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The Secret Rescuers: The Storm Dragon; The Sky Unicorn; The Baby Firebird; The Magic Fox; The Star Wolf; The Sea Pony (The Secret Rescuers #3)

by Paula Harrison

In a magical land far far away it’s up to a small group of secret rescuers to keep magical creatures safe from the grasp of the evil Sir Fitzroy and to keep passing on the secret challenge to new girls - keeping the adventures going!

The Secret Rescuers: The Storm Dragon; The Sky Unicorn; The Baby Firebird; The Magic Fox; The Star Wolf; The Sea Pony (The Secret Rescuers #4)

by Paula Harrison

Poppy sells candles in the streets of beautiful Penlee, and she has a wonderful secret; she knows there is a magical scarlet fox family living in the town park. When Sir Fitzroy and his brutish soldiers march into town and demand that all magical creatures be captured and taken away, Poppy must help the foxes escape. But the youngest fox is too small to run with his family, and he hasn’t yet mastered his powers! Can Poppy hide him from the soldiers and help him find his family before Sir Fitzroy can carry out his terrible plan?

The Star Wolf: The Star Wolf (The\secret Rescuers Ser. #5)

by Paula Harrison

In a magical kingdom far, far away it's up to a small group of secret rescuers to keep magical creatures safe from the grasp of the evil Sir Fitzroy and to keep passing on the secret challenge to new girls. The beautiful forest that Emma lives in is home to the star wolves. Each evening, the wolves' magical song makes the stars appear in the sky. One autumn day, Emma rescues a star wolf pup from a trap. She begins a search for the little pup's family. But mean Lord Hector is trying to catch all the star wolves - he hates magical creatures and has a horrible potion to prevent the star wolves from singing. Can Emma rescue the star wolf pack from Lord Hector before the stars stop shining at night?

Running on Empty

by S.E. Durrant

AJ's grandfather has always been the one to keep his unusual family together, so when he dies things start to unravel at the edges. AJ is worried about his parents but they don't really seem to notice. In order to deal with his grief and to keep his anxiety at bay, AJ does what he and his grandfather did best: running. Round and round the Olympic Park, aiming for the nationals, running to escape, AJ only seems to be heading ever closer to disaster. Running On Empty is a beautiful book about false starts and emotional journeys, with hope as the ultimate finishing line.

Wildwood: The Wildwood Chronicles, Book I (Wildwood Trilogy Ser. #Bk. 1)

by Colin Meloy

Prue McKeel is keeping out of trouble. Or trying to. Then her baby brother is abducted by crows and hauled off to the woods beyond the city. It is up to Prue to bring him back. On her mission she is plunged into the world of Wildwood and there she meets more trouble - and magic - than she ever thought possible.

Under Wildwood: The Wildwood Chronicles, Book II (Wildwood Trilogy #Bk. 2)

by Colin Meloy

In UNDER WILDWOOD, Colin Meloy and Carson Ellis reveal new dimensions of the epic fantasy-adventure series begun with the bestselling WILDWOOD. Ever since Prue McKeel rescued her brother from the malevolent Dowager Governess and returned home from the Impassable Wilderness, life has been pretty dull. Prue's mind is constantly returning to the verdant groves and sky-tall trees of Wildwood, where her friend Curtis remains as a bandit-in-training. But all is not well in that world. A hard winter has come and discord reigns. Dark assassins with mysterious motives conspire to settle the scores of an unknown client. A titan of industry employs inmates from his orphanage to work in his machine shop, all the while obsessing over the exploitation of the Impassable Wilderness. Under a growing threat, Prue is drawn back into Wildwood, where she and Curtis will face their greatest challenge yet: to save themselves and the lives of their friends, and to bring unity to a divided country. In order to do that, they must go under Wildwood.

Wildwood Imperium: The Wildwood Chronicles, Book III (Wildwood Trilogy #Bk. 3)

by Colin Meloy

A young girl's midnight s�ance awakens a long-slumbering malevolent spirit . . . A band of runaway orphans allies with an underground collective of saboteurs and plans a daring rescue of their friends, imprisoned in the belly of an industrial wasteland . . . Two old friends draw closer to their goal of bringing together a pair of exiled toy makers in order to reanimate a mechanical boy prince . . . As the fate of Wildwood hangs in the balance. The third book in the Wildwood Chronicles is a rich, moving, and dazzling story, by turns funny and profound. Both Colin Meloy and Carson Ellis are at the height of their gifts with Wildwood Imperium

School Ship Tobermory: A School Ship Tobermory Adventure (book 1) (The\school Ship Tobermory Adventures Ser. #1)

by Alexander McCall Smith

Follow the exploits of the children who go to a most unusual school - the sail-powered training ship Tobermory. When a film crew arrives in Tobermory Bay, Ben and Fee are invited to be extras. But their suspicions are soon aroused - is the film crew genuine, or are they up to something sinister? Ben and Fee soon discover the truth when they uncover a dastardly plan masterminded by a South American businessman.

On the Island

by Iain Crichton Smith

For an eleven-year-old boy, living with his widowed mother and younger brother in a remote seaside village on one of the Western Isles of Scotland, growing up has its difficulties, as well as its idyllic pleasures. Iain Crichton Smith's vivid evocation is loosely based on memories of his own childhood on Lewis. There are so many discoveries to be made, along the shore and on the moor. Crossing a field under snow has its perils; exploring an empty cottage has its imaginative terrors; you might be humiliated by a village woman when your mother has sent you to a neighbour to borrow half-a-crown until her pension comes through: or playing along the shore with Pauline, a visitor from London with her wider knowledge of the world, you might find your own certainties called into question. There is poverty and richness; and eventually the war casts its shadows across your world. Iain Crichton Smith has brought to life a gallery of distinctly memorable figures: the sure-footed Blinder with his amazing sense of the island terrain; Stork with his wooden leg; Speedy, the reluctant footballer; Jim returned after twenty years in America with such stories ... The author's own sense of the terrain, and of the characters who inhabit it, is equally sure and beautifully precise; his book will evoke for all ages the inner-emotions of growing up, as well as the outward sights and scents of an island experience.

Sands of Shark Island, The: A School Ship Tobermory Adventure (book 2) (The School Ship Tobermory #2)

by Alexander McCall Smith

After successfully thwarting a dastardly plan to steal rare marine animals from the sea around the Scottish island of Mull, Ben and Fee MacTavish feel they can relax and continue learning all about nautical life on board School Ship Tobermory. But it's not long before their everyday routine is interrupted by an extraordinary event. Ben, Fee, their fellow students and the crew of the Tobermory find themselves embroiled in another adventure that leads them thousands of miles from Mull to a small island in the Caribbean, where they learn extraordinary details about Captain Macbeth's past and come face to face with modern-day pirates.

The Race to Kangaroo Cliff: A School Ship Tobermory Adventure (The School Ship Tobermory #3)

by Alexander McCall Smith

Ben and Fee MacTavish and the rest of the School Ship Tobermory crew head down under to take part in a tall ships race, but after a good start the Tobermory drops out to rescue a local boy, Will, stranded on the rocks. When the ship’s dog Henry disappears, Will helps Ben, Fee and their friends find him. But as the trail leads them deeper into the Outback, they begin to realize that a missing dog is the least of their problems.

Vlad and the Great Fire of London (PDF)

by Kate Cunningham Sam Cunningham

It's 1666 and Vlad the flea and his friend Boxton the rat, love eating and biting their way around London. But one night in Pudding Lane they are caught up in a fire that threatens to destroy them, along with most of the City of London. Vlad and the Great Fire of London is a picture book that supports the Key Stage 1 history curriculum. Through Vlad's story and full colour illustrations it shows how the fire is believed to have started, how it spread and what Londoners did to fight it and escape it. This illustrated story of the Great Fire of 1666 includes a fact file about the fire.

Social and Emotional Curriculum for Gifted Students: Grade 3, Project-Based Learning Lessons That Build Critical Thinking, Emotional Intelligence, and Social Skills

by Mark Hess

The Social and Emotional Curriculum for Gifted Students series provides the gifted resource specialist, regular classroom teacher, or counselor with the tools they need to help gifted students in grades 3-5 develop interpersonal skills, reflect on their often intense emotions, and express their creativity. The grade 3 book: Contains five units and more than 50 hours of instruction. Shares helpful directions for implementing lessons and connecting content across the curriculum. Addresses psychosocial skills. Features critical thinking activities, hands-on building and design, reading, writing, creativity, and math and science connections. Covers relevant topics, including resilience, growth mindset, perfectionism, empathy, self-understanding and identity, friendship, and what it means to be gifted. Each classroom-tested lesson addresses one or more affective standards from the National Association for Gifted Children, psychosocial development areas for gifted learners, and academic standards.

Puck of Pook's Hill

by Rudyard Kipling

Classic Kipling children's story. According to Wikipedia: "Joseph Rudyard Kipling (1865 - 1936) was an English author and poet. Born in Bombay, British India (now Mumbai), he is best known for his works The Jungle Book (1894) and Rikki-Tikki-Tavi (1902), his novel, Kim (1901); his poems, including Mandalay (1890), Gunga Din (1890), If- (1910); and his many short stories, including The Man Who Would Be King (1888). He is regarded as a major "innovator in the art of the short story"; his children's books are enduring classics of children's literature; and his best works speak to a versatile and luminous narrative gift. Kipling was one of the most popular writers in English, in both prose and verse, in the late 19th and early 20th centuries. [2] The author Henry James said of him: "Kipling strikes me personally as the most complete man of genius (as distinct from fine intelligence) that I have ever known. " In 1907, he was awarded the Nobel Prize in Literature, making him the first English language writer to receive the prize, and to date he remains its youngest recipient. Among other honours, he was sounded out for the British Poet Laureateship and on several occasions for a knighthood, all of which he declined.

Kids Inventing!: A Handbook for Young Inventors

by Susan Casey

Have you ever seen inventors on TV or in the newspaper and thought, "That could be me!" Well, it certainly could—and this book shows you how. Kids Inventing! gives you easy-to-follow, step-by-step instructions for turning your ideas into realities for fun, competition, and even profit. From finding an idea and creating a working model to patenting, manufacturing, and selling your invention, you get expert guidance in all the different stages of inventing. You'll see how to keep an inventor's log, present your ideas, and work as part of a team or with a mentor. You'll meet inspiring kids just like you who designed their own award-winning inventions. And you'll see how to prepare for the various state and national invention contests held each year, as well as international competitions and science fairs.

Janice VanCleave's Engineering for Every Kid: Easy Activities That Make Learning Science Fun (Science for Every Kid Series #119)

by Janice VanCleave

Now you can discover the answers to these and many other fascinating questions about engineering for yourself with this fun-filled resource. Janice VanCleave's Engineering for Every Kid presents entertaining, challenging experiments and activities to help you understand the different types of engineering there are—including structural, solar, electrical, and chemical—and how each is applied to real world everyday situations. Each of the activities is broken down into its purpose, a list of easy-to-find materials, step-by-step instructions, expected results, and a simple scientific explanation. Plus, the book’s 25 projects can easily be used in the classroom, as the basis of a science fair project, or at home just for fun!

Science Fair Projects For Dummies

by Maxine Levaren

Uh-oh, now you’ve gone and done it, you volunteered to do a science fair project. Don’t sweat it, presenting at a science fair can be a lot of fun. Just remember, the science fair is for your benefit. It’s your chance to show that you understand the scientific method and how to apply it. Also, it’s an opportunity for you to delve more deeply into a topic you’re interested in. Quite a few scientists, including a few Nobel laureates, claim that they had their first major breakthrough while researching a science fair project. And besides, a good science fair project can open a lot of doors academically and professionally—but you already knew that. Stuck on what to do for your science project? This easy-to-follow guide is chock-full of more than 50 fun ideas and experiments in everything from astronomy to zoology. Your ultimate guide to creating crowd-pleasing displays, it shows you everything you need to know to: Choose the best project idea for you Make sure your project idea is safe, affordable, and doable Research, take notes, and organize your facts Write a clear informative research paper Design and execute your projects Ace the presentation and wow the judges Science fair guru Maxine Levaren gives walks you step-by-step through every phase of choosing, designing, assembling and presenting a blue ribbon science fair project. She gives you the inside scoop on what the judges are really looking for and coaches you on all the dos and don’ts of science fairs. And she arms you with in-depth coverage of more than 50 winning projects, including: Projects involving experiments in virtually every scientific disciplines Computer projects that develop programs to solve a particular problem or analyze system performance Engineering projects that design and build new devices or test existing devices to compare and analyze performance Research projects involving data collection and mathematical analysis of results Your complete guide to doing memorable science projects and having fun in the process, Science Fair Projects For Dummies is a science fair survival guide for budding scientists at every grade level.

The Energy Bus for Kids: A Story about Staying Positive and Overcoming Challenges

by Jon Gordon

An illustrated adaptation of the bestselling business fable, The Energy Bus, teaches children the benefits of staying positive In this illustrated adaptation of the bestselling fable, The Energy Bus, author Jon Gordon shows children how to overcome negativity, bullies and everyday challenges to be their best. The Energy Bus For Kids is a story that will teach kids how to find their inner motivation and pass on that positive energy to others. The Energy Bus For Kids presents five rules for the "Ride of Your Life" Teaches kids how to fuel your ride with positive energy Shares with kids how to love the people you share your journey with and how to enjoy the ride Positive kids become positive adults. So get kids on the Energy Bus and infuse their lives with a newfound vision, attitude, and positivity.

Electronics For Dummies (For Kids For Dummies Ser.)

by Cathleen Shamieh

Explore the basic concepts of electronics, build your electronics workbench, and begin creating fun electronics projects right away! Electronics For Dummies, 3rd Edition is Packed with hundreds of colorful diagrams and photographs, this book provides step-by-step instructions for experiments that show you how electronic components work, advice on choosing and using essential tools, and exciting projects you can build in 30 minutes or less. You’ll get charged up as you transform theory into action in chapter after chapter! • Circuit basics: learn what voltage is, where current flows (and doesn’t flow), and how power is used in a circuit.• Critical components: discover how resistors, capacitors, inductors, diodes, and transistors control and shape electric current.• Versatile chips: find out how to use analog and digital integrated circuits to build complex projects with just a few parts.• Analyze circuits: understand the rules that govern current and voltage and learn how to apply them.• Safety tips: get a thorough grounding in how to protect yourself—and your electronics—from harm. Electronics For Dummies, 3rd Edition helps you explore the basic concepts of electronics with confidence — this book will get you charged up!

Getting Started with Coding: Get Creative with Code! (Dummies Junior)

by Camille McCue Ph.D

A cool coding book—just for kids! When your kid is ready to add coding to their creativity toolbox but you’re not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology, Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ—right in the comfort of your living room? Introduces the basics of coding to create a drawing tool Teaches how to create graphics and apply code to make them do things Shows how to make things that respond to motion and collision commands Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start.

Designing Digital Games: Create Games with Scratch! (Dummies Junior)

by Derek Breen

The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch—and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids' confidence in designing digital games. Features a design that is heavy on eye-popping graphics your child will love Content is focused on the steps to completing each of the projects Offers a small, full-color, non-intimidating package that instills confidence in readers Includes basic projects that set the young learner on the road to further exploration of video game design If there's a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level.

Designing Digital Games: Create Games with Scratch! (Dummies Junior)

by Derek Breen

The easy way for kids to get started with video game design Is your youngster a designer at heart? Read on! Designing Digital Games helps children apply their design skills to video game design using Scratch—and this book! Introducing simple programming concepts over the course of three easy-to-follow projects, it shows your child how to use the free Scratch platform to create a video game from the ground up. An extension of the trusted For Dummies brand, this juvenile book has a focus on accomplishment and provides all the steps to help young readers learn basic programming concepts to complete cool projects. From using sprites to create a game with a digital pet snake to creating maze games and cloning sprites to create a fun, attack-style game, this approachable guide offers simple, friendly instruction while building kids' confidence in designing digital games. Features a design that is heavy on eye-popping graphics your child will love Content is focused on the steps to completing each of the projects Offers a small, full-color, non-intimidating package that instills confidence in readers Includes basic projects that set the young learner on the road to further exploration of video game design If there's a kid aged 7-11 in your life who has an interest in using Scratch to design digital games, this book provides the building blocks they need to take their hobby to the next level.

Making YouTube Videos: Star in Your Own Video! (Dummies Junior)

by Nick Willoughby

The fast and easy way for kids to shoot, edit, and share videos on YouTube Does your child long to create and post videos on YouTube in hopes of becoming the next “YouTube celebrity?” Whether looking to go viral or simply wanting to make videos for their friends, Making YouTube Videos is the place your kid should start. Written by a filmmaking expert who runs camps for wanna-be filmmakers as young as seven, this fun and friendly guide takes your child step by step through the process: from idea creation to production to sharing on YouTube. Written in a language they’ll understand and filled with eye-popping graphics that make the information come to life, Making YouTube Videos takes the intimidation out of working with video technology and offers your child a friendly, trusted source for expressing their creativity. Kids will work through small projects with end-goals that help promote confidence. With content that is accessible and easy to understand, this book is ideal for youngsters who want to go solo or work with you or another adult instructor. Introduces ideas on framing, lighting, and sound Shows kids how to load a video, add transitions, and add effects Provides easy-to-follow instruction on uploading a video to YouTube and setting who can see or not see their video Explains how to grab free software and make simple edits, like cutting out scenes, adding to a timeline, and implementing transitions If you want to encourage your child’s enthusiasm but don’t want to endure a meltdown, Making YouTube Videos makes it easy for your aspiring filmmaker to fulfill his or her dream.

Modding Minecraft: Build Your Own Minecraft Mods! (Dummies Junior)

by Guthals Stephen Foster Lindsey Handley

My kid can mod Minecraft? Oh my! There’s no doubt about it: Minecraft has taken the world by storm. If your resident Minecraft fanatic is ready to take their experience to a new level of play, introduce them to modding! Modding allows Minecraft players to modify the game through code—giving them the ability to add a variety of gameplay changes, ranging from new blocks and items to new mechanisms to craft. It’s pretty much a Minecraft enthusiast’s dream brought to life! In Modding Minecraft, your child will be introduced to three fun and easy-to-complete projects that teach them the coding skills to make the most of their love of Minecraft. Walking young readers through projects that outline how to create games in Minecraft for single or multiple players, this friendly and accessible guide takes the intimidation out of coding and instills confidence in children as young as seven as they complete cool coding projects to mod their favorite game. Full-color, eye-popping graphics and a short page count hold their attention while the goal-based format keeps them focused on the task at hand. Before you know it, your kid will be writing their own mods and having even more fun with Minecraft. Kids can complete the projects on their own or alongside an adult Introduces getting started with a single-player, single-level game Moves readers on to multi-level game playing Finishes with a multi-level, multi-player game based on the classic “capture the flag” game With simple and clear instruction that your child can understand, Modding Minecraft is the perfect place for your kid to dig deep and open up a whole new world in their creative play.

Modding Minecraft: Build Your Own Minecraft Mods! (Dummies Junior)

by Guthals Stephen Foster Lindsey Handley

My kid can mod Minecraft? Oh my! There’s no doubt about it: Minecraft has taken the world by storm. If your resident Minecraft fanatic is ready to take their experience to a new level of play, introduce them to modding! Modding allows Minecraft players to modify the game through code—giving them the ability to add a variety of gameplay changes, ranging from new blocks and items to new mechanisms to craft. It’s pretty much a Minecraft enthusiast’s dream brought to life! In Modding Minecraft, your child will be introduced to three fun and easy-to-complete projects that teach them the coding skills to make the most of their love of Minecraft. Walking young readers through projects that outline how to create games in Minecraft for single or multiple players, this friendly and accessible guide takes the intimidation out of coding and instills confidence in children as young as seven as they complete cool coding projects to mod their favorite game. Full-color, eye-popping graphics and a short page count hold their attention while the goal-based format keeps them focused on the task at hand. Before you know it, your kid will be writing their own mods and having even more fun with Minecraft. Kids can complete the projects on their own or alongside an adult Introduces getting started with a single-player, single-level game Moves readers on to multi-level game playing Finishes with a multi-level, multi-player game based on the classic “capture the flag” game With simple and clear instruction that your child can understand, Modding Minecraft is the perfect place for your kid to dig deep and open up a whole new world in their creative play.

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