced developers with a deeper understanding of JavaScript. <p>Unlock the secrets behind how objects work in JavaScript so you can write clearer, more flexible, and more efficient code.

Perl One-Liners

by Peteris Krumins

<p>Part of the fun of programming in Perl lies in tackling tedious tasks with short, efficient, and reusable code. <p>Often, the perfect tool is the one-liner, a small but powerful program that fits in one line of code and does one thing really well. <p>In Perl One-Liners, author and impatient hacker Peteris Krumins takes you through more than 100 compelling one-liners that do all sorts of handy things, such as manipulate line spacing, tally column values in a table, and get a list of users on a system. <p>This cookbook of useful, customizable, and fun scripts will even help hone your Perl coding skills, as Krumins dissects the code to give you a deeper understanding of the language. <p>You'll find one-liners that:–Encode, decode, and convert strings–Generate random passwords–Calculate sums, factorials, and the mathematical constants pi and e–Add or remove spaces–Number lines in a file–Print lines that match a specific pattern–Check to see if a number is prime with a regular expression–Convert IP address to decimal form–Replace one string with another And many more! <p>Save time and sharpen your coding skills as you learn to conquer those pesky tasks in a few precisely placed keystrokes with Perl One-Liners.

Creativity and Critique in Online Learning: Exploring and Examining Innovations in Online Pedagogy

by Jacqueline Baxter George Callaghan Jean McAvoy

This book explores emerging practices in distance education that have been facilitated by the development of educational technology. The volume examines core themes in distance education including online education at scale, embodiment in online environments, connectivity in online education and the personalisation of learning experiences within online education. The first section of the book examines online teaching tools, and explores how they are being used to enhance and promote student learning. The second looks at some of the broader challenges encountered by online teachers and those responsible for designing online learning material. While this volume will be of significant interest to distance learning universities and colleges, it will also be a valuable resource to traditional Higher Education Institutions, who are increasingly searching for innovative ways to reach and teach their students. This edited collection will be of value to scholars of online education as well as practitioners and policy makers looking to enrich their notions of online pedagogy.

Creativity and Critique in Online Learning: Exploring and Examining Innovations in Online Pedagogy

by Jacqueline Baxter George Callaghan Jean McAvoy

This book explores emerging practices in distance education that have been facilitated by the development of educational technology. The volume examines core themes in distance education including online education at scale, embodiment in online environments, connectivity in online education and the personalisation of learning experiences within online education. The first section of the book examines online teaching tools, and explores how they are being used to enhance and promote student learning. The second looks at some of the broader challenges encountered by online teachers and those responsible for designing online learning material. While this volume will be of significant interest to distance learning universities and colleges, it will also be a valuable resource to traditional Higher Education Institutions, who are increasingly searching for innovative ways to reach and teach their students. This edited collection will be of value to scholars of online education as well as practitioners and policy makers looking to enrich their notions of online pedagogy.

The Computer-animated Film: Industry, Style and Genre

by Christopher Holliday

Widely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema. Informed by wider technological discourses and the status of animation as an industrial art form, the book not only theorises computer-animated films through their formal properties, but connects elements of film style to animation practice and the computer-animated film’s unique production contexts.

Applied Media Studies (PDF)

by Kirsten Ostherr

In the age of the maker movement, hackathons and do-it-yourself participatory culture, the boundaries between digital media theory and production have dissolved. Multidisciplinary humanities labs have sprung up around the globe, generating new forms of hands-on, critical, and creative work. The scholars, artists, and scientists behind these projects are inventing new ways of doing media studies teaching and research, developing innovative techniques through experimental practice. Featuring leading scholar-makers with years of experience creating applied media projects, this book presents behind-the-scenes stories, detailed case studies, and candid interviews with contributors. They describe projects such as reverse-engineering Spotify algorithms, building new mobile media networks in low-resource settings, hashtag activism, community-based locative storytelling app creation, collaborative and participatory design of medical media interfaces, and invention of new platforms for multimodal, transmedia storytelling. Readers will find practical advice and conceptual frameworks that prepare them to launch their own hands-on, participatory media projects using twenty-first-century tools and methods.

Applied Media Studies

by Kirsten Ostherr

In the age of the maker movement, hackathons and do-it-yourself participatory culture, the boundaries between digital media theory and production have dissolved. Multidisciplinary humanities labs have sprung up around the globe, generating new forms of hands-on, critical, and creative work. The scholars, artists, and scientists behind these projects are inventing new ways of doing media studies teaching and research, developing innovative techniques through experimental practice. Featuring leading scholar-makers with years of experience creating applied media projects, this book presents behind-the-scenes stories, detailed case studies, and candid interviews with contributors. They describe projects such as reverse-engineering Spotify algorithms, building new mobile media networks in low-resource settings, hashtag activism, community-based locative storytelling app creation, collaborative and participatory design of medical media interfaces, and invention of new platforms for multimodal, transmedia storytelling. Readers will find practical advice and conceptual frameworks that prepare them to launch their own hands-on, participatory media projects using twenty-first-century tools and methods.

Cambridge National Level 1/2 Certificate in Information Technologies (PDF)

by Brian Gillinder Sonia Stuart

Target success in the Cambridge National Certificate in Information Technologies with this essential classroom resource that will develop students' understanding of data, build their transferable skills and knowledge to become confident users of technology and help them prepare for the external assessment. Builds students' knowledge through clearly focused content and activities to assess understanding and aid progression. Prepares your students for the examined assessment with opportunities to test and consolidate understanding. Provides students with contexts to apply digital technology skills.

My Revision Notes: Cambridge National Level 1/2 Certificate in Information Technologies (PDF)

by Sonia Stuart

Enhance your students' practical skills and develop their key content knowledge with this proven formula for effective, structured revision. Target success in OCR's Cambridge National Certificate in Information Technologies with this revision guide that brings together exam-style questions, revision tasks and practical tips to help students to review, strengthen and test their knowledge. With My Revision Notes, every student can: · Enjoy an interactive approach to revision, with clear topic summaries that consolidate knowledge and related activities that put the content into context. · Plan and manage a successful revision programme using the topic-by-topic planner. · Build, practice and enhance exam skills by progressing through revision tasks and Test Yourself activities. · Improve exam technique through exam-style questions and sample answers with commentary from an expert author and teacher.

Race And Gender In Electronic Media: Content, Context, Culture (Electronic Media Research Series )

by Rebecca Ann Lind

This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.

Race And Gender In Electronic Media: Content, Context, Culture (Electronic Media Research Series )

by Rebecca Ann Lind

This volume will feature research examining the consequences, implications, and opportunities associated with issues of diversity in the electronic media. The topics of gender and race in electronic media have been hot topics of study and remain so today. The book will consider race and gender issues in both historical and contemporary (including newly emerging) electronic media, and will focus on: 1) media content, 2) media audiences, and 3) media production. Chapters may reflect the intersection of race and gender, or overlap with either race or gender and other types of difference such as class, religion, and physical ability.

Think/point/shoot: Media Ethics, Technology And Global Change (PDF)

by Annette Danto Mobina Hashmi Lonnie Isabel

Think/Point/Shoot gives students a thorough overview of the role of ethics in modern media creation. Case studies emphasize the critical issues in global media ethics today in all stages of media creation from preproduction research and development, to production and post production. This volume features practicing filmmakers, journalists, and media creators who provide insight into dealing with real-world ethical dilemmas. For this era, digital imagery, sounds, and web communication have opened doors to sharing thoughts and ideas instantaneously to potentially vast audiences. This presents exciting opportunities, but also serious ethical, legal, and social challenges. The cases and exercises found in this book are applicable to the current media field while still remaining grounded in strong ethical theory. Think/Point/Shoot explains the challenge of communicating a story to a worldwide audience while maintaining ethical standards. A companion website provides additional resources for students and instructors: media ethics game chapter summaries and case studies important forms Instructors will also find: classroom exercises PowerPoints video from the "Global Media Ethics" Conference from March 2013

Think/point/shoot: Media Ethics, Technology And Global Change

by Annette Danto Mobina Hashmi Lonnie Isabel

Think/Point/Shoot gives students a thorough overview of the role of ethics in modern media creation. Case studies emphasize the critical issues in global media ethics today in all stages of media creation from preproduction research and development, to production and post production. This volume features practicing filmmakers, journalists, and media creators who provide insight into dealing with real-world ethical dilemmas. For this era, digital imagery, sounds, and web communication have opened doors to sharing thoughts and ideas instantaneously to potentially vast audiences. This presents exciting opportunities, but also serious ethical, legal, and social challenges. The cases and exercises found in this book are applicable to the current media field while still remaining grounded in strong ethical theory. Think/Point/Shoot explains the challenge of communicating a story to a worldwide audience while maintaining ethical standards. A companion website provides additional resources for students and instructors: media ethics game chapter summaries and case studies important forms Instructors will also find: classroom exercises PowerPoints video from the "Global Media Ethics" Conference from March 2013

Internet and Democracy in the Network Society (Routledge Studies in Global Information, Politics and Society)

by Jan A.G.M. van Dijk Kenneth L. Hacker

A seminal shift has taken place in the relationship between Internet usage and politics. At the turn of the century, it was presumed that digital communication would produce many positive political effects like improvements to political information retrieval, support for public debate and community formation or even enhancements in citizen participation in political decision-making. While there have been positive effects, negative effects have also occurred including fake news and other political disinformation, social media appropriation by terrorists and extremists, ‘echo-chambers’ and "filter bubbles", elections influenced by hostile hackers and campaign manipulation by micro-targeting marketing. It is time for critical re-evaluation. Designed to encourage critical thinking on the part of the student, internationally recognized experts, Jan A.G.M. van Dijk and Kenneth Hacker, chronicle the political significance of new communication technologies for the promotion of democracy over the last two decades. Drawing upon structuration theory and network theory and real-world case studies from across the globe, the book is logically structured around the following topics: Political Participation and Inclusion Habermas and the Reconstruction of Public Space Media and Democracy in Authoritarian States Democracy and the Internet in China E-government and democracy Views of democracy and Internet use Underpinned by up-to-date literature, this important textbook is aimed at students and scholars of communication studies, political science, sociology, political communication, and international relations.

Teacher Development in Technology-Enhanced Language Teaching

by Jeong-Bae Son

This book explores language teacher development in computer-assisted language learning (CALL) environments and discusses approaches, tasks and resources that can guide language teachers to develop their skills and strategies for technology-enhanced language teaching (TELT). It looks at key aspects of CALL in terms of pedagogy and technology and proposes a model of CALL teacher development, which incorporates essential elements of teacher learning in CALL. Further, the author presents practical tasks and tips on how to develop knowledge and skills for the use of digital technologies in language teaching and suggests ideas to improve language teacher training and development.

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