Foundations of 3D Graphics Programming Using JOGL and Java3D

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Synopsis

This new reference text offers a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. The book is designed as quick manual for scientists and engineers who understand Java programming to learn 3D graphics, and serves as a concise 3D graphics textbook for students who know programming basics already.

Book details

Edition:
2006
Author:
Jim X. Chen, Edward J. Wegman
ISBN:
9781846285974
Related ISBNs:
9781846281853
Publisher:
Springer London
Pages:
N/A
Reading age:
Not specified
Includes images:
No
Date of addition:
2022-06-23
Usage restrictions:
Copyright
Copyright date:
2006
Copyright by:
N/A 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Nonfiction