Simulation Gaming Through Times and Disciplines 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers

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Synopsis

This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.

Book details

Edition:
1st ed. 2021
Series:
Lecture Notes in Computer Science (Book 11988)
Author:
Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska
ISBN:
9783030721329
Related ISBNs:
9783030721312
Publisher:
Springer International Publishing
Pages:
N/A
Reading age:
Not specified
Includes images:
Yes
Date of addition:
2021-04-23
Usage restrictions:
Copyright
Copyright date:
2021
Copyright by:
Springer Nature Switzerland AG 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Education, Nonfiction, Technology