Game + Design Education Proceedings of PUDCAD 2020

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Synopsis

This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.

Book details

Edition:
1st ed. 2021
Series:
Springer Series in Design and Innovation (Book 13)
Author:
Özge Cordan, Demet Arslan Dinçay, Çağıl Yurdakul Toker, Elif Belkıs Öksüz, Sena Semizoğlu
ISBN:
9783030650605
Related ISBNs:
9783030650599
Publisher:
Springer International Publishing
Pages:
N/A
Reading age:
Not specified
Includes images:
Yes
Date of addition:
2021-08-19
Usage restrictions:
Copyright
Copyright date:
2021
Copyright by:
The Editor 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Business and Finance, Education, Nonfiction, Social Studies