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Pygmalion & Other Plays (Macmillan Collector's Library #285)

by George Bernard Shaw

George Bernard Shaw is one of the most famous and celebrated English playwrights and this new collection brings together the very best of his witty and entertaining comedies in one volume; Pygmalion, Major Barbara and Androcles and the Lion.Part of the Macmillan Collector’s Library; a series of stunning, clothbound, pocket-sized classics with gold foiled edges and ribbon markers. These beautiful books make perfect gifts or a treat for any book lover. This edition has a preface by Oscar-winning actress Judi Dench.Pygmalion was first performed in 1914 and was an instant hit which then inspired the hit musical and award winning film, My Fair Lady. It tells the story of Eliza Doolittle and Henry Higgins, who tries to elevate a feisty flower girl out of her working-class roots and into high society. In Major Barbara, idealistic Barbara is a major in the Salvation Army, at odds with her millionaire father as they war over the best route to salvation. Androcles and the Lion is a clever retelling of the Bible story about a gentle Christian who pulls a thorn from a lion’s paw. All three plays are not only wonderfully amusing, they also showcase Shaw's intense concerns about poverty, class and inequality.

Pyongyang: A Journey in North Korea

by Guy Delisle

Famously referred to as part of the 'Axis-of-Evil', North Korea remains one of the most secretive and mysterious nations in the world today. A series of manmade and natural catastrophes have also left it one of the poorest. When the fortress-like country recently opened the door a crack to foreign investment, cartoonist Guy Delisle found himself in its capital Pyongyang on a work visa for a French film animation company, becoming one of the few Westerners to witness current conditions in the surreal showcase city. Armed with a smuggled radio and a copy of 1984, Delisle could only explore Pyongyang and its countryside while chaperoned by his translator and a guide. But among the statues, portraits and propaganda of leaders Kim Il-Sung and his son Kim Jong-Il - the world's only Communist dynasty - Delisle was able to observe more than was intended of the culture and lives of the few North Koreans he encountered. His astute and wry musings on life in the austere and grim regime form the basis of this remarkable graphic novel. Pyongyang is an informative, personal and accessible look at an enigmatic country.

Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics)

by Ron Goldman

Pyramid Algorithms presents a unique approach to understanding, analyzing, and computing the most common polynomial and spline curve and surface schemes used in computer-aided geometric design, employing a dynamic programming method based on recursive pyramids.The recursive pyramid approach offers the distinct advantage of revealing the entire structure of algorithms, as well as relationships between them, at a glance. This book-the only one built around this approach-is certain to change the way you think about CAGD and the way you perform it, and all it requires is a basic background in calculus and linear algebra, and simple programming skills.* Written by one of the world's most eminent CAGD researchers* Designed for use as both a professional reference and a textbook, and addressed to computer scientists, engineers, mathematicians, theoreticians, and students alike* Includes chapters on Bezier curves and surfaces, B-splines, blossoming, and multi-sided Bezier patches* Relies on an easily understood notation, and concludes each section with both practical and theoretical exercises that enhance and elaborate upon the discussion in the text* Foreword by Professor Helmut Pottmann, Vienna University of Technology

A Pyramid Framework for Early Vision: Multiresolutional Computer Vision (The Springer International Series in Engineering and Computer Science #251)

by Jean-Michel Jolion Azriel Rosenfeld

Biological visual systems employ massively parallel processing to perform real-world visual tasks in real time. A key to this remarkable performance seems to be that biological systems construct representations of their visual image data at multiple scales. A Pyramid Framework for Early Vision describes a multiscale, or `pyramid', approach to vision, including its theoretical foundations, a set of pyramid-based modules for image processing, object detection, texture discrimination, contour detection and processing, feature detection and description, and motion detection and tracking. It also shows how these modules can be implemented very efficiently on hypercube-connected processor networks. A Pyramid Framework for Early Vision is intended for both students of vision and vision system designers; it provides a general approach to vision systems design as well as a set of robust, efficient vision modules.

Pyramidal Systems for Computer Vision (NATO ASI Subseries F: #25)

by Virginio Cantoni Stefano Levialdi

This book contains the proceedings of the NATO Advanced Research Workshop held in Maratea (Italy), May 5-9, 1986 on Pyramidal Systems for Image Processing and Computer Vision. We had 40 participants from 11 countries playing an active part in the workshop and all the leaders of groups that have produced a prototype pyramid machine or a design for such a machine were present. Within the wide field of parallel architectures for image processing a new area was recently born and is growing healthily: the area of pyramidally structured multiprocessing systems. Essentially, the processors are arranged in planes (from a base to an apex) each one of which is generally a reduced (usually by a power of two) version of the plane underneath: these processors are horizontally interconnected (within a plane) and vertically connected with "fathers" (on top planes) and "children" on the plane below. This arrangement has a number of interesting features, all of which were amply discussed in our Workshop including the cellular array and hypercube versions of pyramids. A number of projects (in different parts of the world) are reported as well as some interesting applications in computer vision, tactile systems and numerical calculations.

Pyrenees: Outlying Island - San Diego - The American Pilot - Pyrenees - Kyoto - Being Norwegian

by David Greig

A man is found lying in the snow at the foot of the Pyrenees. He remembers nothing. He believes he is British. A young woman from the British Consulate is dispatched to confirm his nationality and to try to piece together his identity. When Vivienne, a middle aged woman from Edinburgh arrives, she presents him with a history he doesn't recognise. Is he really who she says he is? As the snow melts on the mountains the man must decide which reality he will enter - Anna's or Vivienne's? Who is he really?Pyrenees premiered at the Tron Theatre, Glasgow in March 2005 in a co-production between Paines Plough and the Tron Theatre Company, Glasgow, in association with Palace Theatre, Watford.

Pyrotechnic Cities: Architecture, Fire-Safety and Standardisation (Routledge Research in Architecture)

by Liam Ross

This book explores the relationship between architecture, government and fire. It posits that, through the question of fire-safety standardisation, building design comes to be both a problem for, and a tool of, government. Through a close study of fire-safety standards it demonstrates the shaping effect that architecture and the city have on the way we think about governing. Opening with an investigation into the Grenfell Tower fire and the political actors who sought to enrol it in programmes of governmental reform before contextualising the research in current literature, the book takes four city studies, each beginning with a specific historic fire: The 1654 Great Fire of Meirecki, Edo; the 1877 town fire of Lagos; the 1911 Empire Palace Theatre fire, Edinburgh; and the 2001 World Trade Centre attack, New York. Each study identifies the governmental response to the fire, safety standards and codes designed in its wake and how these new processes spread and change. Drawing on the work of sociologists John Law and Anne Marie Mol and their concept of ‘Fire Space’, it describes the way that architectural design, through the medium of fire, is an instrument of political agency. Pyrotechnic Cities is a critical investigation into these political implications, written for academics, researchers and students in architectural history and theory, infrastructure studies and governance.

Pyrotechnic Cities: Architecture, Fire-Safety and Standardisation (Routledge Research in Architecture)

by Liam Ross

This book explores the relationship between architecture, government and fire. It posits that, through the question of fire-safety standardisation, building design comes to be both a problem for, and a tool of, government. Through a close study of fire-safety standards it demonstrates the shaping effect that architecture and the city have on the way we think about governing. Opening with an investigation into the Grenfell Tower fire and the political actors who sought to enrol it in programmes of governmental reform before contextualising the research in current literature, the book takes four city studies, each beginning with a specific historic fire: The 1654 Great Fire of Meirecki, Edo; the 1877 town fire of Lagos; the 1911 Empire Palace Theatre fire, Edinburgh; and the 2001 World Trade Centre attack, New York. Each study identifies the governmental response to the fire, safety standards and codes designed in its wake and how these new processes spread and change. Drawing on the work of sociologists John Law and Anne Marie Mol and their concept of ‘Fire Space’, it describes the way that architectural design, through the medium of fire, is an instrument of political agency. Pyrotechnic Cities is a critical investigation into these political implications, written for academics, researchers and students in architectural history and theory, infrastructure studies and governance.

Python beyond Python: Critical Engagements with Culture

by Paul N. Reinsch B. Lynn Whitfield Robert G. Weiner

This collection of original, interdisciplinary essays addresses the work of Monty Python members beyond the comedy show, films, and live performances. These men are prolific creators in a variety of artistic realms beyond the confines of the comedy troupe. Their work as individuals, before and after coming together as Monty Python, demonstrates a restless curiosity about culture that embraces absurdity but seldom becomes cynical. Python members collectively and individually create unique approaches to theatre, film, video games, comic books, business training videos and more. Python Beyond Python increases our understanding of this often neglected work and the meanings of Monty Python.

Python beyond Python: Critical Engagements with Culture

by Paul N. Reinsch B. Lynn Whitfield Robert G. Weiner

This collection of original, interdisciplinary essays addresses the work of Monty Python members beyond the comedy show, films, and live performances. These men are prolific creators in a variety of artistic realms beyond the confines of the comedy troupe. Their work as individuals, before and after coming together as Monty Python, demonstrates a restless curiosity about culture that embraces absurdity but seldom becomes cynical. Python members collectively and individually create unique approaches to theatre, film, video games, comic books, business training videos and more. Python Beyond Python increases our understanding of this often neglected work and the meanings of Monty Python.

Python Graphics: A Reference for Creating 2D and 3D Images

by B. J. Korites

Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Starting with the essential Python functions to set up a plotting space and produce 2 and 3-dimensional objects, you'll learn how to construct more complex objects, translate and rotate them, remove hidden lines, introduce shading to add realism, and project images to visualize any dataset. The final chapter includes several worked applications in science and engineering including planetary models, which you can adapt for your own use.Written for developers who want to harness Python's capabilities to fine-tune their images, Python Graphics covers the different commands for plotting dots, lines, arrows, or arcs, creating custom plotting grids, correcting distortions, adding text and labels to illustrations, manipulating arcs and circles, specify and use colors, and more. Armed with these techniques and core math skills, you'll be ready to create and customize detailed technical illustrations or data visualizations. What You'll LearnUse Python′s built-in commands for plotting, removing distortions, and rotating objectsCreate and edit 2D and 3D objectsDevelop illustrations for scientific and engineering applicationsWho This Book Is ForPython developers looking for tips on how to create illustrations and visualizations, as well as scientists, engineers, or students using Python. It assumes familiarity with vectors, matrices, geometry and trigonometry.

Python Graphics: A Reference for Creating 2D and 3D Images

by Bernard Korites

This book shows how to use Python’s built-in graphics primitives - points, lines, and arrows – to create complex graphics for the visualization of two- and three-dimensional objects, data sets, and technical illustrations. This updated edition provides more detailed explanations where required, especially regarding Python code, and explores scientific applications to topics of contemporary importance. You’ll learn how to create any 2D or 3D object or illustration, as well as how to display images, use color, translate, rotate, shade, add shadows that are cast on other objects, remove hidden lines, plot 2D and 3D data, fit lines and curves to data sets, display points of intersection between 2D and 3D objects, and create digital art. Demonstrations are included which illustrate graphics programming techniques by example, the best way to learn a language. Also brand new to this edition are demonstrations on how to visualize electron probability clouds around a nucleus, climate change, ecological diversity, population dynamics, and resource management. Python source code, including detailed explanations, is included for all applications, making the book more accessible to novice Python programmers. After completing this book, you will be able to create compelling graphic images without being limited to functions available in existing Python libraries. What You Will Learn Create 2D and 3D graphic imagesAdd text and symbols to imagesShade 3D objectsDisplay cast shadowsUse color for maximum effectView 2D and 3D data setsFit lines and curves to data sets Who This Book Is For Python developers, scientists, engineers, and students who use Python to produce technical illustrations and display and analyze data sets. Assumes familiarity with vectors, matrices, geometry and trigonometry.

Python Scripting in Blender: Extend The Power Of Blender Using Python To Create Objects, Animations, And Effective Add-ons

by Paolo Acampora

Extend the power of Blender using Python to create objects, animations, and effective add-ons

The Pythons' Autobiography By The Pythons: Autobiography By The Pythons

by Terry Jones Michael Palin Eric Idle John Cleese Terry Gilliam Graham Chapman (Estate) Bob McCabe

This is the definitive, the official, the most lavish, the completely-different-to-anything-done-before Pythons' autobiography, reissued to coincide with the eagerly-anticipated live shows.Over forty years ago, a group of five Englishmen - and one wayward American - rewrote the rules of comedy. MONTY PYTHON'S FLYING CIRCUS, an unheralded, previously unseen half-hour show of sketches, hilarities, inanities and animations, first appeared on the BBC late one night in 1969. Its impact has been felt on the world ever since. From its humble beginnings, it blossomed into the most influential movement in modern comedy. THE PYTHONS' AUTOBIOGRAPHY BY THE PYTHONS is a unique look at arguably the most important comic team of the modern age, with 64 pages of photographs, many culled from the team's own personal collections, many more seen for the first time. This is the definitive word on all things Pythonesque.

QI: Pocket Book Of General Ignorance

by John Lloyd John Mitchinson

QI: The Pocket Book of General Ignorance is an illuminating collection of fun facts, perfect for general knowledge, trivia and pub quiz enthusiasts. This number-one bestseller is a comprehensive catalogue of all the interesting misconceptions, mistakes and misunderstandings in 'common knowledge' that will make you wonder why anyone bothers going to school. Now available in this handy pocket-sized edition, carry it everywhere to impress your friends, frustrate your enemies and win every argument. Henry VIII had six wives. WRONG! Everest is the highest mountain in the world. WRONG! Alexander Graham Bell invented the telephone. WRONG! QI: The Pocket Book of General Ignorance is the essential set text for everyone who's proud to admit that they don't know everything, and an ideal sack of interesting facts with which to beat people who think they do. Perfect for trivia, pub quiz and general knowledge enthusiasts, this is a number-one bestseller from the authors of The Book of General Ignorance and 1,277 Facts To Blow Your Socks Off, packed with weird, wonderful and really quite interesting facts.

QI: The Book Of The Dead

by John Lloyd John Mitchinson

Welcome to QI: The Book of the Dead, a biographical dictionary with a twist - one where only the most interesting people made it in!QI have got together six dozen of the happiest, saddest, maddest and most successful men and women from history. Celebrate their wisdom, learn from their mistakes and marvel at their bad taste in clothes. Hans Christian Anderson was terrified of naked women, Florence Nightingale spent her last fifty years in bed, Sigmund Freud smoked twenty cigars a day, Catherine de Medici applied a daily face mask made of pigeon dung, Rembrandt van Rijn died penniless and Madame Mao banned cicadas, rustling noises and pianos. Carefully collected and ordered by the QI team into themed chapters with thought-provoking titles such as 'There's Nothing Like a Bad Start in Life', 'Man Cannot Live by Bread Alone'. Each chapter reveals hilarious insights into the true nature of the most interesting people who ever lived, including Isaac Newton, Genghis Khan, Sigmund Freud, Florence Nightingale and Karl Marx. From the bestselling authors of The Book of General Ignorance and 1,277 Facts to Knock Your Socks Off, comes a fun and inspirational biographical dictionary, with motivational stories about the famous and the obscure.

QI: The Second Book Of General Ignorance

by John Lloyd John Mitchinson

Just when you thought it was safe to start showing off again, the bestselling authors of The Book of General Ignorance and 1,277 QI Facts To Blow Your Socks Off are back. With a foreword by Stephen Fry, this parcel of unimaginable information is here to solve a few common misconceptions, mistakes and misunderstandings. Octopuses have six legs, oranges aren't orange, bats aren't blind, napoleon wasn't short, vikings didn't wear horned helmets, there is no such thing as a fish. QI: The Second Book of General Ignorance is the essential set text for everyone who's proud to admit that they don't know everything, and an ideal stick with which to beat people who think they do. John Lloyd and John Mitchinson are the bestselling authors of QI: The Book of General Ignorance and 1,277 QI Facts To Blow Your Socks Off. Here they present a wonderful collection of astonishingly interesting facts, perfect for pub quiz lovers, trivia buffs and general knowledge experts alike.

QI: Advanced Banter

by John Lloyd John Mitchinson

The ultimate compendium of crisp one-liners, knockout jokes, droll asides and universal truths collected over the years by the creators of QI. 'You know 'that look' women get when they want sex? Me neither.' Steve Martin; 'You cannot prevent the birds of sorrow from flying over your head, but you can prevent them from nesting in your hair.' Chinese proverb; 'The Beatles are dying in the wrong order.' Victor Lewis-Smith; 'Cauliflower is nothing but a cabbage with a college education.' Mark Twain; 'Depend on the rabbit's foot if you will, but remember: it didn't work for the rabbit.' R.E. Shay; 'If it were not for quotations, conversation between gentlemen would be an endless series of 'what-ho's!'' P. G.Wodehouse

QLab 4: Projects in Video, Audio, and Lighting Control

by Jeromy Hopgood

Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers. QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities, projection mapping, video effects, and cue cart integration, each chapter's specific projects will allow you to learn the software's capabilities at your own pace. In addition to the text, a companion website hosts project files, instructional videos, and more.

QLab 4: Projects in Video, Audio, and Lighting Control

by Jeromy Hopgood

Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers. QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities, projection mapping, video effects, and cue cart integration, each chapter's specific projects will allow you to learn the software's capabilities at your own pace. In addition to the text, a companion website hosts project files, instructional videos, and more.

Qt 5 Blueprints

by Symeon Huang

If you are a programmer looking for a truly cross-platform GUI framework to help you save your time by side-stepping the incompatibility between different platforms and building applications using Qt 5 for multiple targets, then this book is most certainly intended for you. It is assumed that you have a basic programming experience of C++ and fundamental knowledge about Qt.

Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

by Lee Zhi Eng

Use Qt 6 to design and build functional, appealing, and user-friendly graphical user interfaces (GUIs) for your applicationsKey FeaturesLearn to use Qt 6 to design and customize the look and feel of your applicationsImprove the visual quality of an application by using graphics rendering and animationUnderstand the balance of presentation and web content that will make an application appealing yet functionalPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWith the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.What you will learnAnimate GUI elements using Qt 6's built-in animation systemDraw vector shapes and bitmap images using Qt 6's powerful rendering systemImplement an industry-standard OpenGL library in your projectBuild a mobile app that supports touch events and export it into devicesParse and extract data from an XML file and present it on your GUIInteract with web content by calling JavaScript functions from C++Access MySQL and SQLite databases to retrieve data and display it on your GUIWho this book is forThis intermediate-level book is designed for those who want to develop software using Qt 6. If you want to improve the visual quality and content presentation of your software application, this book is for you. Prior experience with the C++ programming language is required.

Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6

by Lee Zhi Eng

Use Qt 6 to design and build functional, appealing, and user-friendly graphical user interfaces (GUIs) for your applicationsKey FeaturesLearn to use Qt 6 to design and customize the look and feel of your applicationsImprove the visual quality of an application by using graphics rendering and animationUnderstand the balance of presentation and web content that will make an application appealing yet functionalPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWith the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.What you will learnAnimate GUI elements using Qt 6's built-in animation systemDraw vector shapes and bitmap images using Qt 6's powerful rendering systemImplement an industry-standard OpenGL library in your projectBuild a mobile app that supports touch events and export it into devicesParse and extract data from an XML file and present it on your GUIInteract with web content by calling JavaScript functions from C++Access MySQL and SQLite databases to retrieve data and display it on your GUIWho this book is forThis intermediate-level book is designed for those who want to develop software using Qt 6. If you want to improve the visual quality and content presentation of your software application, this book is for you. Prior experience with the C++ programming language is required.

Quad Rotorcraft Control: Vision-Based Hovering and Navigation (Advances in Industrial Control)

by Luis Rodolfo García Carrillo Alejandro Enrique Dzul López Rogelio Lozano Claude Pégard

Quad Rotorcraft Control develops original control methods for the navigation and hovering flight of an autonomous mini-quad-rotor robotic helicopter. These methods use an imaging system and a combination of inertial and altitude sensors to localize and guide the movement of the unmanned aerial vehicle relative to its immediate environment. The history, classification and applications of UAVs are introduced, followed by a description of modelling techniques for quad-rotors and the experimental platform itself. A control strategy for the improvement of attitude stabilization in quad-rotors is then proposed and tested in real-time experiments. The strategy, based on the use low-cost components and with experimentally-established robustness, avoids drift in the UAV’s angular position by the addition of an internal control loop to each electronic speed controller ensuring that, during hovering flight, all four motors turn at almost the same speed. The quad-rotor’s Euler angles being very close to the origin, other sensors like GPS or image-sensing equipment can be incorporated to perform autonomous positioning or trajectory-tracking tasks. Two vision-based strategies, each designed to deal with a specific kind of mission, are introduced and separately tested. The first stabilizes the quad-rotor over a landing pad on the ground; it extracts the 3-dimensional position using homography estimation and derives translational velocity by optical flow calculation. The second combines colour-extraction and line-detection algorithms to control the quad-rotor’s 3-dimensional position and achieves forward velocity regulation during a road-following task. In order to estimate the translational-dynamical characteristics of the quad-rotor (relative position and translational velocity) as they evolve within a building or other unstructured, GPS-deprived environment, imaging, inertial and altitude sensors are combined in a state observer. The text give the reader a current view of the problems encountered in UAV control, specifically those relating to quad-rotor flying machines and it will interest researchers and graduate students working in that field. The vision-based control strategies presented help the reader to a better understanding of how an imaging system can be used to obtain the information required for performance of the hovering and navigation tasks ubiquitous in rotored UAV operation.

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