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Revenue Assurance: Expert Opinions for Communications Providers
by Eric PriezkalnsThis cutting-edge reference represents a new phase in the talkRA project-an initiative dedicated to improving the discipline of revenue assurance (RA) for communication providers. From blog to podcasts and now a book, the project offers a platform for a select group of RA experts to share ideas and best practices in revenue assurance, revenue manag
Revenue Assurance: Expert Opinions for Communications Providers
by Eric PriezkalnsThis cutting-edge reference represents a new phase in the talkRA project-an initiative dedicated to improving the discipline of revenue assurance (RA) for communication providers. From blog to podcasts and now a book, the project offers a platform for a select group of RA experts to share ideas and best practices in revenue assurance, revenue manag
Reverse Clustering: Formulation, Interpretation and Case Studies (Studies in Computational Intelligence #957)
by Jan W. Owsiński Jarosław Stańczak Karol Opara Sławomir Zadrożny Janusz KacprzykThis book presents a new perspective on and a new approach to a wide spectrum of situations, related to data analysis, actually, a kind of a new paradigm. Namely, for a given data set and its partition, whose origins may be of any kind, the authors try to reconstruct this partition on the basis of the data set given, using very broadly conceived clustering procedure. The main advantages of this new paradigm concern the substantive aspects of the particular cases considered, mainly in view of the variety of interpretations, which can be assumed in the framework of the paradigm. Due to the novel problem formulation and the flexibility in the interpretations of this problem and its components, the domains, which are encompassed (or at least affected) by the potential use of the paradigm, include cluster analysis, classification, outlier detection, feature selection, and even factor analysis as well as geometry of the data set. The book is useful for all those who look for new, nonconventional approaches to their data analysis problems.
Reverse Design: Super Mario World
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. Written in a readable format; this game breaks down nicely into relatively short, separate sections. Reverse Design: Super Mario World is broken down into four sections with the final section a guide for level-by-level. The first three sections look at design history, cadences, skill and themes. The ideal experience of this Reverse Design is for you, the reader, to play each level as you read its analysis. Key Features Learn how classic games game to be and the ground-breaking design decisions that made them such hallmarks.
Reverse Design: Diablo II
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game: How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes? What are the different types of randomness in Diablo II and how do they work? How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours? Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Diablo II, how it came to be, and how it influenced other games Extensive collections of data and data visualizations explaining how Diablo II’s systems work
Reverse Design: Final Fantasy VII
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic video games. This is the fifth installment in the Reverse Design series, looking at Final Fantasy VII. Written in a readable format, it is broken down into eight sections examining some of the most important topics to the game: How latter-day critics have misunderstood the artistic goals of Final Fantasy VII How RPG history began to diverge significantly after 1981, allowing for the creation of specialized RPGs like Rogue, Pokemon, and especially Final Fantasy VII How Final Fantasy VII does not abandon complexity in its systems, but simply moves that complexity to the endgame to aid the narrative elements of the game Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Final Fantasy VII going all the way back to Dungeons & Dragons Extensive collections of data and data visualizations explaining how Final Fantasy VII’s systems work, how they are organized to prioritize exploration, and how they interlock in a positive feedback loop that peaks at the end of the game
Reverse Design: Diablo II
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic video games. This is the sixth installment in the Reverse Design series, looking at Diablo II. Written in a readable format, it is broken down into three sections examining three topics important to the game: How does Diablo II borrow from different types of games like action RPGs, classical class-based RPGs and Roguelikes? What are the different types of randomness in Diablo II and how do they work? How do elaborate level-up mechanics keep players interested in a relatively short game for dozens or hundreds of hours? Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Diablo II, how it came to be, and how it influenced other games Extensive collections of data and data visualizations explaining how Diablo II’s systems work
Reverse Design: Final Fantasy VII
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic video games. This is the fifth installment in the Reverse Design series, looking at Final Fantasy VII. Written in a readable format, it is broken down into eight sections examining some of the most important topics to the game: How latter-day critics have misunderstood the artistic goals of Final Fantasy VII How RPG history began to diverge significantly after 1981, allowing for the creation of specialized RPGs like Rogue, Pokemon, and especially Final Fantasy VII How Final Fantasy VII does not abandon complexity in its systems, but simply moves that complexity to the endgame to aid the narrative elements of the game Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Final Fantasy VII going all the way back to Dungeons & Dragons Extensive collections of data and data visualizations explaining how Final Fantasy VII’s systems work, how they are organized to prioritize exploration, and how they interlock in a positive feedback loop that peaks at the end of the game
Reverse Design: Super Mario World
by Patrick HollemanThe Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario World. Written in a readable format; this game breaks down nicely into relatively short, separate sections. Reverse Design: Super Mario World is broken down into four sections with the final section a guide for level-by-level. The first three sections look at design history, cadences, skill and themes. The ideal experience of this Reverse Design is for you, the reader, to play each level as you read its analysis. Key Features Learn how classic games game to be and the ground-breaking design decisions that made them such hallmarks.
Reverse Engineering: An Industrial Perspective (Springer Series in Advanced Manufacturing)
by Vinesh Raja Kiran J. FernandesThis edited collection of essays from world-leading academic and industrial authors yields insight into all aspects of reverse engineering. Methods of reverse engineering analysis are covered, along with special emphasis on the investigation of surface and internal structures. Frequently-used hardware and software are assessed and advice given on the most suitable choice of system. Also covered is rapid prototyping and its relationship with successful reverse engineering.
Reverse Engineering
by Linda Wills Philip NewcombReverse Engineering brings together in one place important contributions and up-to-date research results in this important area. Reverse Engineering serves as an excellent reference, providing insight into some of the most important issues in the field.
Reverse Engineering Code with IDA Pro
by IOActiveIf you want to master the art and science of reverse engineering code with IDA Pro for security R&D or software debugging, this is the book for you. Highly organized and sophisticated criminal entities are constantly developing more complex, obfuscated, and armored viruses, worms, Trojans, and botnets. IDA Pro's interactive interface and programmable development language provide you with complete control over code disassembly and debugging. This is the only book which focuses exclusively on the world's most powerful and popular took for reverse engineering code. - Reverse Engineer REAL Hostile Code To follow along with this chapter, you must download a file called !DANGER!INFECTEDMALWARE!DANGER!... 'nuff said - Portable Executable (PE) and Executable and Linking Formats (ELF) Understand the physical layout of PE and ELF files, and analyze the components that are essential to reverse engineering - Break Hostile Code Armor and Write your own Exploits Understand execution flow, trace functions, recover hard coded passwords, find vulnerable functions, backtrace execution, and craft a buffer overflow - Master Debugging Debug in IDA Pro, use a debugger while reverse engineering, perform heap and stack access modification, and use other debuggers - Stop Anti-Reversing Anti-reversing, like reverse engineering or coding in assembly, is an art form. The trick of course is to try to stop the person reversing the application. Find out how! - Track a Protocol through a Binary and Recover its Message Structure Trace execution flow from a read event, determine the structure of a protocol, determine if the protocol has any undocumented messages, and use IDA Pro to determine the functions that process a particular message - Develop IDA Scripts and Plug-ins Learn the basics of IDA scripting and syntax, and write IDC scripts and plug-ins to automate even the most complex tasks
Reverse Engineering of Object Oriented Code (Monographs in Computer Science)
by Paolo Tonella Alessandra PotrichDescribes how to design object-oriented code and accompanying algorithms that can be reverse engineered for greater flexibility in future code maintenance and alteration. Provides essential object-oriented concepts and programming methods for software engineers and researchers.
Reverse Engineering the Mind: Consciously Acting Machines and Accelerated Evolution (AutoUni – Schriftenreihe #94)
by Florian NeukartFlorian Neukart describes methods for interpreting signals in the human brain in combination with state of the art AI, allowing for the creation of artificial conscious entities (ACE). Key methods are to establish a symbiotic relationship between a biological brain, sensors, AI and quantum hard- and software, resulting in solutions for the continuous consciousness-problem as well as other state of the art problems. The research conducted by the author attracts considerable attention, as there is a deep urge for people to understand what advanced technology means in terms of the future of mankind. This work marks the beginning of a journey – the journey towards machines with conscious action and artificially accelerated human evolution.
Reverse Engineering with Terraform: An Introduction to Infrastructure Automation, Integration, and Scalability using Terraform
by Sumit Bhatia Chetan GabhaneThis book is a comprehensive guide for employing Terraform in infrastructure as code automation, and its application to infrastructure operations. Reverse Engineering with Terraform begins with an introduction to Terraform’s core functionalities, including state files, configuration files, and providers, followed by a deep dive into the tool. You’ll then learn how to pinpoint problems with Terraform automation and how reverse engineering can help you resolve them. Drilling down, authors Sumit Bhatia and Chetan Gabhane walk you through the various steps in reverse engineering with an eye towards more effective Terraform integration with preexisting and legacy IT infrastructure. Using a real-world reverse engineering example, they demonstrate how to import a preexisting resource into your infrastructure, which can help you develop an automatable and scalable method for Terrraform adoption. You’ll also learn how to create reusable, shareable components to streamline infrastructure code and foster collaboration within teams, and advanced techniques for using Terraform to optimize infrastructure provisioning, configuration, and management. Filled with real-world case studies, tips and tricks, and best practices, this book will leave you with a thorough understanding of the infrastructure as code paradigm, and how to leverage Terraform automation with legacy as well as modern IT infrastructure. What You Will Learn Understand Terraform and its infrastructure automation capabilities Explore how Terraform can be used with other platforms like AWS, Azure and VMware Master the basic concepts of reverse engineering for legacy infrastructure entities Enable Terraform in legacy IT environments through reverse engineering Who This Book Is For IT architects, admins, technical managers, and infrastructure solution experts. Minimal knowledge of Python programming is the only prerequisite.
Reverse Hypothesis Machine Learning: A Practitioner's Perspective (Intelligent Systems Reference Library #128)
by Parag KulkarniThis book introduces a paradigm of reverse hypothesis machines (RHM), focusing on knowledge innovation and machine learning. Knowledge- acquisition -based learning is constrained by large volumes of data and is time consuming. Hence Knowledge innovation based learning is the need of time. Since under-learning results in cognitive inabilities and over-learning compromises freedom, there is need for optimal machine learning. All existing learning techniques rely on mapping input and output and establishing mathematical relationships between them. Though methods change the paradigm remains the same—the forward hypothesis machine paradigm, which tries to minimize uncertainty. The RHM, on the other hand, makes use of uncertainty for creative learning. The approach uses limited data to help identify new and surprising solutions. It focuses on improving learnability, unlike traditional approaches, which focus on accuracy. The book is useful as a reference book for machine learning researchers and professionals as well as machine intelligence enthusiasts. It can also used by practitioners to develop new machine learning applications to solve problems that require creativity.
Reverse Mathematics: Problems, Reductions, and Proofs (Theory and Applications of Computability)
by Damir D. Dzhafarov Carl MummertReverse mathematics studies the complexity of proving mathematical theorems and solving mathematical problems. Typical questions include: Can we prove this result without first proving that one? Can a computer solve this problem? A highly active part of mathematical logic and computability theory, the subject offers beautiful results as well as significant foundational insights.This text provides a modern treatment of reverse mathematics that combines computability theoretic reductions and proofs in formal arithmetic to measure the complexity of theorems and problems from all areas of mathematics. It includes detailed introductions to techniques from computable mathematics, Weihrauch style analysis, and other parts of computability that have become integral to research in the field. Topics and features:Provides a complete introduction to reverse mathematics, including necessary background from computability theory, second order arithmetic, forcing, induction, and model constructionOffers a comprehensive treatment of the reverse mathematics of combinatorics, including Ramsey's theorem, Hindman's theorem, and many other resultsProvides central results and methods from the past two decades, appearing in book form for the first time and including preservation techniques and applications of probabilistic argumentsIncludes a large number of exercises of varying levels of difficulty, supplementing each chapterThe text will be accessible to students with a standard first year course in mathematical logic. It will also be a useful reference for researchers in reverse mathematics, computability theory, proof theory, and related areas.Damir D. Dzhafarov is an Associate Professor of Mathematics at the University of Connecticut, CT, USA. Carl Mummert is a Professor of Computer and Information Technology at Marshall University, WV, USA.
Reversibility and Universality: Essays Presented to Kenichi Morita on the Occasion of his 70th Birthday (Emergence, Complexity and Computation #30)
by Andrew AdamatzkyThis book is a tribute to Kenichi Morita’s ideas and achievements in theoretical computer science, reversibility and computationally universal mathematical machines. It offers a unique source of information on universality and reversibility in computation and is an indispensable book for computer scientists, mathematicians, physicists and engineers. Morita is renowned for his works on two-dimensional language accepting automata, complexity of Turing machines, universality of cellular automata, regular and context-free array grammars, and undecidability. His high-impact works include findings on parallel generation and parsing of array languages by means of reversible automata, construction of a reversible automaton from Fredkin gates, solving a firing squad synchronization problem in reversible cellular automata, self-reproduction in reversible cellular spaces, universal reversible two-counter machines, solution of nondeterministic polynomial (NP) problems in hyperbolic cellular automata, reversible P-systems, a new universal reversible logic element with memory, and reversibility in asynchronous cellular automata.Kenichi Morita’s achievements in reversibility, universality and theory of computation are celebrated in over twenty high-profile contributions from his colleagues, collaborators, students and friends. The theoretical constructs presented in this book are amazing in their diversity and depth of intellectual insight, addressing: queue automata, hyperbolic cellular automata, Abelian invertible automata, number-conserving cellular automata, Brownian circuits, chemical automata, logical gates implemented via glider collisions, computation in swarm networks, picture arrays, universal reversible counter machines, input-position-restricted models of language acceptors, descriptional complexity and persistence of cellular automata, partitioned cellular automata, firing squad synchronization algorithms, reversible asynchronous automata, reversible simulations of ranking trees, Shor’s factorization algorithms, and power consumption of cellular automata.
Reversible and Quantum Circuits: Optimization and Complexity Analysis
by Nabila Abdessaied Rolf DrechslerThis book presents a new optimization flow for quantum circuits realization. At the reversible level, optimization algorithms are presented to reduce the quantum cost. Then, new mapping approaches to decompose reversible circuits to quantum circuits using different quantum libraries are described. Finally, optimization techniques to reduce the quantum cost or the delay are applied to the resulting quantum circuits. Furthermore, this book studies the complexity of reversible circuits and quantum circuits from a theoretical perspective.
Reversible Computation: 8th International Conference, RC 2016, Bologna, Italy, July 7-8, 2016, Proceedings (Lecture Notes in Computer Science #9720)
by Simon Devitt Ivan LaneseThis book constitutes the refereed proceedings of the 8th International Conference on Reversible Computation, RC 2016, held in Bologna, Italy, in July 2016. The 18 full and 5 short papers included in this volume were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections named: process calculi; reversible models; programming languages; quantum computing; quantum programming; circuit theory; and syntheses.
Reversible Computation: 5th International Conference, RC 2013, Victoria, BC, Canada, July 4-5, 2013. Proceedings (Lecture Notes in Computer Science #7948)
by Gerhard W. Dueck D. Michael MillerThis book constitutes the refereed proceedings of the 5th International Conference on Reversible Computation, RC 2013, held in Victoria, BC, Canada, in July 2013. The 19 contributions presented together with one invited paper were carefully reviewed and selected from 37 submissions. The papers are organized in topical sections on physical implementation; arithmetic; programming and data structures; modelling; synthesis and optimization; and alternative technologies.
Reversible Computation: 4th International Workshop, RC 2012, Copenhagen, Denmark, July 2-3, 2012, Revised Papers (Lecture Notes in Computer Science #7581)
by Robert Glück Tetsuo YokoyamaThis book constitutes the refereed proceedings of the 4th International Workshop on Reversible Computation, RC 2012, held in Copenhagen, Denmark, in July 2012. The 19 contributions presented in this volume were carefully reviewed and selected from 46 submissions. The papers cover theoretical considerations, reversible software and reversible hardware, and physical realizations and applications in quantum computing.
Reversible Computation: 10th International Conference, RC 2018, Leicester, UK, September 12-14, 2018, Proceedings (Lecture Notes in Computer Science #11106)
by Jarkko Kari Irek UlidowskiThis book constitutes the refereed proceedings of the 10th International Conference on Reversible Computation, RC 2018, held in Leicester, UK, in September 2018. The 13 full, 7 short, and one tutorial papers included in this volume together with four invited talks were carefully reviewed and selected from 28 submissions. The papers are organized in the following topical sections: reversible concurrent computation; quantum circuits; reversible programming languages; and applications.
Reversible Computation: 7th International Conference, RC 2015, Grenoble, France, July 16-17, 2015, Proceedings (Lecture Notes in Computer Science #9138)
by Jean Krivine Jean-Bernard StefaniThis book constitutes the refereed proceedings of the 7th International Conference on Reversible Computation, RC 2015, held in Grenoble, France in July 2015. The 19 papers presented together with 1 invited talk were carefully reviewed and selected from 30 submissions. The Conference on Reversible Computation particularly includes the following topics: reversible machines, reversible languages, design and verification of quantum circuits, design of reversible circuits and circuit synthesis.
Reversible Computation: 15th International Conference, RC 2023, Giessen, Germany, July 18–19, 2023, Proceedings (Lecture Notes in Computer Science #13960)
by Martin Kutrib Uwe MeyerThis book constitutes the refereed proceedings of the 15th International Conference on Reversible Computation, RC 2023, held in Giessen, Germany, during July 18–19, 2023.The 11 full papers and 3 short papers included in this book were carefully reviewed and selected from 19 submissions. They were organized in topical sections as follows: Foundations; Reversible Programming; Quantum Computing; and Quantum Circuits.