OpenGL 4 Shading Language Cookbook, Third Edition Build High-quality, Real-time 3d Graphics With Opengl 4. 6, Glsl 4. 6 And C++17, 3rd Edition

You must be logged in to access this title.

Sign up now

Already a member? Log in

Synopsis

OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.

Book details

Edition:
3
Author:
David Wolff
ISBN:
9781789342253
Publisher:
Packt
Pages:
N/A
Reading age:
Not specified
Includes images:
Yes
Date of addition:
2019-10-12
Usage restrictions:
Copyright
Copyright date:
2018
Copyright by:
Packt 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Nonfiction