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Learn LLVM 17: A beginner's guide to learning LLVM compiler tools and core libraries with C++

by Kai Nacke Amy Kwan

Learn how to build and use the complete spectrum of real-world compilers, including the frontend, optimization pipeline, and a new backend by leveraging the power of LLVM core librariesKey FeaturesGet to grips with using LLVM libraries step by stepUnderstand the high-level design of LLVM compilers and apply these principles to your own compilerAdd a new backend to target an unsupported CPU architecturePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionLLVM was built to bridge the gap between the theoretical knowledge found in compiler textbooks and the practical demands of compiler development. With a modular codebase and advanced tools, LLVM empowers developers to build compilers with ease. This book serves as a practical introduction to LLVM, guiding you progressively through complex scenarios and ensuring that you navigate the challenges of building and working with compilers like a pro. The book starts by showing you how to configure, build, and install LLVM libraries, tools, and external projects. You’ll then be introduced to LLVM's design, unraveling its applications in each compiler stage: frontend, optimizer, and backend. Using a real programming language subset, you'll build a frontend, generate LLVM IR, optimize it through the pipeline, and generate machine code. Advanced chapters extend your expertise, covering topics such as extending LLVM with a new pass, using LLVM tools for debugging, and enhancing the quality of your code. You'll also focus on just-in-time compilation issues and the current state of JIT-compilation support with LLVM. Finally, you’ll develop a new backend for LLVM, gaining insights into target description and how instruction selection works. By the end of this book, you'll have hands-on experience with the LLVM compiler development framework through real-world examples and source code snippets.What you will learnConfigure, compile, and install the LLVM frameworkUnderstand how the LLVM source is organizedDiscover what you need to do to use LLVM in your own projectsExplore how a compiler is structured, and implement a tiny compilerGenerate LLVM IR for common source language constructsSet up an optimization pipeline and tailor it for your own needsExtend LLVM with transformation passes and clang toolingAdd new machine instructions and a complete backendWho this book is forThis book is for compiler developers, enthusiasts, and engineers new to LLVM. C++ software engineers looking to use compiler-based tools for code analysis and improvement, as well as casual users of LLVM libraries who want to gain more knowledge of LLVM essentials will also find this book useful. Intermediate-level experience with C++ programming is necessary to understand the concepts covered in this book.

Learn Lua for iOS Game Development

by Jayant Varma

So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.

Learn Mac OS X Snow Leopard

by Mike Lee Scott Meyers

You're smart and savvy, but also busy. This comprehensive guide to Apple's Mac OS X 10.6, Snow Leopard, gives you everything you need to know to live a happy, productive Mac life. Learn Mac OS X Snow Leopard will have you up and connected lickity–split. With a minimum of overhead and a maximum of useful information, you'll cover a lot of ground in the time it takes other books to get you plugged in. If this isn't your first experience with Mac OS X, skip right to the "What's New in Snow Leopard" sections. You may also find yourself using this book as a quick refresher course or a way to learn new Mac skills you've never tried before.

Learn Microservices with Spring Boot: A Practical Approach to RESTful Services Using an Event-Driven Architecture, Cloud-Native Patterns, and Containerization

by Moisés Macero García

Build Java-based microservices architecture using the Spring Boot framework by evolving an application from a small monolith to an event-driven architecture composed of several services. This revised book follows an incremental approach in teaching the structure of microservices, test-driven development, and common patterns in distributed systems such as service discovery, load balancing, routing, centralized logs, per-environment configuration, and containerization.This updated book now covers what's been added to the latest Spring Boot release, including support for the latest Java SE; more deep-dive knowledge on how Spring Boot works; testing with JUnit 5; changes in the Spring Cloud tools used for service discovery and load balancing; building Docker images using cloud-native buildpacks; a basic centralized logging solution; E2E traceability with Sleuth; centralized configuration with Consul; many dependency upgrades; support for Spring Data Neumann; and more.Author Moises Macero uses a pragmatic approach to explain the benefits of using this type of software architecture, instead of keeping you distracted with theoretical concepts. He covers some of the state-of-the-art techniques in computer programming, from a practical point of view. You’ll focus on what's important, starting with the minimum viable product but keeping the flexibility to evolve it.What You Will LearnBuild microservices with Spring BootDiscover architecture patterns for distributed systems such as asynchronous processing, eventual consistency, resilience, scalability, and moreUse event-driven architecture and messaging with RabbitMQMaster service discovery with Consul and load balancing with Spring Cloud Load BalancerRoute requests with Spring Cloud GatewayKeep flexible configurations per environment with Spring Cloud ConsulTrace every request from beginning to end with Sleuth and centralized loggingDeploy your microservices anywhere as Docker containersStart all the components in the microservice architecture with Docker ComposeWho This Book Is ForThose with at least some prior experience with Java programming. Some prior exposure to Spring Boot recommended but not required.

Learn Microservices with Spring Boot: A Practical Approach to RESTful Services using RabbitMQ, Eureka, Ribbon, Zuul and Cucumber

by Moises Macero

Build a microservices architecture with Spring Boot, by evolving an application from a small monolith to an event-driven architecture composed of several services. This book follows an incremental approach to teach microservice structure, test-driven development, Eureka, Ribbon, Zuul, and end-to-end tests with Cucumber.Author Moises Macero follows a very pragmatic approach to explain the benefits of using this type of software architecture, instead of keeping you distracted with theoretical concepts. He covers some of the state-of-the-art techniques in computer programming, from a practical point of view. You’ll focus on what's important, starting with the minimum viable product but keeping the flexibility to evolve it.What You'll LearnBuild microservices with Spring BootUse event-driven architecture and messaging with RabbitMQCreate RESTful services with SpringMaster service discovery with Eureka and load balancing with RibbonRoute requests with Zuul as your API gatewayWrite end-to-end rests for an event-driven architecture using CucumberCarry out continuous integration and deploymentWho This Book Is ForThose with at least some prior experience with Java programming. Some prior exposure to Spring Boot recommended but not required.

Learn Microservices with Spring Boot 3: A Practical Approach Using Event-Driven Architecture, Cloud-Native Patterns, and Containerization

by Moisés Macero García Tarun Telang

This book will show you how to build Java-based microservices architecture using the popular Spring Boot framework by evolving a small monolith application to an event-driven architecture composed of several services. This third edition has been updated to cover Spring Boot 3, including its compatibility with Java 17 and Jakarta EE 10, and employs an incremental approach to teach the structure of microservices, test-driven development, and common patterns in distributed systems such as service discovery, load balancing, routing, centralized logs, per-environment configuration, and containerization. Authors Moisés Macero and Tarun Telang get the ball rolling by introducing you to the fundamentals of microservices and Spring Boot before walking you through the development of a basic Spring Boot application. You’ll then see how to build a front end using React, and learn how to use the data layer to read and write data from and to other systems via Spring Boot and its access to Spring Data and its available APIs. Putting together what you've learned thus far, you’ll begin to transform an application from a monolith to a microservice. This pragmatic approach will enable you to better grasp the benefits of using this type of software architecture, instead of keeping you distracted with theoretical concepts. The emphasis is on what matters most, starting with the minimum viable product, while maintaining the ability to adapt and improve your application as needed. After completing this book, you will have the foundational knowledge necessary to build your own microservice-based applications using Spring Boot. What You Will Learn Gain a thorough understanding of microservices architecture and how it differs from monolithic architectures.Discover the step-by-step process of breaking down a monolithic application into smaller, focused servicesBuild microservices with Spring Boot 3, Spring Data, Spring Cloud, React.js, Docker, Cucumber, and moreDevelop Java-based microservices using the latest version of Spring Boot, compatible with Java 17 and Jakarta EE 10.Discover architecture patterns for distributed systems such as asynchronous processing, eventual consistency, resilience, scalability, and moreGain insight into event-driven communication patterns and understand how to design and build event-driven microservicesTrace every request from beginning to end with Sleuth and centralized loggingDeploy your microservices anywhere as Docker containers Who This Book Is For Those with at least some prior experience with Java programming. Some prior exposure to Spring Boot recommended but not required.

Learn Microsoft Azure: Build, Manage, And Scale Cloud Applications Using The Azure Ecosystem

by Mohamed Wali

Microsoft Azure is a cloud computing platform that helps you build, deploy, and manage applications to overcome your business challenges. This book covers the commonly used Azure services and also explains how you effectively integrate and utilize them.

Learn Microsoft Fabric: A practical guide to performing data analytics in the era of artificial intelligence

by Arshad Ali Bradley Schacht

Harness the power of Microsoft Fabric to develop data analytics solutions for various use cases guided by step-by-step instructionsKey FeaturesExplore Microsoft Fabric and its features through real-world examplesBuild data analytics solutions for lakehouses, data warehouses, real-time analytics, and data scienceMonitor, manage, and administer your Fabric platform and analytics system to ensure flexibility, performance, security, and controlPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionDiscover the capabilities of Microsoft Fabric, the premier unified solution designed for the AI era, seamlessly combining data integration, OneLake, transformation, visualization, universal security, and a unified business model. This book provides an overview of Microsoft Fabric, its components, and the wider analytics landscape. In this book, you'll explore workloads such as Data Factory, Synapse Data Engineering, data science, data warehouse, real-time analytics, and Power BI. You’ll learn how to build end-to-end lakehouse and data warehouse solutions using the medallion architecture, unlock the real-time analytics, and implement machine learning and AI models. As you progress, you’ll build expertise in monitoring workloads and administering Fabric across tenants, capacities, and workspaces. The book also guides you step by step through enhancing security and governance practices in Microsoft Fabric and implementing CI/CD workflows with Azure DevOps or GitHub. Finally, you’ll discover the power of Copilot, an AI-driven assistant that accelerates your analytics journey. By the end of this book, you’ll have unlocked the full potential of AI-driven data analytics, gaining a comprehensive understanding of the analytics landscape and mastery over the essential concepts and principles of Microsoft Fabric.What you will learnGet acquainted with the different services available in Microsoft FabricBuild end-to-end data analytics solution to scale and manage high performanceIntegrate data from different types of data sourcesApply transformation with Spark, Notebook, and T-SQLUnderstand and implement real-time stream processing and data science capabilitiesPerform end-to-end processes for building data analytics solutions in the AI eraDrive insights by leveraging Power BI for reporting and visualizationImprove productivity with AI assistance and Copilot integrationWho this book is forThis book is for data professionals, including data analysts, data engineers, data scientists, data warehouse developers, ETL developers, business analysts, AI/ML professionals, software developers, and Chief Data Officers who want to build a future-ready data analytics solution for long-term success in the AI era. For PySpark and SQL students entering the data analytics field, this book offers a broad foundation for developing the skills to build end-to-end analytics systems for various use cases. Basic knowledge of SQL and Spark is assumed.

Learn Microsoft Power Apps: The definitive handbook for building solutions with Power Apps to solve your business needs

by Matthew Weston Elisa Bárcena Martín

A step-by-step guide that will help you create, share, and deploy applications across your organization using Microsoft Power Apps Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesBuild apps from scratch to solve real-world business scenariosLearn how to keep app data secure with expanded coverage on DataverseIncorporate AI into your app building process using AI Builder and CopilotBook DescriptionMicrosoft Power Apps provides a modern approach to building low-code business applications for mobiles, tablets, browsers, and Microsoft Teams. The second edition of Learn Microsoft Power Apps will guide you in creating well designed and secure apps that transform old processes and workflows. Learn Microsoft Power Apps starts with an introduction to Power Apps to help you feel comfortable with the creation experience. Using screenshots from the latest UI, you will be guided through how to create an app, building your confidence to start developing further. This book will help you design, set up, and configure your first application by writing simple formulas. You'll learn about the different types of apps you can build in Power Apps and which one applies best to your requirements. In addition to this, you’ll learn how to identify the right data storage system for you, with new chapters covering how to integrate apps with SharePoint or Dataverse. As you advance, you’ll be able to use various controls, connectors, and data sources to create a powerful, interactive app. For example, this book will help you understand how Power Apps can use Microsoft Power Automate, Power BI, and Azure functionalities to improve your applications. Finally, you will be introduced to the emerging Power Apps Copilot tool, which uses artificial intelligence to accelerate the app building process. By the end of this Power Apps book, you’ll be ready to confidently develop lightweight business applications with minimal code.What you will learnUnderstand the Power Apps ecosystem and licensingTake your first steps building canvas appsDevelop apps using intermediate techniques such as the barcode scanner and GPS controlsExplore new connectors to integrate tools across the Power PlatformStore data in Dataverse using model-driven appsDiscover the best practices for building apps cleanly and effectivelyUse AI for app development with AI Builder and CopilotWho this book is forThis book is intended for business analysts, IT professionals, and both developers and non-developers alike. If you want to meet business needs by creating purpose-built apps, this book is for you. To get the most out of this book, it is recommended that you have a basic understanding of Microsoft 365 as you will interact with various elements of it while developing apps.

Learn Microsoft Project 2019: Streamline project, resource, and schedule management with Microsoft's project management software

by Srikanth Shirodkar

Explore detailed explanations and examples to get up and running with the five phases of the project management lifecycle and integrate project management principles in a variety of projects Key Features Explore various algorithms and the latest features of MS Project to organize and keep track of your projects Understand Work Breakdown Structure (WBS) to improve productivity Apply real-world best practices and discover the tips, tricks, and pitfalls of schedule management Book Description Microsoft Project is one of the most popular project management tools for enterprises of all sizes thanks to its wide variety of features such as project scheduling, project budgeting, built-in templates, and reporting tools. Learning Microsoft Project 2019 will get you started with the basics and gradually guide you through the complete project life cycle. Starting with an overview of Microsoft Project 2019 and a brief introduction to project management concepts, this book will take you through the different phases of project management – initiation, planning, execution, control, and closure. You will then learn how to identify and handle problems related to scheduling, costing, resourcing, and work allocation. Understand how to use dynamic reports to create powerful, automated reports and dashboards at the click of a button. This Microsoft Project book highlights the pitfalls of overallocation and demonstrates how to avoid and resolve these issues using a wide spectrum of tools, techniques, and best practices. Finally, you will focus on executing Agile projects efficiently and get to grips with using Kanban and Scrum features. By the end of this book, you will be well-versed with Microsoft Project and have the skills you need to use it effectively in every stage of project management. What you will learn Create efficient project plans using Microsoft Project 2019 Get to grips with resolving complex issues related to time, budget, and resource allocation Understand how to create automated dynamic reports Identify and protect the critical path in your project and mitigate project risks Become well-versed with executing Agile projects using MS Project Understand how to create custom reports and make them available for future projects Who this book is for If you use Microsoft Office and are looking to use MS Project to manage your projects efficiently, this book is for you. Project managers or anyone interested in project management will also find this book useful. Basic knowledge of Windows UI and MS Office products is required.

Learn Microsoft Visual Studio App Center: With Xamarin Forms

by Sunny Mukherjee

Use Visual Studio App Center with Xamarin Forms to set up a DevOps CI/CD pipeline, set up your mobile builds on either iOS or Android, set up Android and Apple certificates and provisioning profiles, distribute your app to your developers and testers, capture analytics and crashes from your users, communicate to your users with push notifications, and run UI tests on the Microsoft cloud. You will see how to automate and manage the life cycle of your apps through Microsoft's Cloud Service, with a focus on integrating App Center into your Xamarin Forms apps with clear, practical examples. As you follow along with the sample app, you will see how easy it is to configure your builds, to test the sample app on various iOS and Android devices on the App Center cloud, and to distribute your app to real devices. Whether you are a developer on a small team or a startup or an architect in a large organization curious about the benefits of Visual Studio App Center, after finishing this book, you will be confident in setting up App Center on your next mobile project. Come join me on this journey through Visual Studio App Center with Xamarin Forms.What You Will LearnCreate a DevOps CI/CD pipeline for your mobile app on both iOS and Android devicesSave money without buying multiple iOS and Android devices and instead run cloud UI testsStay informed about build successes and failures by integrating App Center with SlackSet up groups and add team members to your groups on App CenterDistribute your app to your team on either iOS or Android devicesCapture important user events in your code and report to App CenterGive a friendly user experience by handling crashes gracefully and reporting to App CenterKeep and analyze your user’s data on Azure by setting up automatic data export to AzureCommunicate with your users using iOS and Android notification services from App CenterGive your users a better experience by sending silent push notifications Include custom data in your push notificationsWho This Book Is ForXamarin Forms mobile developers with previous experience using the Xamarin framework.

Learn MongoDB 4.x: A guide to understanding MongoDB development and administration for NoSQL developers

by Doug Bierer

Design, administer, and deploy high-volume and fault-tolerant database applications using MongoDB 4.x Key Features Build a powerful and scalable MongoDB database using real industry data Understand the process of designing NoSQL schema with the latest release of MongoDB 4.x Explore the ins and outs of MongoDB, including queries, replication, sharding, and vital admin tasks Book Description When it comes to managing a high volume of unstructured and non-relational datasets, MongoDB is the defacto database management system (DBMS) for DBAs and data architects. This updated book includes the latest release and covers every feature in MongoDB 4.x, while helping you get hands-on with building a MongoDB database app. You'll get to grips with MongoDB 4.x concepts such as indexes, database design, data modeling, authentication, and aggregation. As you progress, you'll cover tasks such as performing routine operations when developing a dynamic database-driven website. Using examples, you'll learn how to work with queries and regular database operations. The book will not only guide you through design and implementation, but also help you monitor operations to achieve optimal performance and secure your MongoDB database systems. You'll also be introduced to advanced techniques such as aggregation, map-reduce, complex queries, and generating ad hoc financial reports on the fly. Later, the book shows you how to work with multiple collections as well as embedded arrays and documents, before finally exploring key topics such as replication, sharding, and security using practical examples. By the end of this book, you'll be well-versed with MongoDB 4.x and be able to perform development and administrative tasks associated with this NoSQL database. What you will learn Understand how to configure and install MongoDB 4.x Build a database-driven website using MongoDB as the backend Perform basic database operations and handle complex MongoDB queries Develop a successful MongoDB database design for large corporate customers with complex requirements Secure MongoDB database systems by establishing role-based access control with X.509 transport-level security Optimize reads and writes directed to a replica set or sharded cluster Perform essential MongoDB administration tasks Maintain database performance through monitoring Who this book is for This book is a MongoDB tutorial for DevOps engineers, database developers, database administrators, system administrators and those who are just getting started with NoSQL and looking to build document-oriented databases and gain real-world experience in managing databases using MongoDB. Basic knowledge of databases and Python is required to get started with this DBMS book.

Learn Node.js by Building 6 Projects.: Build Six Practical And Instructive Node. Js Projects

by Eduonix Learning Solutions

This is an advanced, practical guide to harnessing the power of Node.js by creating 6 full-scale real-world projects, from creating a chat application to an eLearning system. About This BookDevelop scalable and lightweight applications using Node.jsLearn how to interface Node.js with other popular technologies such as MongoDB, MySQL, and moreYour companion to master the Node ecosystem through six real-world projectsWho This Book Is ForIf you are a web developer or a student who wants to learn about Node.js in a hands-on manner, this book will be perfect for you. A basic understanding of HTML, JavaScript, and some front-end programming experience is required. What You Will LearnCreate powerful applications using Node.jsBuild scalable and lightweight web applicationsUse the Express Framework to build web applicationsUnderstand the coding principles behind practical web applicationsUnderstand the concepts of network programmingUse Node.js with other technologies including Kickstart and HerokuUse Node with database technologies Cassandra and MongoDBIn DetailWith its event-driven architecture and efficient web services capabilities, more and more companies are building their entire infrastructure around Node.js. Node has become a de facto part of web development that any serious developer needs to master.This book includes six Node.js projects that gradually increase in complexity. You'll start by building a simple web server and create a basic website. You will then move to create the login system, blog system, chat system, and e-learning system.By creating and following the example projects in this book, you'll improve your Node.js skills through practical working projects, and you'll learn how to use Node.js with many other useful technologies, such as ExpressJS, Kickstart, and Heroku.Style and approachThis book adopts a unique, learn-as-you-do approach as you build on your understanding of Node.js progressively with each project. It contains six advanced Node.js projects. This book is designed so that implementing each project will empower you with a unique skillset, and enable you to implement the next project more confidently.

Learn Objective-C for Java Developers

by James Bucanek

Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride! Provides a translation service that turns Java problem-solving skills into Objective-C solutions Allows Java developers to leverage their existing experience and quickly launch themselves into a new domain Takes the risk out of learning Objective-C

Learn Objective-C on the Mac

by Scott Knaster Mark Dalrymple

Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark's bestselling Learn C on the Mac, Mac OS X Edition. Whether you're an experienced C programmer or you're coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective–C in your applications! A complete course on the basics of Objective–C using Apple's free Xcode tools An introduction to object–oriented programming Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files A brief tour of Cocoa's foundation framework and AppKit A helpful “learning curve” guide for non–C developers

Learn Objective-C on the Mac: For OS X and iOS

by Scott Knaster Mark Dalrymple Waqar Malik

Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C.Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster

Learn Office 2011 for Mac OS X

by Guy Hart-Davis

Office for Mac remains the leading productivity suite for Mac, with Apple’s iWork and the free OpenOffice.org trailing far behind. Now, it's been updated with a cleaner interface and more compatibility with Exchange and SharePoint. Learn Office 2011 for Mac OS X offers a practical, hands-on approach to using Office 2011 applications to create and edit documents and get work done efficiently. You'll learn how to customize Office, design, create, and share documents, manipulate data in a spreadsheet, and create lively presentations. You'll also discover how to organize your email, contacts, and tasks with the new Outlook for Mac. Conveying information quickly and concisely, the book brings you from beginner or intermediate to an experienced and confident user. This book provides the best combination of accessible and focused coverage of the Office 2011 applications. Rather than cover every seldom-used feature, the book covers real-world usage, putting emphasis on practical tasks and troubleshooting common problems, such as sharing documents with Windows users and older versions of Office.

Learn Office 2016 for Mac

by Guy Hart-Davis

A practical, hands-on approach to using Office 2016 applications to create and edit documents and get work done efficiently. You'll learn how to customize Office, design, create, and share documents, manipulate data in a spreadsheet, and create lively presentations. You'll also discover how to organize your email, contacts, and tasks with the new Outlook for Mac. Conveying information quickly and concisely, the book brings you from beginner or intermediate to an experienced and confident user. Office for Mac remains the leading productivity suite for Mac, with Apple’s iWork and the free OpenOffice.org trailing far behind. Now, it's been updated with a cleaner interface and more compatibility with Exchange and SharePoint.This book provides the best combination of accessible and focused coverage of the Office 2016 applications. Rather than cover every seldom-used feature, the book covers real-world usage, putting emphasis on practical tasks and troubleshooting common problems, such as sharing documents with Windows users and older versions of Office.What You Will LearnCreate professional documents for home and business using WordEdit documents collaboratively in real time with your colleaguesRecord and manipulate data using spreadsheetsUse your data to create powerful and convincing chartsBuild persuasive multimedia presentations in PowerPointDeliver presentations like an expertKeep your e-mail under control with OutlookStay on top of your schedule and your tasksWho This Book Is For Any Mac user who needs to work with Word, Excel, PowerPoint, or Outlook either for business or for pleasure. Professionals, students, and home user alike will benefit from straightforward explanations, step-by-step instructions, and effective workarounds for everyday problems.

Learn OpenCV 4 by Building Projects: Build Real-world Computer Vision And Image Processing Applications With Opencv And C++, 2nd Edition

by David Millán Escrivá

OpenCV is mainly used in Computer Vision and image processing and is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation. This book will be your guide to understanding the basic OpenCV concepts and algorithms.

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++

by Frahaan Hussain

A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading to create amazing objects. Get in-depth knowledge of lighting and materials to make realistic objects. Understand the fundamentals of model loading and cube mapping. Book Description Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game. What you will learn Set up GLFW and GLEW on Windows and macOS with absolute, relative Linking Set up SDL and SFML on your system using absolute and relative Linking Draw using the simple shaders Create a camera and learn to populate your game world with objects Learn about color and lighting concepts to create an amazing game world Understand model loading and cube mapping to advance your game Who this book is for This book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book.

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++

by Frahaan Hussain

A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading to create amazing objects. Get in-depth knowledge of lighting and materials to make realistic objects. Understand the fundamentals of model loading and cube mapping. Book Description Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game. What you will learn Set up GLFW and GLEW on Windows and macOS with absolute, relative Linking Set up SDL and SFML on your system using absolute and relative Linking Draw using the simple shaders Create a camera and learn to populate your game world with objects Learn about color and lighting concepts to create an amazing game world Understand model loading and cube mapping to advance your game Who this book is for This book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book.

Learn OpenGL: Beginner's Guide To 3d Rendering And Game Development With Opengl And C++

by Frahaan Hussain

This book is your one point reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders along with concepts like lighting, model loading and cube mapping, this book will get you up to speed with the fundamentals.

Learn OpenGL ES: For Mobile Game and Graphics Development

by Prateek Mehta

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing

Learn OpenShift: Deploy, Build, Manage, And Migrate Applications With Openshift Origin 3. 9

by Denis Zuev

These days, containers and container management are two of the most important software delivery technologies. This book gives you knowledge and hands-on experience to design, build, and operate OpenShift Origin and its underlying software and services not only in the lab, but in production environments as well.

Learn OpenShift: Deploy, build, manage, and migrate applications with OpenShift Origin 3.9

by Denis Zuev Artemii Kropachev Aleksey Usov

Gain hands-on experience of installing OpenShift Origin 3.9 in a production configuration and managing applications using the platform you built Key Features Gain hands-on experience of working with Kubernetes and Docker Learn how to deploy and manage applications in OpenShift Get a practical approach to managing applications on a cloud-based platform Explore multi-site and HA architectures of OpenShift for production Book Description Docker containers transform application delivery technologies to make them faster and more reproducible, and to reduce the amount of time wasted on configuration. Managing Docker containers in the multi-node or multi-datacenter environment is a big challenge, which is why container management platforms are required. OpenShift is a new generation of container management platforms built on top of both Docker and Kubernetes. It brings additional functionality to the table, something that is lacking in Kubernetes. This new functionality significantly helps software development teams to bring software development processes to a whole new level. In this book, we'll start by explaining the container architecture, Docker, and CRI-O overviews. Then, we'll look at container orchestration and Kubernetes. We'll cover OpenShift installation, and its basic and advanced components. Moving on, we'll deep dive into concepts such as deploying application OpenShift. You'll learn how to set up an end-to-end delivery pipeline while working with applications in OpenShift as a developer or DevOps. Finally, you'll discover how to properly design OpenShift in production environments. This book gives you hands-on experience of designing, building, and operating OpenShift Origin 3.9, as well as building new applications or migrating existing applications to OpenShift. What you will learn Understand the core concepts behind containers and container orchestration tools Understand Docker, Kubernetes, and OpenShift, and their relation to CRI-O Install and work with Kubernetes and OpenShift Understand how to work with persistent storage in OpenShift Understand basic and advanced components of OpenShift, including security and networking Manage deployment strategies and application's migration in OpenShift Understand and design OpenShift high availability Who this book is for The book is for system administrators, DevOps engineers, solutions architects, or any stakeholder who wants to understand the concept and business value of OpenShift.

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