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Unproduction Studies and the American Film Industry (Routledge Focus on Film Studies)

by James Fenwick

This book makes the case for unproduction studies, the study of films left unmade, unseen, or unreleased, as a radical discipline with the potential to uncover a shadow history of the American film industry. Exploring the archival methods that can be utilised in this endeavour, James Fenwick argues that a revisionist history is needed to understand the logic of the film industry, finding that it has long-been predicated on a system of unmade creativity in which finances, resources, and labour is invested into projects that production companies know will never be produced or have no intention of ever producing. Using the Production Code Administration (PCA) records, housed at the Margaret Herrick Library, as a case study, the book explores the material existence of the unmade and considers how archives and archival methods can be used to construct a shadow history that recovers the forgotten, marginalised, and overlooked figures in film history, providing explanations for structural forces that contributed to the unmade. Given its unique use of the unmade as an analytic for film history, this book will be an essential read for scholars interested in film and media history, performance studies, film production, and creative practice, as well as to archivists and archival researchers.

Unproduction Studies and the American Film Industry (Routledge Focus on Film Studies)

by James Fenwick

This book makes the case for unproduction studies, the study of films left unmade, unseen, or unreleased, as a radical discipline with the potential to uncover a shadow history of the American film industry. Exploring the archival methods that can be utilised in this endeavour, James Fenwick argues that a revisionist history is needed to understand the logic of the film industry, finding that it has long-been predicated on a system of unmade creativity in which finances, resources, and labour is invested into projects that production companies know will never be produced or have no intention of ever producing. Using the Production Code Administration (PCA) records, housed at the Margaret Herrick Library, as a case study, the book explores the material existence of the unmade and considers how archives and archival methods can be used to construct a shadow history that recovers the forgotten, marginalised, and overlooked figures in film history, providing explanations for structural forces that contributed to the unmade. Given its unique use of the unmade as an analytic for film history, this book will be an essential read for scholars interested in film and media history, performance studies, film production, and creative practice, as well as to archivists and archival researchers.

Unraveling French Cinema: From L'Atalante to Caché

by T. Jefferson Kline

Unraveling French Cinema provides a much needed introduction to the complexities of French film for students, cineastes, and the movie-loving public. Looks at the differences between French and American national cinema Explores how French directors shape their films around two potentially divergent goals: the narration of a story and an elaboration of some theory about film itself. Demystifies the "difficulty" of French cinema, allowing the American movie-goer to enjoy films that are too often perplexing at a first viewing. Offers extended analyses of classic, New Wave, and contemporary French films—including L'Atalante, Adele H., The Rules of the Game, and Cache.

Unravelling Sustainability and Resilience in the Built Environment

by Emilio Jose Garcia Brenda Vale

In this timely book, Emilio Jose Garcia and Brenda Vale explore what sustainability and resilience might mean when applied to the built environment. Conceived as a primer for students and professionals, it defines what the terms sustainability and resilience mean and how they are related to each other and to the design of the built environment. After discussion of the origins of the terms, these definitions are then compared and applied to case studies, including Whitehill and Bordon, UK, Tianjin Eco-city, China, and San Miguel de Tucuman, Argentina, which highlight the principles of both concepts. Essentially, the authors champion the case that sustainability in the built environment would benefit from a proper understanding of resilience.

Unravelling Sustainability and Resilience in the Built Environment

by Emilio Jose Garcia Brenda Vale

In this timely book, Emilio Jose Garcia and Brenda Vale explore what sustainability and resilience might mean when applied to the built environment. Conceived as a primer for students and professionals, it defines what the terms sustainability and resilience mean and how they are related to each other and to the design of the built environment. After discussion of the origins of the terms, these definitions are then compared and applied to case studies, including Whitehill and Bordon, UK, Tianjin Eco-city, China, and San Miguel de Tucuman, Argentina, which highlight the principles of both concepts. Essentially, the authors champion the case that sustainability in the built environment would benefit from a proper understanding of resilience.

Unreal Development Kit Game Design Cookbook

by Thomas Mooney

Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.

Unreal Development Kit Game Programming with UnrealScript Beginner's Guide: Beginner's Guide

by Rachel Cordone

In DetailUnreal Development Kit is the free edition of Unreal Engine-the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.ApproachThis is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.Who this book is forThis book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another language and would like to learn how UnrealScript uses concepts you're already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.

Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games

by ZHENYU GEORGE LI

Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratch Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesLearn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential techniques and development cycles including design, implementation, optimization, and publishingBook DescriptionUnreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey. You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game. By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.What you will learnDevelop coding skills in Microsoft Visual Studio and the Unreal Engine editorDiscover C++ programming for Unreal Engine C++ scriptingUnderstand object-oriented programming concepts and C++-specific syntaxExplore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanismUse the predefined Unreal Engine classes and the programming mechanismWrite code to solve practical problems and accomplish tasksImplement solutions and methods used in game developmentWho this book is forThis book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.

The Unreal Estate Guide to Detroit

by Andrew Herscher

Intense attention has been paid to Detroit as a site of urban crisis. This crisis, however, has not only yielded the massive devaluation of real estate that has so often been noted; it has also yielded an explosive production of seemingly valueless urban property that has facilitated the imagination and practice of alternative urbanisms. The first sustained study of Detroit’s alternative urban cultures, The Unreal Estate Guide to Detroit initiates a new focus on Detroit as a site not only of urban crisis but also of urban possibility. The Guide documents art and curatorial practices, community and guerilla gardens, urban farming and forestry, cultural platforms, living archives, evangelical missions, temporary public spaces, intentional communities, furtive monuments, outsider architecture, and other work made possible by the ready availability of urban space in Detroit. The Guide poses these spaces as “unreal estate”: urban territory that has slipped through the free- market economy and entered other regimes of value, other contexts of meaning, and other systems of use. The appropriation of this territory in Detroit, the Guide suggests, offers new perspectives on what a city is and can be, especially in a time of urban crisis.

Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding

by Cornel Hillmann

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds.Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world’s most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years.With Unreal's powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of Unreal for Mobile and Standalone VR today and begin using this powerful tool-set to create high-end VR apps for a wide range of applications from games, B2B, to education.What You'll LearnExplore the VR ecosystem, including history, recent trends and future outlookReview tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others)Examine graphics optimization techniquesSet up a project and the target platformDesign interaction with Unreal blueprintsDeployments, testing, further optimizationWho This Book Is ForMultimedia designers, CG artists, producers, app developers. No coding experience is required.

Unrequited Infatuations: A Memoir

by Stevie Van Zandt

'A wonderfully original take on a Rock and Roll autobiography' Paul McCartney'An inimitable Rock 'n' Roll life told as boldly as it was lived' Bruce SpringsteenWhat story begins in a bedroom in suburban New Jersey in the early '60s, unfolds on some of the country's largest stages, and then ranges across the globe, demonstrating over and over again how Rock and Roll has the power to change the world for the better? This story.The first true heartbeat of UNREQUITED INFATUATIONS is the moment when Stevie Van Zandt trades in his devotion to the Baptist religion for an obsession with Rock and Roll. Groups like the Beatles and the Rolling Stones created new ideas of community, creative risk, and principled rebellion. They changed him forever. While still a teenager, he met Bruce Springsteen, a like-minded outcast/true believer who became one of his most important friends and bandmates. As Miami Steve, Van Zandt anchored the E Street Band as they conquered the Rock and Roll world.And then, in the early '80s, Van Zandt stepped away from E Street to embark on his own odyssey. He refashioned himself as Little Steven, a political songwriter and performer, fell in love with Maureen Santoro who greatly expanded his artistic palette, and visited the world's hot spots as an artist/journalist to not just better understand them, but to help change them. Most famously, he masterminded the recording of "Sun City," an anti-apartheid anthem that sped the demise of South Africa's institutionalized racism and helped get Nelson Mandela out of prison.By the '90s, Van Zandt had lived at least two lives-one as a mainstream rocker, one as a hardcore activist. It was time for a third. David Chase invited Van Zandt to be a part of his new television show, the Sopranos-as Silvio Dante, he was the unconditionally loyal consiglieri who sat at the right hand of Tony Soprano (a relationship that oddly mirrored his real-life relationship with Bruce Springsteen).Underlying all of Van Zandt's various incarnations was a devotion to preserving the centrality of the arts, especially the endangered species of Rock. In the twenty-first century, Van Zandt founded a groundbreaking radio show (Underground Garage), a fiercely independent record label (Wicked Cool), and developed a curriculum to teach students of all ages through the medium of music history. He also rejoined the E Street Band for what has now been a twenty-year victory lap.UNREQUITED INFATUATIONS chronicles the twists and turns of Stevie Van Zandt's always surprising life. It is more than just the testimony of a globe-trotting nomad, more than the story of a groundbreaking activist, more than the odyssey of a spiritual seeker, and more than a master class in rock and roll (not to mention a dozen other crafts). It's the best book of its kind because it's the only book of its kind.

Unruly Audiences and the Theater of Control in Early Modern London: Controlling the Unruly Playgoer in Early Modern Drama (Studies in Performance and Early Modern Drama)

by Eric Dunnum

Unruly Audiences and the Theater of Control in Early Modern London explores the effects of audience riots on the dramaturgy of early modern playwrights, arguing that playwrights from Marlowe to Brome often used their plays to control the physical reactions of their audience. This study analyses how, out of anxiety that unruly audiences would destroy the nascent industry of professional drama in England, playwrights sought to limit the effect that their plays could have on the audience. They tried to construct playgoing through their drama in the hopes of creating a less-reactive, more pensive, and controlled playgoer. The result was the radical experimentation in dramaturgy that, in part, defines Renaissance drama. Written for scholars of Early Modern and Renaissance Drama and Theatre, Theatre History, and Early Modern and Renaissance History, this book calls for a new focus on the local economic concerns of the theatre companies as a way to understand the motivation behind the drama of early modern London.

Unruly Audiences and the Theater of Control in Early Modern London: Controlling the Unruly Playgoer in Early Modern Drama (Studies in Performance and Early Modern Drama)

by Eric Dunnum

Unruly Audiences and the Theater of Control in Early Modern London explores the effects of audience riots on the dramaturgy of early modern playwrights, arguing that playwrights from Marlowe to Brome often used their plays to control the physical reactions of their audience. This study analyses how, out of anxiety that unruly audiences would destroy the nascent industry of professional drama in England, playwrights sought to limit the effect that their plays could have on the audience. They tried to construct playgoing through their drama in the hopes of creating a less-reactive, more pensive, and controlled playgoer. The result was the radical experimentation in dramaturgy that, in part, defines Renaissance drama. Written for scholars of Early Modern and Renaissance Drama and Theatre, Theatre History, and Early Modern and Renaissance History, this book calls for a new focus on the local economic concerns of the theatre companies as a way to understand the motivation behind the drama of early modern London.

Unruly Media: YouTube, Music Video, and the New Digital Cinema

by Carol Vernallis

Unruly Media argues that we are the crest of a new international style in which sonic and visual parameters become heightened and accelerated. This audiovisual turn calls for new forms of attention. Post-classical cinema, with its multi-plot narratives and flashy style, fragments under the influence of audiovisual numbers and music-video-like sync. Music video becomes more than a way of selling songs. YouTube's brief, low-res clips encompass many forms and foreground reiteration, graphic values and affective intensity. These three media are riven by one another: a trajectory from YouTube through music video to the new digital cinema reveals commonalities, especially in the realms of rhythm, texture and form. This is the first book to account for the current audiovisual landscape across medium and platform, and it demonstrates that attending equally to soundtrack and image reveals how these media work and how they both mirror and shape our experience.

Unscharfe Spuren?: Konzepte des Heiligen und Sakralen in fotografischen Bildern am Beispiel von Andres Serrano, David Nebreda und Pierre Gonnord (Image #123)

by Jule Schaffer

Das Heilige ist zurück: Man begegnet vielfältigen Motiven des Sakralen in Kunst und Alltag. Können fotografische Bilder als »neue« Medien Heiliges anders zeigen und reformulieren? Jule Schaffers interdisziplinäre Studie steht im Kontext dieser »Wiederkehr der Religion« und zeigt anhand medientheoretischer, kunst- und religionswissenschaftlicher Close-Readings künstlerischer Ansätze seit den 1980er-Jahren die vielfältigen Spuren, in denen Heiliges im Fotografischen aufscheint, inszeniert und adaptiert wird. Die Bandbreite reicht von expliziter sakraler Bildlichkeit bis zu impliziten Referenzen und strukturellen Parallelen, von Andres Serranos »Piss Christ« bis zu fotografischen Porträts von David Nebreda und Pierre Gonnord.

Unscripted: The Epic Battle for a Hollywood Media Empire

by James B. Stewart Rachel Abrams

'Explosive' Esquire 'Epic' Financial Times 'Riveting' Vanity FairSumner Redstone was the CEO of Hollywood's most influential company: the powerhouse behind Indiana Jones and Star Wars, film studios and TV production companies, a fleet of private jets and tailor-made jewellery lines. He was notorious for his fearsome temper, his all-consuming ambition and his pledge to live forever. Until, one day, he lost control.Unscripted is the story of an empire embroiled in scandal, a will in tatters, and a family on the edge of self-destruction. It sounds too outrageous to be true - except it is.Longlisted for the Financial Times Business Book of the Year Award'A racy tale of big money, bigger egos and #MeToo disgrace.' The Times'Addicted to Succession? Well, here's the real thing.' Hollywood Reporter

Unscripted: My Ten Years in Telly

by Alan Sugar

As the star of the award-winning BBC series The Apprentice, Alan Sugar has won millions of fans who tune in to watch his mix of business wisdom, witty putdowns and ability to cut straight through bullshit. But how did the famously straight-talking entrepreneur end up fronting one of our most successful and long-running shows, and why were some of his biggest challenges during his ten years in television to be found outside the boardroom and off camera? In Unscripted, Alan Sugar reveals all this and more as he embarks on a new and sometimes bewildering career. He describes how he lost patience with some of the luvvies, wafflers and wannabes he encountered along the way, and tells us what he really thought of some of the tasks and candidates he came across during the making of The Apprentice, giving his reaction to the egos and the backbiting as well as the genuine talent that shone through. He explains how he brought on board Nick Hewer, Margaret Mountford and Karren Brady, what became of the winners when the cameras stopped rolling - and how working on the show has inspired him and many others. As with his previous books, What You See Is What You Get and The Way I See It, there is no ghostwriter; this is written by the man himself. And, as ever, it is honest, funny and outspoken - Alan Sugar at his entertaining best.

Unseen: Unpublished Black History from the New York Times Photo Archives

by Dana Canedy Darcy Eveleigh Damien Cave Rachel L. Swarns

Hundreds of stunning images from black history have long been buried in The New York Times archives. None of them were published by The Times--until now. UNSEEN uncovers these never-before published photographs and tells the stories behind them.It all started with Times photo editor Darcy Eveleigh discovering dozens of these photographs. She and three colleagues, Dana Canedy, Damien Cave and Rachel L. Swarns, began exploring the history behind them, and subsequently chronicling them in a series entitled Unpublished Black History, that ran in print and online editions of The Times in February 2016. It garnered 1.7 million views on The Times website and thousands of comments from readers. This book includes those photographs and many more, among them: a 27-year-old Jesse Jackson leading an anti-discrimination rally of in Chicago, Rosa Parks arriving at a Montgomery Courthouse in Alabama a candid behind-the-scenes shot of Aretha Franklin backstage at the Apollo Theater, Ralph Ellison on the streets of his Manhattan neighborhood, the firebombed home of Malcolm X, Myrlie Evans and her children at the funeral of her slain husband , Medgar, a wheelchair-bound Roy Campanella at the razing of Ebbets Field.Were the photos--or the people in them--not deemed newsworthy enough? Did the images not arrive in time for publication? Were they pushed aside by words at an institution long known as the Gray Lady? Eveleigh, Canedy, Cave, and Swarms explore all these questions and more in this one-of-a-kind book. UNSEEN dives deep into The Times photo archives--known as the Morgue--to showcase this extraordinary collection of photographs and the stories behind them.

Unseen: Unpublished Black History from the New York Times Photo Archives

by Dana Canedy Darcy Eveleigh Damien Cave Rachel L. Swarns

Hundreds of stunning images from black history have long been buried in The New York Times archives. None of them were published by The Times -- until now. UNSEEN uncovers these never-before published photographs and tells the stories behind them. It all started with Times photo editor Darcy Eveleigh discovering dozens of these photographs. She and three colleagues, Dana Canedy, Damien Cave and Rachel L. Swarns, began exploring the history behind them, and subsequently chronicling them in a series entitled Unpublished Black History, that ran in print and online editions of The Times in February 2016. It garnered 1.7 million views on The Times website and thousands of comments from readers. This book includes those photographs and many more, among them: a 27-year-old Jesse Jackson leading an anti-discrimination rally of in Chicago, Rosa Parks arriving at a Montgomery Courthouse in Alabama a candid behind-the-scenes shot of Aretha Franklin backstage at the Apollo Theater, Ralph Ellison on the streets of his Manhattan neighborhood, the firebombed home of Malcolm X, Myrlie Evans and her children at the funeral of her slain husband , Medgar, a wheelchair-bound Roy Campanella at the razing of Ebbets Field. Were the photos -- or the people in them -- not deemed newsworthy enough? Did the images not arrive in time for publication? Were they pushed aside by words at an institution long known as the Gray Lady? Eveleigh, Canedy, Cave, and Swarms explore all these questions and more in this one-of-a-kind book. UNSEEN dives deep into The Times photo archives -- known as the Morgue -- to showcase this extraordinary collection of photographs and the stories behind them.

Unseen Scotland: The Hidden Places, History and Lore of the Wild Scottish Landscape

by Bryan Millar Walker

Journey through the unique beauty of Scotland, with 100+ stunning photographs of the magical places and hidden gems.For centuries people have been beguiled and inspired by the imposing cloud-scattered mountains and tranquil lochs of Scotland's landscape. Aside from its breath-taking beauty, this country is steeped in a rich and violent history, alongside tales of fearless giants and mischievous fairies.In Unseen Scotland, photographer and travel guide Bryan Millar Walker takes us on an adventure through the rugged landscapes, hidden castle ruins and captivating folklore of his home country. Filled with atmospheric photography of Scotland's most beautiful places, the book is divided into 4 sections including:- West Coast: walk among giants, drive winding roads and reflect by the remote cottages of Glencoe and beyond- Hebrides: explore the white sands and turquoise waters of world-class beaches, and nearby remote ancient dwellings preserved from the Viking Age- Highlands: witness the otherworldly beauty of Assynt, its craggy mountains, waterfalls and rugged coastline- East Coast: adventure off the beaten track to the Eastern flats of Scotland and discover the hidden gems of Scottish historyThis book isn't only about places you may never have seen, but the light in which we see them. It is a journey through time, unearthing the stories behind ancient ruins and iconic places which have witnessed centuries of triumphs, tragedies, and intriguing tales.

The Unseen Truth: When Race Changed Sight in America

by Sarah Lewis

The award-winning art historian and founder of Vision & Justice uncovers a pivotal era in the story of race in the United States when Americans came to ignore the truth about the false foundations of the nation’s racial regime.In a masterpiece of historical detective work, Sarah Lewis exposes one of the most damaging lies in American history. There was a time when Americans were confronted with the fictions shoring up the nation’s racial regime and learned to disregard them. The true significance of this hidden history has gone unseen—until now.The surprising catalyst occurred in the nineteenth century when the Caucasian War—the fight for independence in the Caucasus that coincided with the end of the US Civil War—revealed the instability of the entire regime of racial domination. Images of the Caucasus region and peoples captivated the American public but also showed that the place from which we derive “Caucasian” for whiteness was not white at all. Cultural and political figures ranging from P. T. Barnum to Frederick Douglass, W. E. B. Du Bois to Woodrow Wilson recognized these fictions and more, exploiting, unmasking, critiquing, or burying them.To acknowledge the falsehood at the core of racial order proved unthinkable, especially as Jim Crow and segregation took hold. Sight became a form of racial sculpture, vision a knife excising what no longer served the stability of racial hierarchy. That stability was shaped, crucially, by what was left out, what we have been conditioned not to see. Groundbreaking and profoundly resonant, The Unseen Truth shows how visual tactics have long secured our regime of racial hierarchy in spite of its false foundations—and offers a way to begin to dismantle it.

Unsettled Urban Space: Routines, Temporalities and Contestations

by Tihomir Viderman Sabine Knierbein Elina Kränzle Sybille Frank Nikolai Roskamm Ed Wall

While urban life can be characterized by endeavors to settle stable and safe environments, for many people, urban space is rarely stable or safe; it is uncertain, troubled, imbued with challenges and perpetually under pressure. As the concept of unsettled appears to define the contemporary urban experience, this multidisciplinary book investigates the conflicts and possibilities of settling and unsettling through open and speculative analysis. The analytical prism of unsettled renders urban space an indeterminate ground unfolding through routines, temporalities and contestations in constant tension between settling and unsettling. Such contrasting experiences are contingent on how urban societies confront, undergo and overcome turbulence and difficulties in time and space. Contributions drawing on theoretical reflections and empirical accounts—from Argentina, Austria, Germany, Greece, Italy, the Netherlands, the UAE, the UK, the USA and Vietnam—give insights into plural occurrences of the unsettled, which might tie down or unleash transformative, liberatory and emancipatory potentials. This book is for students, professionals and researchers interested in the uncertainties, foundations, disturbances, inconsistencies, residuals and blind fields, which constitute the urban both as lived space and as social, cultural and political ideal.

Unsettled Urban Space: Routines, Temporalities and Contestations

by Tihomir Viderman Sabine Knierbein Elina Kränzle Sybille Frank Nikolai Roskamm Ed Wall

While urban life can be characterized by endeavors to settle stable and safe environments, for many people, urban space is rarely stable or safe; it is uncertain, troubled, imbued with challenges and perpetually under pressure. As the concept of unsettled appears to define the contemporary urban experience, this multidisciplinary book investigates the conflicts and possibilities of settling and unsettling through open and speculative analysis. The analytical prism of unsettled renders urban space an indeterminate ground unfolding through routines, temporalities and contestations in constant tension between settling and unsettling. Such contrasting experiences are contingent on how urban societies confront, undergo and overcome turbulence and difficulties in time and space. Contributions drawing on theoretical reflections and empirical accounts—from Argentina, Austria, Germany, Greece, Italy, the Netherlands, the UAE, the UK, the USA and Vietnam—give insights into plural occurrences of the unsettled, which might tie down or unleash transformative, liberatory and emancipatory potentials. This book is for students, professionals and researchers interested in the uncertainties, foundations, disturbances, inconsistencies, residuals and blind fields, which constitute the urban both as lived space and as social, cultural and political ideal.

Unsettling Space: Contestations in Contemporary Australian Theatre (Studies in International Performance)

by Joanne Tompkins

This study investigates contestations over spatiality in one culturally composite nation, Australia, where contemporary theatre stages competing cultural and political agendas through space and place. Covering a wide range of plays it will have wide appeal for issues of space, spatiality and territory in all forms of theatre, in all nations.

Unsettling the City: Urban Land and the Politics of Property

by Nicholas Blomley

Short and accessible, this book interweaves a discussion of the geography of property in one global city, Vancouver, with a more general analysis of property, politics, and the city.

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