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Complementary Modernisms in China and the United States: Art as Life/Art as Idea

by Jian Zhang Bruce Robertson

Complementary Modernisms in China and the United States: Art as Life/Art as Idea is the result of a conference where Chinese and Americanist art historians addressed the development of modernism in their respective cultural traditions. The chapters juxtapose historical developments without attempting to map connections or influences. Instead, both national modernisms are presented as part of the larger terrain of global modernism, but generated within specific, localized circumstances. This juxtaposition reveals significant differences as much as any particular moments of connection or similarities, disrupting any standard narrative of the primacy of French (or European) avant-garde art and its influence on more belated and peripheral communities. The differences that are revealed are not merely the result of the very different historical trajectories of each country’s moves into modernity. Rather, differences in attention and methodology are just as important, in particular the focus on the post-1980 development of Chinese art as part of the modernization of Chinese culture and economy, rather than the American perspective on post-1980s postmodern qualities. At the same time, significant convergent concerns emerge, such as the importance of urban centers and urbanization, the profound effect of political and technological disruption, and the question of identity.The volume represent a cross-section of Chinese and Americanist art historians, both early career and senior scholars, working on a wide variety of subjects, such as the Ashcan School, Impressionism, Cai Liang, Liang Sicheng, Huang Binhong, Cézanne, Bauhaus, Joseph Cornell, Andrew Wyeth, Louise Nevelson, Jackson Pollock, Andy Warhol, and contemporary art more broadly, with (as is usual in any survey of the 20th century these days) a concentration on the 1960s. 《交互视野下的中国和美国的现代艺术: 艺术/生活或观念》这一会议论文集收录了中美艺术史家对现代主义在各自传统下的发展进行研究所得的成果。这些文章并置历史发展,而非试图详述其中的关联或影响。相反,两个国家的现代主义都被展现为全球现代主义大背景中的一部分,并被认为是在特定环境中产生的。这种并置显示了重要的差异性以及任何特殊情况下的联系或相似之处,打破了一般强调法国(或欧洲)先锋派首要地位及其对周围团体产生影响的标准论述。中国与美国现代主义发展上的差异,并不仅仅是由于两国进入不同历史轨道发展现代化而导致的。相反,关注点和方法论的差异也同样重要,尤其是关注八十年代后中国艺术的发展,将其作为中国文化与经济现代化的一部分,而不是从美国视角来看待八十年代后的后现代价值。同时,也出现了重要的趋同关注点:城市中心与城市化的重要性,政治或科技解体所造成的深远影响,以及自我认同的问题。本论文集所收录的文章,彰显了当今重要的中美艺术史家研究的多样性,从资深到青年一代,从阿什坎学派至当代艺术,(并与任何当下对二十世纪作出的概括论述相一致,)将重点放在二十世纪六十年代。

Complete Artist’s Manual: The Definitive Guide to Materials and Techniques for Painting and Drawing

by Simon Jennings

The definitive artist’s reference guide and comprehensive sourcebook of art materials and painting techniques, now available in a modern ebook edition.

The Complete A–Z of Everything Carry On

by Richard Webber

The complete guide to everyone’s favourite films… saucy!

The Complete Beginner’s Guide to Drawing Manga: 101 Tips For Becoming A Manga Artist

by Sonia Leong

Award-winning manga artist Sonia Leong, with the help of other acclaimed manga creators and educators, gives you all the tips, tricks and tools you will need to get your ideas onto the page.- Discover how to get started, build your confidence, and boost your skills, beginning from first principles.- Learn how to draw faces, bodies, hands, feet, and create unique characters with their own styles.- Get the most out of your drawing materials, from traditional pens and pencils to digital software, and discover how best to use them to work up your own manga stories and comics.- Benefit from advice on pacing, layout, composition and lettering.

The Complete Beginner's Photography Course: A Modular System for Success

by Ben Hawkins

While digital cameras have made photography more accessible than ever, taking full creative control of your equipment should be every photographer's aim. In this book, photography writer Ben Hawkins uses his extensive experience to deliver a unique modular system of learning. Covering all of the key genres, a range of diverse projects will teach every essential skill, technique and technical competency, while also offering inspiration and delivering a beautiful image for your first portfolio.- Master every skill, technique and camera setting essential for great photography.- Learn at your own pace through a difficulty-rated modular system that increases in challenge as your competency grows.- Get to grips with every genre of photography from landscapes to portraits and nature to reportage.

The Complete Book of Chalk Lettering: Create and Develop Your Own Style - INCLUDES 3 BUILT-IN CHALKBOARDS

by Valerie McKeehan

Say it with chalk! Learn the art of hand-drawn chalk lettering from an Etsy superstar in a book complete with chalkboards! Ubiquitous at boutiques and cafés, on Etsy and Pinterest, in stationery and home decor, the art of chalk lettering is hotter than ever. Valerie McKeehan, an Etsy standout, teaches us everything we need to know to create gorgeous hand-drawn chalk designs. In over 60 lessons, learn the ABCs of lettering (literally) and basic styles: serif, sans serif, and script. Next, how to lay out a design, combine various styles into one cohesive piece, and add shadows and dimension. Master more advanced letter styles, from faceted to ribbon to &“vintage circus.&” Use banners, borders, flourishes. And finally, 12 projects to show off your newfound skills, including a Winter Wonderland Snow Globe; a smartphone-themed birthday card to text friends and family; a one-of-a-kind party invitation to create, photograph, and mail; and a bake sale sign guaranteed to put everyone who sees it in the mood for a cupcake! The book is also a practice space, with three foldout &“chalkboards&”—the inside cover and foldout back cover are lined with blackboard paper.

The Complete Book of Drawing: Essential Skills for Every Artist

by Barrington Barber

What does every budding artist need to know about drawing? And what quick skills can you pick up to help you on the way? In this instructive book, Barrington Barber shows you just this, offering tips and tricks as he guides you through the fundamental aspects of drawing.Get to grips with still-life composition, draw dynamic bodies in motion, and capture the spectacular natural world. The Complete Book of Drawing is a distillation of the many skills that the aspiring artist needs to develop.As Barrington Barber knows from his many years of teaching and practising art, it is crucial for you to develop your own artistic style. And, uniquely among practical art books, this is what The Complete Book of Drawing provides. By revealing the nuances of texture, composition and perspective, this book will enable you to look at the world around you with fresh eyes.

The Complete Book of Drawing Fantasy Art: How to draw amazing characters and scenes

by Steve Beaumont

This action-packed volume brings together a whole range of fantasy art projects, from the nearly human to the downright monstrous. Steve Beaumont's two successful fantasy art titles, How to Draw Fantasy Art and How to Draw Fantasy Worlds, are brought together into one bumper volume. Projects range from a demonic seductress to a howling werewolf, a winged warrior and a rock and roll vampire. Throughout the book fantasy artist Steve Beaumont provides step-by-step instruction and professional tips.

Complete Book of Drawing & Painting: Essential skills and techniques in drawing, watercolour, oil and pastel

by Diana Vowels Mike Chaplin

The decision to learn to draw and paint invariably brings up a lot of questions for the beginner. "What medium should I try? What materials will I need? How do I make the first marks on a blank sheet of paper?" The most important question of all, of course, is: "Do I have any artistic talent?"In this book Mike Chaplin answers all those questions and more, ranging from basic markmaking with drawing tools, watercolors, pastels, and oils to tackling complicated subjects such as perspective in an easily comprehensible way. Which media you eventually decide you want to use the most will depend on your own temperament and your preferred style of working, but all have something special to bring to a subject and your art will greatly benefit from trying them all. Meanwhile, Mike's accessible style of teaching will demonstrate to you that you can indeed draw and paint through learning the necessary techniques in a simple and structured way.A member of the prestigious Royal Watercolour Society of Great Britain, Mike Chaplin combines a notable career in art with communicating his knowledge and enthusiasm to artists in workshops in the UK and internationally.

Complete Book of Drawing Projects Step by Step

by Barrington Barber

Drawing is a very rewarding pastime, and with careful observation and plenty of practice you can produce works to be proud of. In this enjoyable book, artist and teacher Barrington Barber takes fifty subjects to draw, ranging from simple objects around the home to portraits, outdoor scenes and expansive landscapes. Each project is broken down into five steps, allowing you to follow the drawing process with ease. After every exercise is a page for you to try your own version of the subject, using the steps as a guide. This is an innovative and fun way to learn to draw, or to brush up on your skills.

The Complete Book of Drawing Skills: Inspiring instruction from the world's best-selling drawing teacher

by Barrington Barber

In this comprehensive guide to the world of drawing, acclaimed teacher Barrington Barber leads you through the major challenges faced by every artist. The Complete Book of Drawing Skills shows you how to recognize form and shape, tackle perspective and imbue your subjects with expression.Chapters dedicated to the major themes of still life, landscape, portraits and figures deal with the specific challenges raised by these subjects. If you are feeling in need of a little inspiration, there are drawings after masters such as Raphael, Rembrandt and Picasso to excite your interest.By following the advice set out in this book, you will gain what every artist needs in order to progress - improved technical ability and a greatly enriched outlook on the world.

The Complete Book of Drawing Techniques: A Professional Guide For The Artist

by Peter Stanyer

The Complete Book of Drawing Techniques is intended for artists who are looking to expand their knowledge and understanding of materials and the wide range of available media. It will teach them about the characteristics of these media and materials and how to use them to get the required effect. With a unique combination of instruction and practice the book provides examples of the type of mark-making each medium produces. A range of projects then demonstrates effective ways of working with them. By the end of the book every budding artist will have enough knowledge and confidence to utilize the techniques they have learnt in a broad range of compositions of their own choosing.

Complete Bordeaux

by Stephen Brook

The wines of Bordeaux are universally recognized as being among the finest in the world and in this fully revised and updated edition of his classic text, renowned wine expert Stephen Brook provides an unrivalled survey of the region and its wines.The Complete Bordeaux offers detailed information on the many communes and appellations of Bordeaux along with descriptions and assessments of all its major properties. As well as incisive portraits of the leading properties and their produce, Stephen Brook provides a detailed look at Bordeaux's lesser-known areas and chateaux. There is also an invaluable vintage guide to the last four decades. Bordeaux encapsulates an incredible 13,000 wineries throughout 54 appellations and this book includes a thorough explanation of Bordeaux's history, terroir and winemaking styles.Praise for the third edition:"A fresh and authoritative addition to the Bordeaux library."Eric Asimov, The New York Times"This new edition is the ultimate guide to perhaps the greatest wine area in the world. Whether you use the book in your local wine store or tote it on a journey to Bordeaux itself, this book is definitive. And magnificent." Huffington Post

Complete Ceramics

by Various Contributors

Complete Ceramics marries modern appeal with an age-old craft. This book features a collection of techniques beginning with basics such as making pinch pots, coil building and slab construction to more advanced techniques such as throwing and mould-making.

The Complete Dramatic Works of Tang Xianzu

by Tang Xianzu

Tang Xianzu (1550–1616) is acclaimed as the 'Shakespeare of the East' and widely regarded as China's greatest playwright, yet his work has not reached Western readers in its entirety. The Complete Dramatic Works of Tang Xianzu represents a literary landmark: this is the first English-language collection of the revered dramatist's most important works to be made available outside China. Translated over two decades, the collection showcases the playwright's major pieces, including The Purple Flute, The Purple Hairpins, The Nanke Dream, The Handan Dream – and The Peony Pavilion. The Peony Pavilion is the playwright's most celebrated work and has drawn comparisons to Homer's Odyssey, Virgil's Aeneid, Dante's Divine Comedy and John Milton's Paradise Lost. Known for his lyrical use of metaphor, Tang Xianzu weaves the beauty of nature with the tragedy of emotion. His plays offer an extensive exploration of love, and remain at the heart of Chinese culture. This important collection represents an opportunity for a wider audience to discover the profound and poetic works of this classic playwright.

The Complete Dramatic Works of Tang Xianzu

by Tang Xianzu

Tang Xianzu (1550–1616) is acclaimed as the 'Shakespeare of the East' and widely regarded as China's greatest playwright, yet his work has not reached Western readers in its entirety. The Complete Dramatic Works of Tang Xianzu represents a literary landmark: this is the first English-language collection of the revered dramatist's most important works to be made available outside China. Translated over two decades, the collection showcases the playwright's major pieces, including The Purple Flute, The Purple Hairpins, The Nanke Dream, The Handan Dream – and The Peony Pavilion. The Peony Pavilion is the playwright's most celebrated work and has drawn comparisons to Homer's Odyssey, Virgil's Aeneid, Dante's Divine Comedy and John Milton's Paradise Lost. Known for his lyrical use of metaphor, Tang Xianzu weaves the beauty of nature with the tragedy of emotion. His plays offer an extensive exploration of love, and remain at the heart of Chinese culture. This important collection represents an opportunity for a wider audience to discover the profound and poetic works of this classic playwright.

Complete Feltmaking: Easy Techniques And 25 Great Projects

by Gillian Harris

Boasting countless benefits and applications, hand made felt is a chunky, durable and non-fraying fabric that can be used for fashion and home projects. With 'Complete Feltmaking', any crafter can learn the art of creating felt with a little fleece, water and soap.

The Complete Film Production Handbook (American Film Market Presents Ser.)

by Eve Light Honthaner

This book is for working film/TV professionals and students alike. If you're a line producer, production manager, production supervisor, assistant director or production coordinator--the book has everything you'll need (including all the forms, contracts, releases and checklists) to set up and run a production--from finding a production office to turning over delivery elements. Even if you know what you're doing, you will be thrilled to find everything you need in one place. If you're not already working in film production, but think you'd like to be, read the book -- and then decide. If you choose to pursue this career path, you'll know what to expect, you'll be prepared, and you'll be ten steps ahead of everyone else just starting out. New topics and information in the fourth edition include:* Low-budget independent films, including documentaries and shorts* Information specific to television production and commercials* The industry's commitment to go green and how to do it* Coverage of new travel and shipping regulations* Updated information on scheduling, budgeting, deal memos, music clearances, communications, digital production, and new forms throughout

The Complete Film Production Handbook

by Eve Light Honthaner

This book is for working film/TV professionals and students alike. If you're a line producer, production manager, production supervisor, assistant director or production coordinator--the book has everything you'll need (including all the forms, contracts, releases and checklists) to set up and run a production--from finding a production office to turning over delivery elements. Even if you know what you're doing, you will be thrilled to find everything you need in one place. If you're not already working in film production, but think you'd like to be, read the book -- and then decide. If you choose to pursue this career path, you'll know what to expect, you'll be prepared, and you'll be ten steps ahead of everyone else just starting out. New topics and information in the fourth edition include:* Low-budget independent films, including documentaries and shorts* Information specific to television production and commercials* The industry's commitment to go green and how to do it* Coverage of new travel and shipping regulations* Updated information on scheduling, budgeting, deal memos, music clearances, communications, digital production, and new forms throughout

The Complete Guide to Artistic Anatomy (Dover Anatomy For Artists Ser.)

by John C.L. Sparkes

This systematic presentation illustrates the depiction of bones and muscles, both in detailed close-ups and in larger groups. It starts by discussing the proportions of a human adult and proceeds to define the principal terms used in describing anatomy. Subsequent illustrations depict the skull, bones, muscles, veins, and other aspects of the human figure. In addition to captions, the images are complemented by extensive descriptions that explain bone and muscle placement and function. Nearly fifty finely executed full-page plates and numerous smaller drawings make this a rewarding browsing book as well as an excellent reference for artists.

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

by John M. Blain

Blender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

by John M. Blain

Blender™ is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

The Complete Guide to Blender Graphics: Computer Modeling & Animation

by John M. Blain

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics: Computer Modeling & Animation

by John M. Blain

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume Two

by John M. Blain

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

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Showing 11,026 through 11,050 of 55,911 results