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The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume Two

by John M. Blain

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One

by John M. Blain

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volume One

by John M. Blain

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version 3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation. Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

A Complete Guide to Character Rigging for Games Using Blender

by Armin Halač

This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig. Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in. This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

A Complete Guide to Character Rigging for Games Using Blender

by Armin Halač

This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig. Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in. This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

The Complete Guide to DAZ Studio 4

by Paolo Ciccone

The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.

The Complete Guide to Drawing: A Practical Course for Artists (A Practical Course for Artists)

by Barrington Barber

Anyone who desires to learn to draw well can do so with a little persistence - this is the starting point for The Complete Guide to Drawing, a practical and comprehensive course for students of all abilities.Whether you want to draw a still life, landscapes, figures, or portraits, Barrington Barber brings his invaluable expertise as a working artist and teacher to the task of showing you how.• Includes advice on materials, equipment, and techniques• Explains the fundamentals of drawing objects, people, animals, and nature• Teaches the core skills of perspective, composition, and shading• Contains step-by-step drawings and exercises to practise

The Complete Guide to Drawing Comics: Learn The Secrets Of Great Comic Book Art!

by Lisa Regan Joe Harris

Calling all comic fans! Packed with tips, techniques and step-by-step guides based on the illustrations of 5 acclaimed comic artists, this is the ultimate guide to creating action-packed comics for ages 8+. This is a guide not just to drawing characters, but to the whole process of comic book creation: planning a story, developing characters and plots, using dialogue, setting out dynamic comic pages, and creating appealing covers.

The Complete Guide to Drawing & Illustration: A Practical and Inspirational Course for Artists of All Abilities

by Peter Gray

If you have always wanted to excel at drawing, then The Complete Guide to Drawing & Illustration is for you. All you need is a pencil, a bit of blank paper and the expert guidance you will find within these pages. This book is designed to systematically teach you the essentials of drawing and lays the groundwork for you to develop your own personal drawing style.• Hands-on course in drawing and illustration, suitable for beginners and improvers alike• Practical, step-by-step, easy-to-follow exercises and demonstrations• From simple object drawing, move on to tackle all aspects of our environment, people and animals• Sketching and observation, materials and theory, tips and techniques - everything you need to know to create original artworks, cartoons and illustrations • More than 1,000 illustrations

The Complete Guide to Drawing Manga: Step-by-step techniques, characters and effects

by Marc Powell David Neal

From cute chibi characters to fearsome mecha, this book will teach readers of all abilities how to create authentic manga figures. As popular as when it first appeared in the 1950s, manga offers adults and children endless opportunities to create dynamic characters, imaginative stories and fantastical locations. Using step-by-step drawing projects, readers will learn an array of techniques, including: • The basics of different manga drawing styles • Creating perspective and foreshortening • How to draw faces and convey emotion • Adding movement and poses to your figures Finally, readers will learn to place their characters within a setting, enabling them to build worlds and bring their creations to life.

The Complete Guide to Drones Extended 2nd Edition: Choose, Build, Fly, Photograph, Race

by Adam Juniper

If you think you need a boarding pass to fly, you're really missing out... Today, drones are everywhere. From film studios to farms, they're in the hands of photographers, commercial surveyors and racers alike. This fully illustrated book explains how drones developed, where they're going and which one you should choose. It even includes complete instructions to build both a simple drone and a super-fast FPV racer yourself.Whether you're flying indoors or out, buying or building, this book covers everything:¦ Understand the Jargon Flying has a lot of unfamiliar terminology, but this book will make it easy to master.¦ Business or Pleasure Every type of multicopter you might want is introduced, including explanations of which is best suited for what role.¦ Get the Best Pictures This edition includes an extended guide to the tech and composition tricks you can use to make your pictures stand out of the pack.¦ Get the Best Video A new shot-guide shows you how to get the most engaging aerial video, whatever your drone.¦ Be a Winning FPV Racer There are two complete step-by-step instructions for building your own drones inside: an FPV racer, or a surprisingly cheap wooden drone - both great projects.Following the worldwide success of the first edition, which has been translated into numerous languages, this second edition is not only fully updated to keep pace with the laws and technology, but also extended to thoroughly cover the fast-growing new sport of FPV drone racing, while still including a comprehensive guide to learning to fly any drone.

The Complete Guide to Film and Digital Production: The People and The Process

by Lorene M. Wales

This expanded, updated, and revised third edition of Lorene Wales’ The Complete Guide to Film and Digital Production offers a comprehensive introduction to the positions/roles, procedures, and logistics of the film and digital video production process, from development and pre-production all the way to marketing and distribution. Lorene Wales offers a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role/position in the life of a film and providing a wealth of sample checklists, schedules, accounting paperwork, and downloadable forms and templates for practical use. Other topics include a description of the latest mobile apps used in production, tax incentives, the DIT, set safety, and an expanded chapter on copyright, fair use and other legal matters. A companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, accounting paperwork, releases, and production checklists.

The Complete Guide to Film and Digital Production: The People and The Process

by Lorene M. Wales

This fully revised fourth edition offers a comprehensive introduction to the roles, procedures, and logistics of the film and digital video production process. Author Lorene M. Wales takes the reader from development and pre-production all the way to post-production, marketing and distribution, offering a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role in the life of a film. Focusing on how key roles shape the film production process, Wales guides filmmakers through the A-Z of making a film in today’s industry and draws from insights and experiences from working filmmakers throughout. The book is practically focused and includes a wealth of sample checklists, schedules, budgeting, and downloadable forms and templates for practical use. The fourth edition has been fully revised and updated to include a new chapter on how to break into the industry, expanded and updated sections on distribution (including theatrical and streaming platforms), set safety, color grading, and legal matters, as well as updated insights from a diverse range of industry professionals.This is the ideal text for undergraduate students studying entry-level film and video production, producing, and cinematography, along with aspiring and working professionals in film and digital production. The updated companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, budgeting, releases, and production checklists.

The Complete Guide to Film and Digital Production: The People and The Process

by Lorene M. Wales

This fully revised fourth edition offers a comprehensive introduction to the roles, procedures, and logistics of the film and digital video production process. Author Lorene M. Wales takes the reader from development and pre-production all the way to post-production, marketing and distribution, offering a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role in the life of a film. Focusing on how key roles shape the film production process, Wales guides filmmakers through the A-Z of making a film in today’s industry and draws from insights and experiences from working filmmakers throughout. The book is practically focused and includes a wealth of sample checklists, schedules, budgeting, and downloadable forms and templates for practical use. The fourth edition has been fully revised and updated to include a new chapter on how to break into the industry, expanded and updated sections on distribution (including theatrical and streaming platforms), set safety, color grading, and legal matters, as well as updated insights from a diverse range of industry professionals.This is the ideal text for undergraduate students studying entry-level film and video production, producing, and cinematography, along with aspiring and working professionals in film and digital production. The updated companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, budgeting, releases, and production checklists.

The Complete Guide to Film and Digital Production: The People and The Process

by Lorene M. Wales

This expanded, updated, and revised third edition of Lorene Wales’ The Complete Guide to Film and Digital Production offers a comprehensive introduction to the positions/roles, procedures, and logistics of the film and digital video production process, from development and pre-production all the way to marketing and distribution. Lorene Wales offers a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role/position in the life of a film and providing a wealth of sample checklists, schedules, accounting paperwork, and downloadable forms and templates for practical use. Other topics include a description of the latest mobile apps used in production, tax incentives, the DIT, set safety, and an expanded chapter on copyright, fair use and other legal matters. A companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, accounting paperwork, releases, and production checklists.

The Complete Guide to Landscape Astrophotography: Understanding, Planning, Creating, and Processing Nightscape Images

by Michael C Shaw

The Complete Guide to Landscape Astrophotography is the ultimate manual for anyone looking to create spectacular landscape astrophotography images. By explaining the science of landscape astrophotography in clear and straightforward language, it provides insights into phenomena such as the appearance or absence of the Milky Way, the moon, and constellations. This unique approach, which combines the underlying scientific principles of astronomy with those of photography, will help deepen your understanding and give you the tools you need to fulfil your artistic vision. Key features include: • Distinguished Guest Gallery of images from renowned nightscape photographers such as Babak Tafreshi, Bryan Peterson, Alan Dyer, Brenda Tharp, Royce Bair, Wally Pacholka, and David Kingham • The twenty-five best landscape astrophotography subjects and how to photograph them • Astronomy 101 - build your knowledge of night sky objects and their motion: the Milky Way, moon, Aurora Borealis/Australis, constellations, meteors and comets • Information on state-of-the-art planning software and apps designed to enable you to capture and enhance your landscape astrophotography • Field guide for creating a detailed plan for your night shoot • Description of the best moon phases for specific types of nightscape images, and the best months and times of night to see the Milky Way • How-to guide for creating stunning time-lapse videos of the night sky, including Holy Grail transitions from pre-sunset to complete darkness • Four detailed case studies on creating landscape astrophotography images of the Milky Way, full moon, star trails, and constellations

The Complete Guide to Landscape Astrophotography: Understanding, Planning, Creating, and Processing Nightscape Images

by Michael C Shaw

The Complete Guide to Landscape Astrophotography is the ultimate manual for anyone looking to create spectacular landscape astrophotography images. By explaining the science of landscape astrophotography in clear and straightforward language, it provides insights into phenomena such as the appearance or absence of the Milky Way, the moon, and constellations. This unique approach, which combines the underlying scientific principles of astronomy with those of photography, will help deepen your understanding and give you the tools you need to fulfil your artistic vision. Key features include: • Distinguished Guest Gallery of images from renowned nightscape photographers such as Babak Tafreshi, Bryan Peterson, Alan Dyer, Brenda Tharp, Royce Bair, Wally Pacholka, and David Kingham • The twenty-five best landscape astrophotography subjects and how to photograph them • Astronomy 101 - build your knowledge of night sky objects and their motion: the Milky Way, moon, Aurora Borealis/Australis, constellations, meteors and comets • Information on state-of-the-art planning software and apps designed to enable you to capture and enhance your landscape astrophotography • Field guide for creating a detailed plan for your night shoot • Description of the best moon phases for specific types of nightscape images, and the best months and times of night to see the Milky Way • How-to guide for creating stunning time-lapse videos of the night sky, including Holy Grail transitions from pre-sunset to complete darkness • Four detailed case studies on creating landscape astrophotography images of the Milky Way, full moon, star trails, and constellations

The Complete Guide to Making Lampshades

by Jane Warren

This practical handbook teaches you all the methods needed to make your own lampshades in a wide range of styles — from the simple drum hard lampshade to the more complex hand-sewn traditional gathered and pleated designs. As well as clear demonstrations, it gives information on frames and fittings, how to work with different fabrics and papers, and showcases how using your own designs offers a truly bespoke approach. Here you will learn everything you need to make wonderful lampshades to feature in your home, or to offer professionally.

The Complete Guide to Perspective Drawing: From One-Point to Six-Point

by Craig Attebery

Computers can calculate perspective angles and create a drawing for us, but the spontaneity of mark making, the tactile quality of a writing surface, the weight of a drawing instrument, and the immediacy of the human touch are sensations that keep traditional drawing skills perpetually relevant. The sensuality and convenience of the hand persists and will survive as a valuable communication tool, as will the need to accurately express your ideas on paper. As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. Understanding linear perspective enables artists to accurately communicate their ideas on paper. The Complete Guide to Perspective Drawing offers a step-by-step guide for the beginner as well as the advanced student on how to draw in one-point through six-point perspective and how to make scientifically accurate conceptual illustrations from simple to complex situations.

The Complete Guide to Perspective Drawing: From One-Point to Six-Point

by Craig Attebery

Computers can calculate perspective angles and create a drawing for us, but the spontaneity of mark making, the tactile quality of a writing surface, the weight of a drawing instrument, and the immediacy of the human touch are sensations that keep traditional drawing skills perpetually relevant. The sensuality and convenience of the hand persists and will survive as a valuable communication tool, as will the need to accurately express your ideas on paper. As a professional, understanding the foundations of drawing, how we process images, and how we interpret what we see are principal skills. Understanding linear perspective enables artists to accurately communicate their ideas on paper. The Complete Guide to Perspective Drawing offers a step-by-step guide for the beginner as well as the advanced student on how to draw in one-point through six-point perspective and how to make scientifically accurate conceptual illustrations from simple to complex situations.

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

by Eran Dinur

This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

The Complete Guide to Photorealism for Visual Effects, Visualization and Games

by Eran Dinur

This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

Complete Guide to Size Specification and Technical Design: - with STUDIO

by Paula J. Myers-McDevitt

The third edition of Complete Guide to Size Specification and Technical Design equips students with everything they need to know about measuring sample garments, creating fully graded spec sheets, fitting garments, and grading patterns for production. Over 500 technical flats are clearly labeled with measurement points and instructions for taking measurements. The book includes spec sheets for different types of garments and industry forms explained within the context of the production process. An entire section is devoted to correcting fitting issues with pattern alterations and grade rules for both number and letter sizing. The accompanying downloadable templates and forms allow readers to develop their own private label specification sheets and improve their technical design skills. New to this Edition-Features instructions on measuring the human body -Introduces PLM/PDM software such as Gerber, lectra, and Optitex in Chapter 2 -Includes expanded information on fitting and grading -Provides new fashion flats and body figure croquis and a metric conversion chart in updated appendices -New Chapter 16 on children's wear includes step-by-step illustrated instructions for new points of measure · New section on computer-aided technical design including coverage of PLM/PDM software such as Gerber, Lectra, and Optitex· New chapter on childrenswear with points of measure (POM) and grading information· Added instructions on measuring the human body· Expanded information on fitting and grading· Updated appendices with new fashion flats and body figure croquis and a metric conversion chartSTUDIO Resources· Watch videos that bring chapter concepts to life· Download templates, blank and sample spec sheets, basic garment and figure croquis to practice technical design skills· Study smarter with self-quizzes featuring scored results and personalized study tips· Review concepts with flashcards of essential vocabulary· Access useful resources such as a Care Labeling Guide, Ordering a Body Form Guide and a Buttonline CardInstructor Resources· Instructor's Guide provides suggestions for planning the course and using the text in the classroom· Learning with STUDIO Student Registration Guide and a First Day of Class PowerPoint presentation

Complete Guide to Size Specification and Technical Design: - with STUDIO

by Paula J. Myers-McDevitt

Complete Guide to Size Specification and Technical Design, 4th Edition, equips students with everything they need to know about measuring sample garments, creating fully graded spec sheets for grading patterns, fitting garments, and offering pattern alterations. Over 500 technical flats are clearly labeled with measurement points and instructions for taking measurements. The book includes spec sheets for different types of garments and industry forms within the context of the production process. Several sections are devoted to instruction on measuring the human body, PLM/PDM software, correct fitting issues (with suggestions for pattern alterations), and grade rules for both number and letter sizing. It also includes over 60 basic fashion flats and instructions on metric conversions in the Appendices.New to this Edition· Coverage of current topics like diversity and diverse body sizes, industry changes due to the pandemic, and sustainability· Inclusion of tech packs and a variety of flats and croquis · “Tricks of the Trade” call boxes addressing key industry examples and how to deal with common challengesSTUDIO Features Include:· Watch videos that bring chapter concepts to life· Download templates of blank and sample spec sheets, and basic garment and figure croquis to practice technical design skills· Study smarter with self-quizzes featuring scored results and personalized study tips· Review concepts with flashcards of essential vocabulary· Access useful resources like a Care Labeling Guide, Ordering a Dress Form Guide and a Buttonline CardInstructor Resources· Instructor's Guide provides suggestions for planning the course and using the text in the classroom· PowerPoint Slides for each chapter to help incorporate the text into the classroom

The Complete H. P. Lovecraft Filmography (Bibliographies and Indexes in the Performing Arts)

by Charles P. Mitchell

The influence of science fiction writer H. P. Lovecraft is widely felt in modern literature; authors from Robert E. Howard to Stephen King can claim him as their ancestor. But cinema too has seen Lovecraft's impact, and author Charles Mitchell offers here a comprehensive guide to the dozens of films that are representative of this influence. Mitchell studies the films in detail, analyzing the major Lovecraft elements and examining the fidelity of the films to the original works. Amateur films as well as television productions and foreign cinema, are included in Mitchell's scrutiny, revealing the challenge of transcribing Lovecraft to the screen, while at the same time suggesting the potential of Lovecraft's work for future, quality screen adaptations.In addition to plot summaries, entries for each film include annotated cast lists, critiques of actors' performances, the degree of fidelity to Lovecraft, and representative quotes from each film. This thorough work will be of interest to students of cinema as well as modern literature.

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