Video Games in Psychotherapy

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Synopsis

Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games, interactive media, and gaming metaphors to help make the process of psychotherapy more engaging for today’s youth.

Using concepts from narrative, collaborative, cognitive behavioral, and other evidenced-based approaches to psychotherapy, the book gives examples of possible therapist questions, responses, and activities involving language and concepts that are appealing to young gamers. Addressing issues with psychophysiological self-regulation, anxiety disorders, and autism spectrum disorders, among others, this book uses multiple case examples to demonstrate each idea and is written in a way that is understandable for all mental health providers, regardless of their own familiarity with gaming. A review of over 40 popular video games with specific ideas for their use in psychotherapy is provided, allowing mental health providers to easily individualize therapy based on client goals and gaming preferences. Concepts for individual and group psychotherapy using games and interactive media, ranging from Pac Man to virtual reality, are also covered.

Providing the reader with useful templates, worksheets, and other therapy resources, this book is a must-have for mental health providers working with children, adolescents, and transition-age youth.

Book details

Author:
Robert Rice
ISBN:
9781000619980
Related ISBNs:
9781032119175, 9781032119151, 9781003222132
Publisher:
Taylor and Francis
Pages:
224
Reading age:
Not specified
Includes images:
Yes
Date of addition:
2022-08-21
Usage restrictions:
Copyright
Copyright date:
2023
Copyright by:
Robert Rice. The right of Robert Rice to be identified as author of this work has been asserted in accordance with sections 
Adult content:
No
Language:
English
Categories:
Computers and Internet, Nonfiction