Real-Time Rendering, Fourth Edition High-quality And Real-time Rendering With Dxr And Other Apis

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Synopsis

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and o

Book details

Edition:
3
Author:
Eric Haines, Duane C. Abbey, Naty Hoffman
ISBN:
9781351816144
Related ISBNs:
9780429225406, 9781138627000
Publisher:
CRC Press
Pages:
1198
Reading age:
Not specified
Includes images:
Yes
Date of addition:
2023-02-27
Usage restrictions:
Copyright
Copyright date:
2018
Copyright by:
CRC Press 
Adult content:
No
Language:
English
Categories:
Art and Architecture, Computers and Internet, Nonfiction