Graphics Shaders Theory and Practice, Second Edition

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Synopsis

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The sec

Book details

Edition:
2
Author:
Mike Bailey, Steve Cunningham
ISBN:
9781439867754
Related ISBNs:
9780429104701, 9781568814346, 9781568814346
Publisher:
CRC Press
Pages:
518
Reading age:
Not specified
Includes images:
No
Date of addition:
2020-06-22
Usage restrictions:
Copyright
Copyright date:
2012
Copyright by:
N/A 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Nonfiction