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Transactions on Edutainment IX (Lecture Notes in Computer Science #7544)

by Zhigeng Pan Adrian David Cheok Wolfgang Mueller Fotis Liarokapis

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains a special section on serious games with 8 outstanding contributions from the VS-Games 2011 conference; furthermore, there are 13 regular papers. These contributions clearly demonstrate the use of serious games and virtual worlds for edutainment applications and form a basis for further exploration and new ideas.

Transactions on Edutainment V (Lecture Notes in Computer Science #6530)

by Zhigeng Pan Adrian David Cheok Wolfgang Müller Xubo Yang

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 5th volume in this series represents a selection of 12 contributions from DMDCM 2010, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2010, as well as 9 regular papers. The papers cover topics such as human-computer interaction, virtual exhibit, face recognition, character animation etc.; they moreover present a large number of application examples in the area of e-learning, game, animation, multimedia, and virtual reality which gives more broad view on the application of edutainment-related techniques.

Transactions on Edutainment VI (Lecture Notes in Computer Science #6758)

by Wolfgang Müller Zhigeng Pan Adrian David Cheok

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 6th volume in this series represents a selection of 7 contributions from DMDCM 2011, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents, held in Chengdu, China, in May 2011. The topics covered are: pen-based interface, urban heat island simulation, BR-based on-line expo, physically-based tree animation, 3D face texture stitching, chessboard corner extraction, textured-based tracking, motion control, motion capture and retargeting, path planning, physics based animation, image based animation, behavioral animation, artificial life, deformation, facial animation, multi-resolution and multi-scale models, knowledge-based animation, motion synthesis; social agents and avatars, emotion and personality, virtual humans, autonomous actors, AI based animation, social and conversational agents, inter-agent communication, social behavior, gesture generation, crowd simulation; animation compression and transmission, semantics and ontologies for virtual humans and virtual environments, animation analysis and structuring, anthropometric virtual human models, acquisition and reconstruction of animation data, level of details, semantic representation of motion and animation, medical simulation, cultural heritage, interaction for virtual humans, augmented reality and virtual reality, computer games and online virtual worlds.

Transactions on Edutainment VII (Lecture Notes in Computer Science #7145)

by Zhigeng Pan Adrian David Cheok Wolfgang Mueller Maiga Chang Mingmin Zhang

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Transactions on Edutainment VIII (Lecture Notes in Computer Science #7220)

by Zhigeng Pan Adrian David Cheok Wolfgang Müller

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This issue contains 10 outstanding contributions from the International Conference on E-Learning and Games, Edutainment 2011, as well as 14 regular papers which were partly selected from national conferences. The topics covered are game engine, using games to teach, identifying player emotion states, assessing the effects of educational games to multi-touch interaction, natural user interface, and virtual reality. Generally, the papers present a large number of examples of edutainment applications, giving more evidence on the high potential and impact of edutainment approaches.

Transactions on Edutainment X (Lecture Notes in Computer Science #7775)

by Zhigeng Pan Adrian David Cheok Wolfgang Mueller Ido Iurgel Paolo Petta Bodo Urban

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.

Transactions on Edutainment XI (Lecture Notes in Computer Science #8971)

by Zhigeng Pan Adrian David Cheok Wolfgang Mueller Mingmin Zhang

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

Transactions on Edutainment XII (Lecture Notes in Computer Science #9292)

by Zhigeng Pan Adrian David Cheok Wolfgang Müller Mingmin Zhang

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 17 papers presented in the 12th issue were organized in four parts dealing with: games; human-computer interaction; image and graphics; and applications.

Transactions on Edutainment XIV (Lecture Notes in Computer Science #10790)

by Zhigeng Pan Adrian David Cheok Wolfgang Müller

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.

Transactions on Edutainment XV (Lecture Notes in Computer Science #11345)

by Zhigeng Pan Adrian David Cheok Wolfgang Müller Mingmin Zhang Abdennour El Rhalibi Kashif Kifayat

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Transaktionsanalyse für Dummies (Für Dummies)

by Paul Gamber

Haben Sie auch schon einmal das Gefühl gehabt, an Ihrem Gesprächspartner vorbeizureden, ihn sozusagen auf dem falschen Fuß zu erwischen? Paul Gamber zeigt auf, wie mit den Werkzeugen der Transaktionsanalyse eine bessere Kommunikation möglich ist. Er erläutert, wie Sie positive Beziehungen aufbauen und pflegen, wie Sie destruktive Psychospiele durchschauen und vermeiden, wie Sie Glaubenssätze hinterfragen und verändern können. Sie erfahren, wie die Transaktionsanalyse in Erziehung und Unterricht, Coaching und Supervision, in der Psychotherapie und in Management und Menschführung eingesetzt wird, um sich selbst und andere besser zu verstehen.

Transatlantic Reflections on the Practice-Based PhD in Fine Art (Routledge Research in Education)

by Paul Hackett Jessica Schwarzenbach

Once the US was the only country in the world to offer a doctorate for studio artists, however the PhD in fine art disappeared after pressures established the MFA as the terminal degree for visual artists. Subsequently, the PhD in fine art emerged in the UK and is now offered by approximately 40 universities. Today the doctorate is offered in most English-speaking nations, much of the EU, and countries such as China and Brazil. Using historical, political, and social frameworks, this book investigates the evolution of the fine art doctorate in the UK, what the concept of a PhD means to practicing artists from the US, and why this degree disappeared in the US when it is so vigorously embraced in the UK and other countries. Data collected through in-depth interviews examine the perspectives of professional artists in the US who teach graduate level fine art. These interviews disclose conflicting attitudes toward this advanced degree and reveal the possibilities and challenges of developing a potential doctorate in studio art in the US.

Transatlantic Reflections on the Practice-Based PhD in Fine Art (Routledge Research in Education)

by Paul Hackett Jessica Schwarzenbach

Once the US was the only country in the world to offer a doctorate for studio artists, however the PhD in fine art disappeared after pressures established the MFA as the terminal degree for visual artists. Subsequently, the PhD in fine art emerged in the UK and is now offered by approximately 40 universities. Today the doctorate is offered in most English-speaking nations, much of the EU, and countries such as China and Brazil. Using historical, political, and social frameworks, this book investigates the evolution of the fine art doctorate in the UK, what the concept of a PhD means to practicing artists from the US, and why this degree disappeared in the US when it is so vigorously embraced in the UK and other countries. Data collected through in-depth interviews examine the perspectives of professional artists in the US who teach graduate level fine art. These interviews disclose conflicting attitudes toward this advanced degree and reveal the possibilities and challenges of developing a potential doctorate in studio art in the US.

Transborder Media Spaces: Ayuujk Videomaking between Mexico and the US (Anthropology of Media #7)

by Ingrid Kummels

Transborder Media Spaces offers a new perspective on how media forms like photography, video, radio, television, and the Internet have been appropriated by Mexican indigenous people in the light of transnational migration and ethnopolitical movements. In producing and consuming self-determined media genres, actors in Tamazulapam Mixe and its diaspora community in Los Angeles open up media spaces and seek to forge more equal relations both within Mexico and beyond its borders. It is within these spaces that Ayuujk people carve out their own, at times conflicting, visions of development, modernity, gender, and what it means to be indigenous in the twenty-first century.

Transcendent Teacher Learner Relationships: The Way of the Shamanic Teacher

by Hunter O’Hara

"“At once humbling and empowering, this work will not fail to touch its readers and, ultimately, bring to learners authentic caring, love, hope, and a sense of being valued. The very real stories of the teachers and learners that are revealed here in their portraits leap vividly off the pages of the book. Hunter O’Hara’s bold vision of schools of transcendence is the next crucial step toward transcendent relationships and community consciousness. Readers will be inspired by this vision in Dr. O’Hara’s groundbreaking work and will be able to look within themselves for the capacity to become shamanic transcendent teachers.” Edyth James Wheeler, Ph.D. Professor Emerita, Towson University, teacher and author of Conflict Resolution in Early Childhood: Helping Children Understand and Resolve Conflicts, Merrill, 2004) “I entered into Hunter O’Hara’s work and experienced many moments that moved me deeply, at times with great joy but also with feelings of sadness in the awareness that transcendent relationships are rare and that many children and adults go through an entire lifetime without knowing one of life’s treasures- the mystery, beauty, and wonder of a loving relationship. His writing is vivid and alive and with passion and depth portrays the nature and essence of the constituents of a transcendent relationship.” Clark Moustakas, Ed.D., Ph.D., founder of the Center for Humanistic Studies (now the Michigan School of Professional Psychology) of Hunter O’Hara’s original research on transcendent teacher learner relationships)"

Transcultural Communication Through Global Englishes: An Advanced Textbook for Students

by Will Baker Tomokazu Ishikawa

This textbook introduces current thinking on English as a global language and explores its role in intercultural and transcultural communication. It covers how English functions as a lingua franca in multilingual scenarios alongside other languages in a wide variety of global settings, and the fluid and dynamic links between English, other languages, and cultural identities and references. The implications for English language teaching (ELT), academia, business, and digital communication are explored. Contemporary research and theory are presented in an accessible manner, illustrated with examples from current research, and supported with discussions and tasks to enable students to relate these ideas to their own experiences, needs, and interests. Each chapter contains activities to help students orientate towards the topic, reflect on personal experiences and opinions, and check their understanding; Additionally, a detailed glossary of key terminology in Global Englishes and Intercultural Communication is provided. Exploring in depth the links between Global Englishes, Intercultural Communication research, and Transcultural Communication reasearch, this is key reading for all advanced students and researchers in Global or World Englishes, English as a Lingua Franca (ELF), and Intercultural Communication.

Transcultural Communication Through Global Englishes: An Advanced Textbook for Students

by Will Baker Tomokazu Ishikawa

This textbook introduces current thinking on English as a global language and explores its role in intercultural and transcultural communication. It covers how English functions as a lingua franca in multilingual scenarios alongside other languages in a wide variety of global settings, and the fluid and dynamic links between English, other languages, and cultural identities and references. The implications for English language teaching (ELT), academia, business, and digital communication are explored. Contemporary research and theory are presented in an accessible manner, illustrated with examples from current research, and supported with discussions and tasks to enable students to relate these ideas to their own experiences, needs, and interests. Each chapter contains activities to help students orientate towards the topic, reflect on personal experiences and opinions, and check their understanding; Additionally, a detailed glossary of key terminology in Global Englishes and Intercultural Communication is provided. Exploring in depth the links between Global Englishes, Intercultural Communication research, and Transcultural Communication reasearch, this is key reading for all advanced students and researchers in Global or World Englishes, English as a Lingua Franca (ELF), and Intercultural Communication.

Transcultural Connections: Australia and China (Encounters between East and West)

by Xianlin Song Youzhong Sun Greg McCarthy

This book is a unique and original contribution to the knowledge of transcultural engagement between the ‘East’ and the ‘West’; notably between China and Australia.The collection explores how the global system universally interrelates East and West, showing how this interrelatedness offers the promise of progress but can evoke the counteracting trend of tribal nationalism. The book addresses the connectedness of human progress by exploring how globalization creates new dynamic interfaces between East and West and how rather than clashes of culture there are growing forms of reciprocity between civilizations and a shared awareness of how humanity is connected through knowledge and international mobility.

Transcultural Encounters in Knowledge Production and Consumption (Encounters between East and West)

by Xianlin Song Youzhong Sun

This book is a distinctive collection on transcultural encounters in knowledge production and consumption, which are situated at the heart of pursuit for cognitive justice. It uniquely represents transcultural dialogues between academics of Australia, China and Malaysia, located on the borders of different knowledge systems. The uniqueness of this volume lies in the convergence of transcultural perspectives, which bring together diverse disciplines as cultural studies, education, media, translation theory and practice, arts, musicology, political science and literature. Each chapter explores the possibility of decolonising the knowledge production space as well as research methodologies. The chapters engage with ‘Chinese’ and ‘western’ thought on transcultural subjects and collectively articulate a new politics of difference, de-centring the dominant epistemologies and research paradigms in the global academia. Refracted through transcultural theories and practices, adapted to diverse traditions, histories and regional affiliations, and directed toward an international transcultural audience, the volume demonstrates expansive possibilities in knowledge production and contributes to the understanding of and between research scholarship which deals with collective societal and cultural challenges within the globalised world we live in. It would be of interest to researchers engaged with current critical debates in general and global scholars in transcultural and intercultural studies in specific.

Transcultural Interaction and Linguistic Diversity in Higher Education: The Student Experience

by Anne H. Fabricius

This book presents research that seeks to understand students' experiences of transnational mobility and transcultural interaction in the context of educational settings confronted with linguistic diversity.

Transculturalism and Teacher Capacity: Professional Readiness in the Globalised Age (Routledge Research in International and Comparative Education)

by Niranjan Casinader

Based on new research data, with a 135-teacher study over 8 countries, this book challenges the assumption that all teachers automatically have the expertise to teach cultural understanding and argues, instead, that there is the need for teachers to acquire transcultural expertise to teach cultural understanding effectively in the present age, rather than depending on current multicultural and intercultural approaches. By outlining a new model to teach cultural understanding that is appropriate and relevant, this volume focuses on the expertise of teachers to address this gap in current teaching practice. Using the framework of education in Britain and its former empire, this book traces the role that teachers have played in teaching cultural understanding throughout history, and then uses the results of a recent international research project to outline recommendations for teacher education and professional learning that both develop and enhance the ability of teachers to address cultural understanding effectively in their work. Transculturalism and Teacher Capacity: Professional Readiness in the Globalised Age is the perfect resource for any researcher, school leader and educational administrator, or those interested in education that prepares teachers to meet the demands of the profession in the current age.

Transculturalism and Teacher Capacity: Professional Readiness in the Globalised Age (Routledge Research in International and Comparative Education)

by Niranjan Casinader

Based on new research data, with a 135-teacher study over 8 countries, this book challenges the assumption that all teachers automatically have the expertise to teach cultural understanding and argues, instead, that there is the need for teachers to acquire transcultural expertise to teach cultural understanding effectively in the present age, rather than depending on current multicultural and intercultural approaches. By outlining a new model to teach cultural understanding that is appropriate and relevant, this volume focuses on the expertise of teachers to address this gap in current teaching practice. Using the framework of education in Britain and its former empire, this book traces the role that teachers have played in teaching cultural understanding throughout history, and then uses the results of a recent international research project to outline recommendations for teacher education and professional learning that both develop and enhance the ability of teachers to address cultural understanding effectively in their work. Transculturalism and Teacher Capacity: Professional Readiness in the Globalised Age is the perfect resource for any researcher, school leader and educational administrator, or those interested in education that prepares teachers to meet the demands of the profession in the current age.

Transdifferente Lehre: Über den didaktischen Umgang mit Heterogenität (Pädagogik)

by Antonina Balfanz

In der transdifferenten Lehre wird die kulturell heterogene Situation des zeitgenössischen akademischen Lehrbetriebs nicht als Hemmnis, sondern als didaktischer Ausgangspunkt angesehen und aktiv genutzt. Transdifferente Lehre wird nicht als ein Transfer kanonisierten Wissens verstanden, sondern als eine Form der Wissensproduktion im Seminar, zu der alle Beteiligten beitragen: durch den Einsatz der erkannten eigenen Andersheit. In das interdisziplinäre Konzept fließen Erkenntnisse aus den Bereichen der Hochschuldidaktik und der (interkulturellen) Literaturwissenschaft hinein. Antonina Balfanz schließt damit an die Differenzforschung an und schlägt vor, diese für den didaktischen Umgang mit Heterogenität in der akademischen Lehre zu nutzen.

Transdisciplinarity (Integrated Science #5)

by Nima Rezaei

This contributed volume book aims at discussing transdisciplinary approaches to address common problems. By working transdisciplinarily, researchers coming from different disciplines can work jointly using a shared conceptual framework bringing together disciplinary-specific theories and concepts. There are numerous barriers that can obstruct effective communication between different cultures, communities, religions and geographies. This book shows that through bringing together different disciplines, researchers not only can surpass these barriers but can effectively produce new venues of thought that can positively affect the development and evolution of research and education. The book discusses new and emerging applications of knowledge produced by transdisciplinary efforts and covers the interplay of many disciplines, including agriculture, economics, mathematics, engineering, industry, information technology, marketing, nanoscience, neuroscience, space exploration, human-animal relationships, among others. Consequently, it also covers the relationship between art and science, as one of the most remarkable transdisciplinary approaches that paves the way for new methods in engineering, design, architecture and many other fields.

Transdisciplinarity in Mathematics Education: Blurring Disciplinary Boundaries

by Limin Jao Nenad Radakovic

The book explores various facets of transdisciplinarity in mathematics education and its importance for research and practice. The book comprehensively outlines the ways that mathematics interacts with different disciplines, world views, and contexts; these topics include: mathematics and the humanities, the complex nature of mathematics education, mathematics education and social contexts, and more. It is an invaluable resource for mathematics education students, researchers, and practitioners seeking to incorporate transdisciplinarity into their own practice.

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