Virtual Environments ’98 Proceedings of the Eurographics Workshop in Stuttgart, Germany, June 16–18, 1998

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Synopsis

Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works.
The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.

Book details

Edition:
1998
Series:
Eurographics
Author:
Martin Göbel, Jürgen Landauer, Ulrich Lang, Matthias Wapler
ISBN:
9783709175194
Related ISBNs:
9783211832332
Publisher:
Springer Vienna
Pages:
N/A
Reading age:
Not specified
Includes images:
No
Date of addition:
2022-08-16
Usage restrictions:
Copyright
Copyright date:
1998
Copyright by:
N/A 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Nonfiction